Player Matchup

Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 275
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Platinum V
Akuroaii
Eset
Platinum V
Level 147
God Stats
2W - 3L
1,464 SR
Queue Stats
314W - 320L
1,589 MMR
Party 1
Ares
Ares
Gold III
IoanCirja00
Ares
Gold III
Level 109
God Stats
2W - 2L
1,660 SR
Queue Stats
140W - 140L
1,485 MMR
Solo
Ishtar
Ishtar
Gold III
jiddo
Ishtar
Gold III
Level 106
God Stats
2W - 1L
1,828 SR
Queue Stats
61W - 62L
1,513 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 164
1,590 SR
1,517 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,510 SR
1,521 MMR
Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
HairyHagrid
Danzaburou
Gold V
Level 84
God Stats
12W - 11L
1,569 SR
Queue Stats
60W - 63L
1,436 MMR
Party 2
Ymir
Ymir
Silver I
RoIIlingStones
Ymir
Silver I
Level 101
God Stats
12W - 8L
1,620 SR
Queue Stats
20W - 15L
1,522 MMR
Party 2
Tyr
Tyr
Gold I
cachurro699
Tyr
Gold I
Level 160
God Stats
3W - 2L
1,491 SR
Queue Stats
193W - 185L
1,627 MMR
Party 3
Ix Chel
Ix Chel
Gold III
sarriwar
Ix Chel
Gold III
Level 65
God Stats
2W - 3L
1,368 SR
Queue Stats
145W - 142L
1,521 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
2 / 0 / 0
4,153
692
2,125
2,721
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cabrakan
 
Cabrakan
6
0 / 1 / 1
3,506
584
887
2,941
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Eset
8
0 / 0 / 0
3,936
656
1,135
2,722
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

4
0 / 1 / 0
3,111
519
378
1,821
1,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
jiddo
Ishtar
7
0 / 0 / 0
3,525
588
2,755
3,173
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SurtrKaliKumbhakarnaIzanami

VS

Bans
Ao KuangAgniAh Muzen CabArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 0 / 0
3,536
589
633
2,528
793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
HairyHagrid
Danzaburou
6
1 / 0 / 0
3,843
641
1,669
2,403
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 1
4,002
667
706
3,827
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 1
3,917
653
2,028
2,538
1,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
sarriwar
Ix Chel
7
1 / 2 / 0
3,780
630
1,482
3,290
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
0
0
2
L
Cabrakan
 
Cabrakan
0
1
1
0.5
W
Serqet
 
Serqet
0
0
0
0
L
Eset
0
0
0
0
W
Danzaburou
HairyHagrid
Danzaburou
1
0
0
1
L
0
1
0
0
W
0
0
1
0.5
W
0
0
1
0.5
L
Ishtar
jiddo
Ishtar
0
0
0
0
W
Ix Chel
sarriwar
Ix Chel
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,280
Damage
6,518
13,378
Taken
14,586
5,788
Mitigated
5,006
5,511
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,125
92
0
1,200
2,721
1,250
0
1,107
1,614
13,871
1,200
L
Cabrakan
 
Cabrakan
887
91
0
1,542
2,941
1,937
0
375
2,566
14,324
1,156
W
Serqet
 
Serqet
633
104
0
682
2,528
793
0
541
1,973
0
16,166
L
Eset
1,135
158
0
650
2,722
805
0
0
2,722
23,324
0
W
Danzaburou
HairyHagrid
Danzaburou
1,669
746
0
897
2,403
652
473
16
2,387
0
22,230
L
378
0
0
290
1,821
1,019
0
316
1,505
4,510
0
W
706
130
103
1,622
3,827
1,614
0
362
3,465
11,634
0
W
2,028
175
0
715
2,538
1,151
0
938
1,502
0
23,884
L
Ishtar
jiddo
Ishtar
2,755
1,858
0
1,829
3,173
777
0
390
2,783
0
19,699
W
Ix Chel
sarriwar
Ix Chel
1,482
195
50
1,438
3,290
796
0
2,175
801
18,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,231
Gold Earned
19,078
163
Minions Killed
175
0
Camps Cleared
0
548,460
Distance Traveled
634,399
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,153
692
26
4
0
120,199
0
L
Cabrakan
3,506
584
34
6
0
126,986
0
W
Serqet
3,536
589
34
6
0
161,856
0
L
Eset
3,936
656
58
10
0
111,442
0
W
Danzaburou
3,843
641
39
7
0
103,188
0
L
Ares
3,111
519
10
2
0
65,184
0
W
Ymir
4,002
667
26
4
0
116,251
1
W
Tyr
3,917
653
44
7
0
132,354
0
L
Ishtar
3,525
588
35
6
0
124,649
2
W
Ix Chel
3,780
630
32
5
0
120,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role