Player Matchup

Morgan Le Fay
Morgan Le Fay
Astamic
Morgan Le Fay
Level 82
God Stats
4W - 3L
1,612 SR
Queue Stats
324W - 287L
1,514 Elo+
Solo
Geb
Geb
Calahan
Geb
Level 156
God Stats
19W - 23L
1,495 SR
Queue Stats
233W - 387L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
Scepty
Sylvanus
Level 129
God Stats
2W - 4L
1,392 SR
Queue Stats
166W - 138L
1,608 Elo+
Solo
Danzaburou
Danzaburou
ZarithaUK
Danzaburou
Level 168
God Stats
11W - 10L
1,611 SR
Queue Stats
208W - 368L
1,454 Elo+
Party 1
Erlang Shen
Erlang Shen
lacus1995
Erlang Shen
Level 203
God Stats
25W - 20L
1,614 SR
Queue Stats
248W - 261L
1,527 Elo+
Solo
Team Averages
Level 148
1,545 SR
1,512 Elo+

VS

Team Averages
Level 153
1,641 SR
1,545 Elo+
Janus
Janus
SteamyRhino
Janus
Level 127
God Stats
9W - 2L
1,976 SR
Queue Stats
39W - 24L
1,579 Elo+
Solo
Charybdis
Charybdis
ddeathangel
Charybdis
Level 143
God Stats
18W - 18L
1,500 SR
Queue Stats
274W - 268L
1,518 Elo+
Solo
Anubis
Anubis
gosleeps
Anubis
Level 106
God Stats
444W - 318L
1,643 SR
Queue Stats
522W - 434L
1,616 Elo+
Solo
Kuzenbo
Kuzenbo
metalvador
Kuzenbo
Level 236
God Stats
7W - 6L
1,588 SR
Queue Stats
235W - 241L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
vowlsey24
Gilgamesh
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 74L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Astamic
Morgan Le Fay
11
3 / 4 / 1
6,357
578
6,621
7,991
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Geb
9
0 / 2 / 0
5,179
471
3,189
7,337
4,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Scepty
Sylvanus
11
0 / 3 / 0
6,055
550
4,082
8,482
6,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ZarithaUK
Danzaburou
10
0 / 3 / 0
5,376
489
3,466
6,826
1,859
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
lacus1995
Erlang Shen
10
1 / 6 / 1
5,422
493
2,500
11,150
3,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
6,394
581
3,289
5,480
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ddeathangel
Charybdis
12
2 / 0 / 2
6,416
583
4,267
6,011
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
gosleeps
Anubis
13
9 / 1 / 5
7,596
691
10,273
5,555
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
metalvador
Kuzenbo
11
1 / 0 / 5
6,600
600
4,914
7,259
5,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
vowlsey24
Gilgamesh
13
4 / 0 / 1
7,845
713
5,274
10,145
6,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
18
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Astamic
Morgan Le Fay
3
4
1
0.88
L
Geb
0
2
0
0
L
Sylvanus
Scepty
Sylvanus
0
3
0
0
W
2
3
3
1.17
L
Danzaburou
ZarithaUK
Danzaburou
0
3
0
0
W
Charybdis
ddeathangel
Charybdis
2
0
2
3
W
Anubis
gosleeps
Anubis
9
1
5
11.5
L
Erlang Shen
lacus1995
Erlang Shen
1
6
1
0.25
W
Kuzenbo
metalvador
Kuzenbo
1
0
5
3.5
W
Gilgamesh
vowlsey24
Gilgamesh
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,858
Damage
28,017
41,786
Taken
34,450
18,199
Mitigated
17,232
13,619
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Astamic
Morgan Le Fay
6,621
181
0
1,921
7,991
1,764
0
6,619
1,200
38,057
1,659
L
Geb
3,189
312
0
1,948
7,337
4,421
0
2,639
4,698
19,253
0
L
Sylvanus
Scepty
Sylvanus
4,082
1,642
0
3,544
8,482
6,978
0
576
7,906
30,789
10,287
W
3,289
380
0
422
5,480
1,353
54
3,092
2,022
36,750
0
L
Danzaburou
ZarithaUK
Danzaburou
3,466
1,318
0
1,964
6,826
1,859
0
3,299
3,527
0
38,350
W
Charybdis
ddeathangel
Charybdis
4,267
1,977
0
2,938
6,011
1,761
777
1,738
4,273
0
50,353
W
Anubis
gosleeps
Anubis
10,273
714
0
2,695
5,555
2,141
0
2,400
2,959
43,082
0
L
Erlang Shen
lacus1995
Erlang Shen
2,500
1,077
0
4,242
11,150
3,177
0
5,474
5,545
0
35,969
W
Kuzenbo
metalvador
Kuzenbo
4,914
2,022
1,772
2,848
7,259
5,525
64
1,755
5,452
17,997
1,116
W
Gilgamesh
vowlsey24
Gilgamesh
5,274
962
0
2,600
10,145
6,452
535
3,685
6,460
1,083
53,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
34,851
334
Minions Killed
353
0
Camps Cleared
0
1,048,723
Distance Traveled
1,196,288
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,357
578
66
6
0
220,281
2
L
Geb
5,179
471
29
3
0
218,703
1
L
Sylvanus
6,055
550
93
8
0
169,771
4
W
Janus
6,394
581
77
7
0
232,254
5
L
Danzaburou
5,376
489
85
8
0
197,533
0
W
Charybdis
6,416
583
96
9
0
188,266
0
W
Anubis
7,596
691
57
5
0
280,122
4
L
Erlang Shen
5,422
493
61
6
0
242,435
2
W
Kuzenbo
6,600
600
30
3
0
260,916
4
W
Gilgamesh
7,845
713
93
8
0
234,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role