Player Matchup

Danzaburou
Danzaburou
I2uLezZ
Danzaburou
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,516 Elo+
Party 2
Hercules
Hercules
UniX Odima
Hercules
Level 142
God Stats
0W - 2L
1,330 SR
Queue Stats
25W - 22L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
mickmouse014
Baron Samedi
Level 83
God Stats
132W - 105L
1,627 SR
Queue Stats
195W - 186L
1,562 Elo+
Solo
Team Averages
Level 123
1,486 SR
1,531 Elo+

VS

Team Averages
Level 121
1,608 SR
1,581 Elo+
Artemis
Artemis
Y0ungDadd
Artemis
Level 140
God Stats
6W - 4L
1,682 SR
Queue Stats
225W - 134L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
rafi1607
Sylvanus
Level 100
God Stats
16W - 12L
1,606 SR
Queue Stats
153W - 140L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
tretre871
Kuzenbo
Level 122
God Stats
3W - 0L
1,536 SR
Queue Stats
94W - 51L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I2uLezZ
Danzaburou
13
1 / 6 / 4
8,201
820
8,489
10,810
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
UniX Odima
Hercules
13
0 / 3 / 5
7,535
754
6,249
12,260
8,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
mickmouse014
Baron Samedi
15
5 / 4 / 1
8,868
887
7,369
8,030
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Y0ungDadd
Artemis
17
10 / 0 / 3
10,973
1,097
13,836
8,876
3,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
rafi1607
Sylvanus
13
0 / 4 / 11
8,196
820
6,024
11,526
11,943
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
tretre871
Kuzenbo
15
3 / 2 / 9
9,286
929
7,863
8,188
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
13
13
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
I2uLezZ
Danzaburou
1
6
4
0.5
L
Hercules
UniX Odima
Hercules
0
3
5
0.83
W
Artemis
Y0ungDadd
Artemis
10
0
3
11.5
L
Baron Samedi
mickmouse014
Baron Samedi
5
4
1
1.38
W
Sylvanus
rafi1607
Sylvanus
0
4
11
1.38
W
Kuzenbo
tretre871
Kuzenbo
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,107
Damage
27,723
31,100
Taken
28,590
15,933
Mitigated
21,385
6,527
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
I2uLezZ
Danzaburou
8,489
3,364
0
2,157
10,810
2,932
49
5,006
5,491
0
38,532
L
Hercules
UniX Odima
Hercules
6,249
1,310
0
2,774
12,260
8,899
0
4,636
7,254
2,939
12,077
W
Artemis
Y0ungDadd
Artemis
13,836
6,020
0
2,735
8,876
3,813
2,991
1,781
7,095
0
44,727
L
Baron Samedi
mickmouse014
Baron Samedi
7,369
46
520
1,076
8,030
4,102
93
3,286
4,610
24,840
0
W
Sylvanus
rafi1607
Sylvanus
6,024
1,243
741
2,345
11,526
11,943
82
4,347
7,179
12,581
0
W
Kuzenbo
tretre871
Kuzenbo
7,863
2,537
0
484
8,188
5,629
580
2,816
5,372
26,455
1,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,604
Gold Earned
28,455
140
Minions Killed
140
0
Camps Cleared
0
514,721
Distance Traveled
559,850
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,201
820
93
9
0
172,438
0
L
Hercules
7,535
754
17
2
0
178,316
2
W
Artemis
10,973
1,097
82
8
0
198,042
0
L
Baron Samedi
8,868
887
30
3
0
163,967
3
W
Sylvanus
8,196
820
17
2
0
174,379
0
W
Kuzenbo
9,286
929
41
4
0
187,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role