Player Matchup

Cabrakan
Cabrakan
AC-Snaker
Cabrakan
Level 128
God Stats
5W - 0L
1,907 SR
Queue Stats
86W - 97L
1,435 Elo+
Solo
Baba Yaga
Baba Yaga
El_ByShoX
Baba Yaga
Level 71
God Stats
2W - 0L
1,758 SR
Queue Stats
95W - 111L
1,479 Elo+
Party 1
Loki
Loki
KuroNoHito
Loki
Level 145
God Stats
2W - 3L
1,280 SR
Queue Stats
151W - 156L
1,467 Elo+
Solo
Freya
Freya
NURMAGOMEDOV_28
Freya
Level 102
God Stats
2W - 1L
1,352 SR
Queue Stats
137W - 151L
1,491 Elo+
Party 1
Cupid
Cupid
TaiyoBear
Cupid
Level 116
God Stats
11W - 8L
1,555 SR
Queue Stats
461W - 435L
1,485 Elo+
Solo
Team Averages
Level 112
1,571 SR
1,471 Elo+

VS

Team Averages
Level 113
1,428 SR
1,405 Elo+
Artio
Artio
 
Artio
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BesoDiavol
Izanami
Level 82
God Stats
0W - 4L
1,067 SR
Queue Stats
32W - 45L
1,420 Elo+
Party 2
Hercules
Hercules
ChinaIMD49iHXY
Hercules
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,302 Elo+
Solo
He Bo
He Bo
KristallMan
He Bo
Level 125
God Stats
5W - 8L
1,415 SR
Queue Stats
218W - 247L
1,409 Elo+
Solo
Artemis
Artemis
jhaison
Artemis
Level 176
God Stats
13W - 9L
1,657 SR
Queue Stats
545W - 601L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AC-Snaker
Cabrakan
15
4 / 2 / 9
9,470
861
7,606
14,332
21,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baba Yaga
El_ByShoX
Baba Yaga
15
1 / 2 / 9
8,255
750
9,642
7,328
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

16
8 / 5 / 7
9,360
851
9,807
8,718
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 2 / 12
8,371
761
11,636
8,558
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
TaiyoBear
Cupid
17
7 / 2 / 8
9,329
848
15,492
7,519
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 4 / 7
7,606
691
3,972
12,501
13,232
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
BesoDiavol
Izanami
13
1 / 7 / 5
7,697
700
6,647
10,884
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
16
4 / 2 / 5
8,367
761
5,368
17,851
16,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 4 / 6
8,675
789
6,266
8,472
3,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
jhaison
Artemis
14
3 / 4 / 7
8,250
750
12,689
10,498
4,739
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
21
Kills
13
13
Deaths
21
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
7
1.13
W
Cabrakan
AC-Snaker
Cabrakan
4
2
9
4.25
L
Izanami
BesoDiavol
Izanami
1
7
5
0.5
L
Hercules
4
2
5
3.25
W
Baba Yaga
El_ByShoX
Baba Yaga
1
2
9
2.75
L
4
4
6
1.75
W
8
5
7
2.3
W
1
2
12
3.5
W
Cupid
TaiyoBear
Cupid
7
2
8
5.5
L
Artemis
jhaison
Artemis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,183
Damage
34,942
46,455
Taken
60,206
36,442
Mitigated
42,619
19,598
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,972
325
903
2,422
12,501
13,232
0
5,857
6,644
6,421
0
W
Cabrakan
AC-Snaker
Cabrakan
7,606
1,114
1,252
3,542
14,332
21,976
0
3,544
10,788
8,802
2,760
L
Izanami
BesoDiavol
Izanami
6,647
3,736
690
1,314
10,884
4,138
0
4,034
6,850
0
23,181
L
Hercules
5,368
1,362
657
8,957
17,851
16,881
0
9,079
8,772
0
10,319
W
Baba Yaga
El_ByShoX
Baba Yaga
9,642
214
0
2,124
7,328
2,843
188
1,151
6,177
22,754
0
L
6,266
345
604
1,350
8,472
3,629
0
4,673
3,799
16,327
0
W
9,807
1,741
920
96
8,718
4,152
375
1,599
7,119
0
19,854
W
11,636
4,547
1,852
2,498
8,558
3,858
0
2,376
6,182
19,068
0
W
Cupid
TaiyoBear
Cupid
15,492
9,162
4,315
2,999
7,519
3,613
70
2,780
4,739
0
31,303
L
Artemis
jhaison
Artemis
12,689
1,712
628
586
10,498
4,739
0
4,126
6,372
1,212
24,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,785
Gold Earned
40,595
104
Minions Killed
112
0
Camps Cleared
0
980,882
Distance Traveled
958,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,606
691
6
1
0
217,366
0
W
Cabrakan
9,470
861
9
1
0
216,656
0
L
Izanami
7,697
700
49
4
0
183,802
0
L
Hercules
8,367
761
6
1
0
191,903
0
W
Baba Yaga
8,255
750
23
2
0
176,054
0
L
He Bo
8,675
789
19
2
0
189,637
0
W
Loki
9,360
851
17
2
0
183,848
0
W
Freya
8,371
761
22
2
0
206,605
0
W
Cupid
9,329
848
33
3
0
197,719
0
L
Artemis
8,250
750
32
3
0
175,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role