Player Matchup

Guan Yu
Guan Yu
Masters
Habasi
Guan Yu
Masters
Level 156
God Stats
29W - 7L
1,895 SR
Queue Stats
815W - 610L
2,412 MMR
Party 1
Hel
Hel
Diamond II
best77
Hel
Diamond II
Level 159
God Stats
3W - 2L
1,620 SR
Queue Stats
194W - 134L
2,042 MMR
Party 1
Hachiman
Hachiman
Masters
prettyzia
Hachiman
Masters
Level 128
God Stats
32W - 24L
1,645 SR
Queue Stats
496W - 392L
1,868 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,720 SR
2,107 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,528 SR
1,389 MMR
Xing Tian
Xing Tian
Gold II
RomaFinch
Xing Tian
Gold II
Level 145
God Stats
1W - 2L
1,662 SR
Queue Stats
33W - 34L
1,409 MMR
Solo
Agni
Agni
Gold III
bodker91
Agni
Gold III
Level 119
God Stats
265W - 306L
1,572 SR
Queue Stats
564W - 649L
1,438 MMR
Solo
Achilles
Achilles
Gold V
єηтєι
Achilles
Gold V
Level 103
God Stats
1W - 4L
1,351 SR
Queue Stats
871W - 1,052L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Habasi
Guan Yu
18
4 / 1 / 9
11,121
927
12,756
12,092
8,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hel
best77
Hel
17
5 / 4 / 7
11,143
929
10,448
11,999
7,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hachiman
prettyzia
Hachiman
17
5 / 2 / 7
10,679
890
13,402
10,496
3,714
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CabrakanNe ZhaXbalanqueHou YiAphrodite

VS

Bans
SerqetCharybdisAh Muzen CabAnhurNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
RomaFinch
Xing Tian
17
4 / 2 / 3
10,322
860
7,625
15,371
17,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
17
2 / 3 / 5
10,058
838
10,395
9,172
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
єηтєι
Achilles
14
1 / 9 / 4
9,010
751
6,754
17,751
10,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
14
Kills
7
7
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Habasi
Guan Yu
4
1
9
8.5
L
Xing Tian
RomaFinch
Xing Tian
4
2
3
2.75
W
Hel
best77
Hel
5
4
7
2.13
L
Agni
2
3
5
1.5
W
Hachiman
prettyzia
Hachiman
5
2
7
4.25
L
Achilles
єηтєι
Achilles
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,606
Damage
24,774
34,587
Taken
42,294
19,739
Mitigated
31,297
17,899
Healing
5,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Habasi
Guan Yu
12,756
2,866
1,721
3,084
12,092
8,320
1,008
4,132
7,674
0
36,882
L
Xing Tian
RomaFinch
Xing Tian
7,625
555
0
3,477
15,371
17,526
0
2,739
12,394
16,626
2,376
W
Hel
best77
Hel
10,448
201
4,998
6,179
11,999
7,705
597
6,606
4,790
42,004
0
L
Agni
10,395
392
0
915
9,172
3,049
0
1,755
7,192
40,457
0
W
Hachiman
prettyzia
Hachiman
13,402
8,431
0
1,917
10,496
3,714
2,489
5,448
4,503
0
43,344
L
Achilles
єηтєι
Achilles
6,754
1,099
0
990
17,751
10,722
0
5,207
12,248
172
23,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
29,390
179
Minions Killed
132
0
Camps Cleared
0
724,476
Distance Traveled
628,989
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,121
927
48
4
0
275,663
0
L
Xing Tian
10,322
860
30
3
0
227,060
0
W
Hel
11,143
929
59
5
0
230,159
2
L
Agni
10,058
838
71
6
0
203,770
1
W
Hachiman
10,679
890
72
6
0
218,654
0
L
Achilles
9,010
751
31
3
0
198,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role