Player Matchup

Heimdallr
Heimdallr
BIGGY 0 BOY
Heimdallr
Level 271
God Stats
5W - 6L
1,497 SR
Queue Stats
909W - 833L
1,568 Elo+
Solo
Janus
Janus
Pla5
Janus
Level 149
God Stats
7W - 5L
1,512 SR
Queue Stats
47W - 42L
1,489 Elo+
Party 1
Mulan
Mulan
ThermalAsp45
Mulan
Level 123
God Stats
39W - 31L
1,521 SR
Queue Stats
189W - 157L
1,432 Elo+
Party 1
Khepri
Khepri
Xcukmunch
Khepri
Level 69
God Stats
10W - 11L
1,490 SR
Queue Stats
92W - 95L
1,456 Elo+
Party 1
Thanatos
Thanatos
zombieman2341
Thanatos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 223L
1,439 Elo+
Party 1
Team Averages
Level 154
1,504 SR
1,477 Elo+

VS

Team Averages
Level 126
1,529 SR
1,522 Elo+
Cupid
Cupid
Bigshotbroom440
Cupid
Level 128
God Stats
22W - 16L
1,636 SR
Queue Stats
228W - 243L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
CaptainFordo856
Gilgamesh
Level 122
God Stats
4W - 10L
1,411 SR
Queue Stats
196W - 206L
1,504 Elo+
Solo
Aphrodite
Aphrodite
ElBestoFurro
Aphrodite
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
423W - 376L
1,520 Elo+
Solo
Loki
Loki
LicCaraj0
Loki
Level 138
God Stats
9W - 18L
1,483 SR
Queue Stats
185W - 176L
1,548 Elo+
Solo
Janus
Janus
Mutt350
Janus
Level 103
God Stats
62W - 55L
1,614 SR
Queue Stats
386W - 375L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIGGY 0 BOY
Heimdallr
17
4 / 2 / 6
9,269
662
9,145
7,877
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Pla5
Janus
14
6 / 2 / 2
8,616
615
5,837
4,037
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 2 / 0
8,267
591
8,395
13,139
7,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Xcukmunch
Khepri
13
3 / 1 / 7
7,863
562
2,590
5,575
4,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
zombieman2341
Thanatos
14
7 / 1 / 9
8,478
606
10,991
11,898
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,611
544
4,977
9,179
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
CaptainFordo856
Gilgamesh
12
1 / 5 / 1
6,534
467
7,394
13,910
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
ElBestoFurro
Aphrodite
8
1 / 4 / 3
6,014
430
3,283
7,368
2,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
12
2 / 7 / 4
6,925
495
6,450
12,388
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Mutt350
Janus
14
1 / 2 / 2
7,770
555
6,163
5,875
1,735
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
22
Kills
8
8
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BIGGY 0 BOY
Heimdallr
4
2
6
3.5
L
3
4
2
1
L
Gilgamesh
CaptainFordo856
Gilgamesh
1
5
1
0.3
L
Aphrodite
ElBestoFurro
Aphrodite
1
4
3
0.63
L
Loki
2
7
4
0.57
L
Janus
Mutt350
Janus
1
2
2
1
W
Janus
Pla5
Janus
6
2
2
3.5
W
2
2
0
1
W
Khepri
Xcukmunch
Khepri
3
1
7
6.5
W
Thanatos
zombieman2341
Thanatos
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,958
Damage
28,267
42,526
Taken
48,720
20,594
Mitigated
21,219
18,635
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BIGGY 0 BOY
Heimdallr
9,145
4,610
0
3,826
7,877
2,820
103
1,813
6,044
0
88,943
L
4,977
3,048
132
3,581
9,179
2,864
0
1,453
7,685
0
42,548
L
Gilgamesh
CaptainFordo856
Gilgamesh
7,394
1,734
0
1,524
13,910
10,278
0
921
12,934
0
36,674
L
Aphrodite
ElBestoFurro
Aphrodite
3,283
687
224
2,600
7,368
2,937
0
1,968
5,302
10,309
1,475
L
Loki
6,450
1,454
0
3,249
12,388
3,405
0
1,768
10,544
0
42,675
L
Janus
Mutt350
Janus
6,163
263
0
137
5,875
1,735
0
1,637
4,116
66,538
1,494
W
Janus
Pla5
Janus
5,837
318
0
250
4,037
1,215
0
1,819
2,026
48,620
1,413
W
8,395
2,126
0
5,588
13,139
7,327
1,572
449
11,961
0
59,285
W
Khepri
Xcukmunch
Khepri
2,590
383
0
214
5,575
4,513
320
2,701
2,672
24,116
659
W
Thanatos
zombieman2341
Thanatos
10,991
3,514
0
8,757
11,898
4,719
0
1,763
9,973
0
51,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
34,854
453
Minions Killed
371
0
Camps Cleared
0
1,409,259
Distance Traveled
1,400,515
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,269
662
144
10
0
252,756
3
L
Cupid
7,611
544
90
6
0
348,402
0
L
Gilgamesh
6,534
467
52
4
0
240,969
0
L
Aphrodite
6,014
430
13
1
0
178,168
4
L
Loki
6,925
495
74
5
0
334,233
4
L
Janus
7,770
555
142
10
0
298,743
0
W
Janus
8,616
615
100
7
0
318,038
0
W
Mulan
8,267
591
108
8
0
215,876
0
W
Khepri
7,863
562
35
3
0
271,670
0
W
Thanatos
8,478
606
66
5
0
350,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role