Player Matchup

Discordia
Discordia
John001
Discordia
Level 175
God Stats
8W - 7L
1,561 SR
Queue Stats
17W - 16L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Pupyter
Nu Wa
Level 109
God Stats
30W - 16L
1,613 SR
Queue Stats
154W - 159L
1,540 Elo+
Party 1
Arachne
Arachne
Stegozauras
Arachne
Level 91
God Stats
10W - 5L
1,752 SR
Queue Stats
224W - 237L
1,520 Elo+
Party 1
Team Averages
Level 125
1,642 SR
1,523 Elo+

VS

Team Averages
Level 101
1,465 SR
1,573 Elo+
Neith
Neith
Heaven270
Neith
Level 72
God Stats
4W - 3L
1,484 SR
Queue Stats
4W - 3L
1,629 Elo+
Solo
Odin
Odin
Saugarus
Odin
Level 104
God Stats
0W - 1L
1,293 SR
Queue Stats
71W - 60L
1,535 Elo+
Solo
Arachne
Arachne
Thund3rTh1ghs
Arachne
Level 128
God Stats
18W - 13L
1,618 SR
Queue Stats
181W - 175L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
John001
Discordia
15
2 / 1 / 6
9,417
856
10,889
4,266
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Pupyter
Nu Wa
16
3 / 2 / 5
9,795
890
10,595
5,577
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Stegozauras
Arachne
17
6 / 0 / 4
10,306
937
14,553
6,526
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Heaven270
Neith
15
2 / 4 / 1
9,160
833
5,965
14,262
3,765
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
14
0 / 4 / 2
8,067
733
1,988
9,517
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
15
1 / 3 / 1
8,778
798
2,096
14,546
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
3
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Heaven270
Neith
2
4
1
0.63
W
Discordia
John001
Discordia
2
1
6
5
W
Nu Wa
Pupyter
Nu Wa
3
2
5
2.75
L
Odin
0
4
2
0.25
W
Arachne
Stegozauras
Arachne
6
0
4
8
L
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,037
Damage
10,049
16,369
Taken
38,325
8,469
Mitigated
20,847
2,579
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Heaven270
Neith
5,965
1,043
0
3,668
14,262
3,765
0
10,335
3,626
0
61,946
W
Discordia
John001
Discordia
10,889
186
0
0
4,266
1,447
72
0
4,178
36,081
0
W
Nu Wa
Pupyter
Nu Wa
10,595
4,145
0
250
5,577
1,723
1,925
76
5,266
38,800
792
L
Odin
1,988
142
0
1,087
9,517
7,140
0
3,621
5,557
0
19,386
W
Arachne
Stegozauras
Arachne
14,553
10,578
0
2,329
6,526
5,299
134
0
6,217
0
28,025
L
Arachne
2,096
1,440
0
2,267
14,546
9,942
0
7,511
6,668
0
29,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
26,005
168
Minions Killed
222
0
Camps Cleared
0
631,634
Distance Traveled
643,569
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,160
833
126
11
0
198,717
0
W
Discordia
9,417
856
56
5
0
204,386
0
W
Nu Wa
9,795
890
61
6
0
196,373
0
L
Odin
8,067
733
31
3
0
218,083
3
W
Arachne
10,306
937
51
5
0
230,875
0
L
Arachne
8,778
798
65
6
0
226,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role