Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Arkatrel4848
He Bo
Level 46
God Stats
0W - 3L
1,229 SR
Queue Stats
38W - 45L
1,454 Elo+
Solo
Medusa
Medusa
BABABOSS64
Medusa
Level 19
God Stats
0W - 1L
1,273 SR
Queue Stats
7W - 23L
1,366 Elo+
Solo
Martichoras
Martichoras
ChuleCr
Martichoras
Level 153
God Stats
5W - 7L
1,417 SR
Queue Stats
663W - 680L
1,517 Elo+
Solo
Yemoja
Yemoja
KuBReIs
Yemoja
Level 104
God Stats
3W - 5L
1,422 SR
Queue Stats
300W - 310L
1,510 Elo+
Solo
Team Averages
Level 85
1,368 SR
1,469 Elo+

VS

Team Averages
Level 157
1,555 SR
1,498 Elo+
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
blizick
Hel
Level 143
God Stats
6W - 1L
1,784 SR
Queue Stats
319W - 317L
1,498 Elo+
Solo
Jormungandr
Jormungandr
opseniitty
Jormungandr
Level 155
God Stats
4W - 3L
1,489 SR
Queue Stats
344W - 350L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 3
5,129
1,026
2,263
5,949
7,037
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 2
4,876
975
2,351
3,579
1,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
BABABOSS64
Medusa
10
4 / 3 / 0
5,782
1,156
3,760
4,324
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
ChuleCr
Martichoras
10
1 / 2 / 2
5,461
1,092
3,654
3,535
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
KuBReIs
Yemoja
5
0 / 0 / 0
4,244
849
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
2 / 1 / 7
6,500
1,300
3,970
5,812
6,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
 
Janus
11
3 / 1 / 4
6,241
1,248
2,278
3,444
1,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
 
He Bo
10
1 / 1 / 6
6,000
1,200
2,991
2,395
759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
10
2 / 2 / 5
6,424
1,285
2,727
4,230
1,591
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
opseniitty
Jormungandr
11
1 / 0 / 7
6,230
1,246
3,774
3,431
2,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
9
9
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
3
0.75
W
Surtr
 
Surtr
2
1
7
5.5
W
Janus
 
Janus
3
1
4
5
W
He Bo
 
He Bo
1
1
6
4
L
0
2
2
0.5
L
Medusa
BABABOSS64
Medusa
4
3
0
1.33
L
Martichoras
ChuleCr
Martichoras
1
2
2
1
L
Yemoja
KuBReIs
Yemoja
0
0
0
0
W
Hel
2
2
5
2.25
W
Jormungandr
opseniitty
Jormungandr
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,028
Damage
15,740
17,387
Taken
19,312
11,443
Mitigated
12,814
3,497
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,263
0
239
2,202
5,949
7,037
0
3,773
2,043
4,052
0
W
Surtr
 
Surtr
3,970
1,178
525
1,124
5,812
6,253
26
381
5,431
1,128
11,010
W
Janus
 
Janus
2,278
170
540
1,045
3,444
1,286
0
1,370
2,074
6,210
203
W
He Bo
 
He Bo
2,991
196
1,204
160
2,395
759
1,129
528
1,867
4,563
307
L
2,351
47
109
116
3,579
1,247
0
3,011
493
4,621
0
L
Medusa
BABABOSS64
Medusa
3,760
1,285
0
592
4,324
1,638
0
2,830
1,316
0
8,306
L
Martichoras
ChuleCr
Martichoras
3,654
83
0
239
3,535
1,521
0
2,264
1,160
0
14,104
L
Yemoja
KuBReIs
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Hel
2,727
124
3,071
1,302
4,230
1,591
1,109
1,688
2,542
5,612
0
W
Jormungandr
opseniitty
Jormungandr
3,774
245
193
577
3,431
2,925
314
647
2,784
13,154
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
31,395
41
Minions Killed
57
0
Camps Cleared
0
376,118
Distance Traveled
525,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,129
1,026
3
1
0
115,867
0
W
Surtr
6,500
1,300
15
3
0
91,380
0
W
Janus
6,241
1,248
12
2
0
96,219
0
W
He Bo
6,000
1,200
5
1
0
115,644
0
L
He Bo
4,876
975
11
2
0
95,675
0
L
Medusa
5,782
1,156
10
2
0
87,375
0
L
Martichoras
5,461
1,092
17
3
0
77,201
0
L
Yemoja
4,244
849
0
0
0
0
0
W
Hel
6,424
1,285
11
2
0
122,815
0
W
Jormungandr
6,230
1,246
14
3
0
99,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role