Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AndreaTheWizard
Cerberus
Level 81
God Stats
6W - 3L
1,649 SR
Queue Stats
15W - 19L
1,415 Elo+
Solo
Anubis
Anubis
BigSkids
Anubis
Level 62
God Stats
3W - 1L
1,574 SR
Queue Stats
70W - 50L
1,506 Elo+
Party 1
Neith
Neith
EmiliAlex
Neith
Level 47
God Stats
3W - 2L
1,522 SR
Queue Stats
5W - 2L
1,583 Elo+
Solo
He Bo
He Bo
IronDxn
He Bo
Level 65
God Stats
2W - 0L
1,446 SR
Queue Stats
77W - 59L
1,502 Elo+
Party 1
Team Averages
Level 82
1,538 SR
1,501 Elo+

VS

Team Averages
Level 111
1,526 SR
1,489 Elo+
Poseidon
Poseidon
 
Poseidon
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ouzoun_GR
Charybdis
Level 87
God Stats
23W - 15L
1,595 SR
Queue Stats
282W - 301L
1,435 Elo+
Solo
Cerberus
Cerberus
monas9288
Cerberus
Level 68
God Stats
64W - 62L
1,537 SR
Queue Stats
197W - 214L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 3 / 3
6,255
521
4,774
6,321
1,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
10
3 / 1 / 0
6,155
513
2,902
7,615
4,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anubis
BigSkids
Anubis
13
1 / 1 / 1
6,925
577
3,593
5,435
2,164
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
EmiliAlex
Neith
12
3 / 1 / 0
7,264
605
3,161
5,308
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

He Bo
IronDxn
He Bo
11
1 / 0 / 1
5,908
492
4,265
5,525
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 2 / 0
6,653
554
2,485
4,974
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
11
5 / 0 / 0
6,465
539
4,640
5,878
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
 
Maui
10
0 / 2 / 1
5,567
464
3,151
6,857
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Charybdis
Ouzoun_GR
Charybdis
10
0 / 3 / 1
5,868
489
2,861
6,193
1,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
monas9288
Cerberus
9
0 / 2 / 3
5,043
420
2,864
6,885
3,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
6
6
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
3
3
0.83
L
Poseidon
 
Poseidon
1
2
0
0.5
L
Fenrir
 
Fenrir
5
0
0
5
L
Maui
 
Maui
0
2
1
0.25
W
Cerberus
3
1
0
3
W
Anubis
BigSkids
Anubis
1
1
1
1.5
W
Neith
EmiliAlex
Neith
3
1
0
3
W
He Bo
IronDxn
He Bo
1
0
1
1.5
L
Charybdis
Ouzoun_GR
Charybdis
0
3
1
0.17
L
Cerberus
monas9288
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,695
Damage
16,001
30,204
Taken
30,787
11,440
Mitigated
10,193
10,909
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,774
2,380
0
0
6,321
1,680
277
839
5,347
0
40,495
L
Poseidon
 
Poseidon
2,485
237
0
1,497
4,974
1,270
0
3,719
1,255
47,769
872
L
Fenrir
 
Fenrir
4,640
879
0
3,037
5,878
1,700
0
1,809
4,069
0
30,676
L
Maui
 
Maui
3,151
804
0
2,390
6,857
2,375
0
2,241
4,616
30,037
8,715
W
Cerberus
2,902
161
140
2,439
7,615
4,502
129
1,473
5,855
23,671
0
W
Anubis
BigSkids
Anubis
3,593
348
0
2,501
5,435
2,164
0
2,995
2,440
50,295
1,353
W
Neith
EmiliAlex
Neith
3,161
851
0
2,502
5,308
1,633
461
1,179
4,129
0
40,945
W
He Bo
IronDxn
He Bo
4,265
61
0
3,327
5,525
1,461
0
1,247
4,278
31,855
965
L
Charybdis
Ouzoun_GR
Charybdis
2,861
1,654
0
1,906
6,193
1,695
0
1,231
4,962
0
35,250
L
Cerberus
monas9288
Cerberus
2,864
100
0
1,345
6,885
3,153
0
1,538
5,347
14,799
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
29,596
354
Minions Killed
337
0
Camps Cleared
0
1,047,069
Distance Traveled
1,103,184
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,255
521
71
6
0
187,077
0
L
Poseidon
6,653
554
104
9
0
247,192
0
L
Fenrir
6,465
539
62
5
0
231,254
6
L
Maui
5,567
464
68
6
0
224,798
0
W
Cerberus
6,155
513
53
4
0
235,065
1
W
Anubis
6,925
577
101
8
0
207,629
0
W
Neith
7,264
605
71
6
0
166,820
0
W
He Bo
5,908
492
58
5
0
250,478
0
L
Charybdis
5,868
489
68
6
0
180,002
0
L
Cerberus
5,043
420
35
3
0
219,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role