Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Kazimor
Kuzenbo
Level 46
God Stats
0W - 2L
1,729 SR
Queue Stats
8W - 11L
1,179 Elo+
Solo
Kukulkan
Kukulkan
X0o0x00o
Kukulkan
Level 93
God Stats
35W - 40L
1,417 SR
Queue Stats
475W - 471L
1,453 Elo+
Solo
Achilles
Achilles
poivpu
Achilles
Level 67
God Stats
0W - 2L
1,142 SR
Queue Stats
115W - 119L
1,497 Elo+
Solo
Team Averages
Level 95
1,457 SR
1,426 Elo+

VS

Team Averages
Level 61
1,473 SR
1,458 Elo+
Heimdallr
Heimdallr
E36Drifter92
Heimdallr
Level 101
God Stats
1W - 0L
1,261 SR
Queue Stats
29W - 31L
1,410 Elo+
Party 3
King Arthur
King Arthur
Jax-Arc
King Arthur
Level 52
God Stats
41W - 43L
1,502 SR
Queue Stats
93W - 96L
1,469 Elo+
Party 2
Ymir
Ymir
TactcalFr1dge
Ymir
Level 26
God Stats
21W - 19L
1,584 SR
Queue Stats
24W - 22L
1,460 Elo+
Party 3
Anubis
Anubis
Vovanmsk
Anubis
Level 67
God Stats
273W - 273L
1,508 SR
Queue Stats
338W - 362L
1,449 Elo+
Solo
Lancelot
Lancelot
loki2145
Lancelot
Level 57
God Stats
31W - 32L
1,508 SR
Queue Stats
141W - 142L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 5 / 2
7,197
450
2,016
10,339
2,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charybdis
 
Charybdis
12
2 / 4 / 2
6,872
430
6,439
9,455
2,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Kazimor
Kuzenbo
11
0 / 2 / 4
7,114
445
5,739
12,085
12,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
X0o0x00o
Kukulkan
17
0 / 1 / 1
9,268
579
8,034
6,354
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
poivpu
Achilles
13
4 / 6 / 0
8,219
514
6,398
15,711
7,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
E36Drifter92
Heimdallr
13
1 / 2 / 3
8,153
510
6,637
7,689
2,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Jax-Arc
King Arthur
18
3 / 0 / 1
11,109
694
4,116
11,680
9,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 1 / 1
7,963
498
6,733
10,462
7,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
Vovanmsk
Anubis
17
4 / 3 / 4
10,189
637
9,399
11,855
4,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
loki2145
Lancelot
16
6 / 0 / 3
9,156
572
8,001
8,732
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
18
18
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
2
0.2
L
Charybdis
 
Charybdis
2
4
2
0.75
W
Heimdallr
E36Drifter92
Heimdallr
1
2
3
1.25
W
King Arthur
Jax-Arc
King Arthur
3
0
1
3.5
L
Kuzenbo
Kazimor
Kuzenbo
0
2
4
1
W
4
1
1
4.5
W
Anubis
Vovanmsk
Anubis
4
3
4
2
L
Kukulkan
X0o0x00o
Kukulkan
0
1
1
0.5
W
Lancelot
loki2145
Lancelot
6
0
3
7.5
L
Achilles
poivpu
Achilles
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,626
Damage
34,886
53,944
Taken
50,418
27,207
Mitigated
27,880
12,334
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,016
263
0
3,085
10,339
2,286
663
3,488
6,851
38,703
841
L
Charybdis
 
Charybdis
6,439
2,084
0
1,467
9,455
2,333
0
3,028
6,179
0
40,068
W
Heimdallr
E36Drifter92
Heimdallr
6,637
1,417
0
3,033
7,689
2,886
126
2,099
5,590
0
57,318
W
King Arthur
Jax-Arc
King Arthur
4,116
367
0
3,741
11,680
9,071
152
4,940
6,740
0
93,265
L
Kuzenbo
Kazimor
Kuzenbo
5,739
1,552
0
3,248
12,085
12,244
0
3,521
8,267
16,770
1,241
W
6,733
1,038
0
1,710
10,462
7,387
0
2,693
7,769
25,826
756
W
Anubis
Vovanmsk
Anubis
9,399
97
0
6,048
11,855
4,754
1,191
2,821
9,034
89,973
972
L
Kukulkan
X0o0x00o
Kukulkan
8,034
261
0
1,839
6,354
2,855
0
804
5,507
95,509
1,079
W
Lancelot
loki2145
Lancelot
8,001
1,071
0
5,346
8,732
3,782
0
2,422
6,310
0
77,323
L
Achilles
poivpu
Achilles
6,398
1,928
0
2,695
15,711
7,489
196
4,130
11,380
0
51,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,670
Gold Earned
46,570
416
Minions Killed
599
0
Camps Cleared
0
1,616,185
Distance Traveled
1,581,157
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,197
450
84
5
0
254,335
5
L
Charybdis
6,872
430
61
4
0
282,320
7
W
Heimdallr
8,153
510
94
6
0
286,526
4
W
King Arthur
11,109
694
180
11
0
298,222
1
L
Kuzenbo
7,114
445
17
1
0
370,814
0
W
Ymir
7,963
498
45
3
0
308,194
0
W
Anubis
10,189
637
162
10
0
276,129
0
L
Kukulkan
9,268
579
174
11
0
341,318
0
W
Lancelot
9,156
572
118
7
0
412,086
0
L
Achilles
8,219
514
80
5
0
367,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role