Player Matchup

Lancelot
Lancelot
Gold V
 
Lancelot
Gold V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
KidàpawanCity
Kuzenbo
Gold IV
Level 87
God Stats
4W - 7L
1,496 SR
Queue Stats
166W - 172L
1,391 MMR
Solo
Medusa
Medusa
Bronze IV
SLNZZx
Medusa
Bronze IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,350 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
farshdo
Guan Yu
Bronze III
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 9L
1,403 MMR
Solo
Nu Wa
Nu Wa
Silver III
morioesp
Nu Wa
Silver III
Level 149
God Stats
0W - 2L
1,290 SR
Queue Stats
37W - 54L
1,354 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,457 SR
1,400 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,597 SR
1,399 MMR
Ymir
Ymir
Gold III
A blind man7888
Ymir
Gold III
Level 154
God Stats
2W - 2L
1,486 SR
Queue Stats
98W - 95L
1,372 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Fireball2005
Hun Batz
Platinum V
Level 143
God Stats
2W - 1L
1,646 SR
Queue Stats
170W - 155L
1,437 MMR
Party 1
Mulan
Mulan
Gold IV
IbrahimRasulov
Mulan
Gold IV
Level 188
God Stats
11W - 3L
1,695 SR
Queue Stats
305W - 323L
1,370 MMR
Solo
Izanami
Izanami
Gold V
RealRawRicky
Izanami
Gold V
Level 179
God Stats
8W - 5L
1,607 SR
Queue Stats
335W - 336L
1,381 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
rsskilzz
Ix Chel
Platinum IV
Level 129
God Stats
9W - 8L
1,553 SR
Queue Stats
170W - 155L
1,437 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 9 / 0
6,617
473
6,896
13,501
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 3
5,248
375
1,614
5,612
4,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
SLNZZx
Medusa
10
0 / 4 / 2
6,154
440
3,880
9,564
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Guan Yu
farshdo
Guan Yu
12
1 / 1 / 1
7,029
502
5,104
13,031
13,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
morioesp
Nu Wa
11
1 / 6 / 2
6,564
469
3,523
6,860
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AthenaFenrirNikeAo Kuang

VS

Bans
KumbhakarnaSusanoKing ArthurAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,675
548
3,408
9,482
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Fireball2005
Hun Batz
15
6 / 0 / 8
8,744
625
8,940
8,127
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
3 / 2 / 1
8,288
592
7,083
10,274
6,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Izanami
RealRawRicky
Izanami
16
5 / 1 / 2
9,265
662
8,727
9,263
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
rsskilzz
Ix Chel
16
5 / 0 / 5
9,572
684
6,957
5,361
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
21
21
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
9
0
0.33
W
2
2
6
2.5
W
Hun Batz
Fireball2005
Hun Batz
6
0
8
10
W
3
2
1
1.75
L
0
1
3
1.5
W
Izanami
RealRawRicky
Izanami
5
1
2
6
L
Medusa
SLNZZx
Medusa
0
4
2
0.25
L
Guan Yu
farshdo
Guan Yu
1
1
1
1.5
L
Nu Wa
morioesp
Nu Wa
1
6
2
0.33
W
Ix Chel
rsskilzz
Ix Chel
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,017
Damage
35,115
48,568
Taken
42,507
25,320
Mitigated
21,264
9,876
Healing
16,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,896
1,880
0
2,550
13,501
4,029
0
2,328
11,001
0
39,824
W
3,408
892
146
1,757
9,482
6,530
407
1,589
7,893
26,341
0
W
Hun Batz
Fireball2005
Hun Batz
8,940
2,497
0
4,065
8,127
2,568
106
607
7,520
0
68,331
W
7,083
1,065
0
3,310
10,274
6,901
520
524
9,750
0
50,666
L
1,614
757
0
1,469
5,612
4,332
0
442
5,170
12,685
0
W
Izanami
RealRawRicky
Izanami
8,727
5,393
0
3,392
9,263
3,368
877
1,145
8,118
0
78,464
L
Medusa
SLNZZx
Medusa
3,880
1,544
0
1,129
9,564
2,437
0
1,597
7,943
0
43,506
L
Guan Yu
farshdo
Guan Yu
5,104
1,102
182
4,344
13,031
13,087
190
1,363
11,644
0
45,935
L
Nu Wa
morioesp
Nu Wa
3,523
576
0
202
6,860
1,435
0
4,078
2,463
43,908
0
W
Ix Chel
rsskilzz
Ix Chel
6,957
448
1,120
2,211
5,361
1,897
510
1,479
3,882
82,320
2,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
43,544
305
Minions Killed
540
0
Camps Cleared
0
1,257,473
Distance Traveled
1,444,757
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,617
473
66
5
0
293,113
0
W
Ymir
7,675
548
39
3
0
267,170
0
W
Hun Batz
8,744
625
108
8
0
345,434
2
W
Mulan
8,288
592
105
8
0
252,522
0
L
Kuzenbo
5,248
375
10
1
0
179,163
0
W
Izanami
9,265
662
144
10
0
272,338
6
L
Medusa
6,154
440
71
5
0
253,311
0
L
Guan Yu
7,029
502
74
5
0
270,928
1
L
Nu Wa
6,564
469
84
6
0
260,958
0
W
Ix Chel
9,572
684
144
10
0
307,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role