Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CableNut64
Skadi
Level 120
God Stats
4W - 3L
1,699 SR
Queue Stats
189W - 203L
1,444 Elo+
Solo
Hades
Hades
Fami1y-_-gang-_-
Hades
Level 93
God Stats
1W - 3L
1,564 SR
Queue Stats
154W - 178L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
juan_yet
Tsukuyomi
Level 156
God Stats
9W - 5L
1,650 SR
Queue Stats
553W - 589L
1,507 Elo+
Solo
Cerberus
Cerberus
umsizmgizmgar
Cerberus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,423 Elo+
Solo
Team Averages
Level 118
1,583 SR
1,464 Elo+

VS

Team Averages
Level 79
1,489 SR
1,453 Elo+
Yu Huang
Yu Huang
AngelFromDream
Yu Huang
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,391 Elo+
Solo
Ares
Ares
Lobotokox
Ares
Level 162
God Stats
2W - 1L
1,508 SR
Queue Stats
243W - 246L
1,455 Elo+
Solo
Charybdis
Charybdis
ham453
Charybdis
Level 29
God Stats
2W - 1L
1,511 SR
Queue Stats
33W - 35L
1,473 Elo+
Solo
Skadi
Skadi
theoHydra5795
Skadi
Level 58
God Stats
5W - 3L
1,513 SR
Queue Stats
175W - 186L
1,479 Elo+
Party 1
Terra
Terra
tutanec CZ
Terra
Level 58
God Stats
4W - 4L
1,415 SR
Queue Stats
180W - 188L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 3 / 0
5,481
914
3,554
4,281
1,672
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
12
0 / 4 / 3
5,354
892
5,249
6,400
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 4 / 2
6,015
1,003
6,960
6,789
3,698
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tsukuyomi
juan_yet
Tsukuyomi
11
2 / 3 / 1
5,823
971
7,057
6,203
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
umsizmgizmgar
Cerberus
6
0 / 2 / 0
4,988
831
1,167
4,380
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
2 / 0 / 10
6,932
1,155
5,784
5,800
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
11
2 / 1 / 9
7,036
1,173
2,399
7,700
8,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
ham453
Charybdis
14
10 / 1 / 5
8,250
1,375
9,854
6,097
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 1 / 10
6,317
1,053
6,244
5,556
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Terra
11
2 / 1 / 10
7,064
1,177
2,172
5,872
3,896
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
3
Kills
16
16
Deaths
4
6
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
0
0
W
Yu Huang
2
0
10
7
L
Skadi
0
4
3
0.38
L
1
4
2
0.5
W
Ares
2
1
9
6.5
W
Charybdis
ham453
Charybdis
10
1
5
12.5
L
Tsukuyomi
juan_yet
Tsukuyomi
2
3
1
0.83
W
0
1
10
5
W
Terra
2
1
10
7
L
Cerberus
umsizmgizmgar
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,987
Damage
26,453
28,053
Taken
31,025
13,552
Mitigated
19,044
5,094
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,554
153
632
742
4,281
1,672
0
1,219
3,062
10,872
0
W
Yu Huang
5,784
606
306
1,318
5,800
2,415
890
1,792
4,008
15,362
171
L
Skadi
5,249
770
40
474
6,400
2,264
0
2,593
3,807
0
11,495
L
6,960
255
195
1,424
6,789
3,698
0
2,636
4,153
9,049
0
W
Ares
2,399
209
841
1,196
7,700
8,471
736
2,026
5,674
5,112
1,242
W
Charybdis
ham453
Charybdis
9,854
4,868
0
1,254
6,097
2,555
1,589
2,296
3,801
0
22,487
L
Tsukuyomi
juan_yet
Tsukuyomi
7,057
852
0
777
6,203
2,412
0
1,651
4,552
0
15,112
W
6,244
1,573
445
401
5,556
1,707
1,135
2,778
2,778
0
11,174
W
Terra
2,172
49
8,188
2,281
5,872
3,896
294
2,789
3,083
2,934
0
L
Cerberus
umsizmgizmgar
Cerberus
1,167
31
0
810
4,380
3,506
0
2,040
2,340
1,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
35,599
51
Minions Killed
69
0
Camps Cleared
0
468,718
Distance Traveled
547,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,481
914
22
4
0
84,476
0
W
Yu Huang
6,932
1,155
20
3
0
115,724
0
L
Skadi
5,354
892
10
2
0
103,102
0
L
Hades
6,015
1,003
3
1
0
103,047
0
W
Ares
7,036
1,173
6
1
0
127,278
0
W
Charybdis
8,250
1,375
31
5
0
86,712
0
L
Tsukuyomi
5,823
971
16
3
0
120,752
0
W
Skadi
6,317
1,053
11
2
0
110,045
0
W
Terra
7,064
1,177
1
0
0
107,434
0
L
Cerberus
4,988
831
0
0
0
57,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role