Player Matchup

Sol
Sol
AmazingChicken
Sol
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,570 Elo+
Party 1
Fafnir
Fafnir
Jamesjai12
Fafnir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,589 Elo+
Party 1
Hachiman
Hachiman
KakunaEnfurecido
Hachiman
Level 5
God Stats
1W - 3L
1,360 SR
Queue Stats
1W - 3L
1,479 Elo+
Party 1
Team Averages
Level 88
1,453 SR
1,546 Elo+

VS

Team Averages
Level 128
1,500 SR
1,679 Elo+
Charon
Charon
 
Charon
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Nahoufeyn
Arachne
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,317 Elo+
Solo
Charybdis
Charybdis
Wunvy
Charybdis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 1L
2,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,513
683
5,460
9,621
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
Jamesjai12
Fafnir
12
0 / 4 / 0
7,248
659
4,667
13,224
12,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
1 / 8 / 0
8,498
773
3,819
10,806
3,845
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
7 / 0 / 4
10,056
914
7,276
6,340
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Nahoufeyn
Arachne
14
1 / 0 / 8
8,936
812
3,194
7,077
2,982
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Wunvy
Charybdis
17
8 / 1 / 7
10,768
979
19,331
9,042
3,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
16
16
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
7
0
4
9
L
0
4
1
0.13
L
Fafnir
Jamesjai12
Fafnir
0
4
0
0
L
1
8
0
0.13
W
Arachne
Nahoufeyn
Arachne
1
0
8
5
W
Charybdis
Wunvy
Charybdis
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,946
Damage
29,801
33,651
Taken
22,459
19,257
Mitigated
13,071
3,943
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,276
1,670
0
1,692
6,340
6,427
590
2,800
3,523
30,461
0
L
5,460
2,950
0
2,449
9,621
2,886
0
2,539
6,960
26,810
2,139
L
Fafnir
Jamesjai12
Fafnir
4,667
1,434
0
923
13,224
12,526
0
2,066
10,764
12,737
3,648
L
3,819
2,839
0
571
10,806
3,845
0
1,946
8,539
0
17,605
W
Arachne
Nahoufeyn
Arachne
3,194
2,237
0
1,196
7,077
2,982
174
2,658
4,402
0
13,069
W
Charybdis
Wunvy
Charybdis
19,331
10,085
0
4,752
9,042
3,662
1,188
3,787
5,255
0
64,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,259
Gold Earned
29,760
112
Minions Killed
140
0
Camps Cleared
0
516,760
Distance Traveled
579,718
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,056
914
34
3
0
158,302
0
L
Sol
7,513
683
60
5
0
182,158
0
L
Fafnir
7,248
659
13
1
0
170,722
0
L
Hachiman
8,498
773
39
4
0
163,880
0
W
Arachne
8,936
812
19
2
0
237,481
3
W
Charybdis
10,768
979
87
8
0
183,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role