Player Matchup

Freya
Freya
 
Freya
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BIGBLACKACORNS
Anubis
Level 147
God Stats
8W - 6L
1,559 SR
Queue Stats
649W - 660L
1,526 Elo+
Solo
Rama
Rama
Crepid
Rama
Level 146
God Stats
3W - 1L
1,818 SR
Queue Stats
570W - 450L
1,580 Elo+
Solo
Da Ji
Da Ji
Figgumz
Da Ji
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,652 Elo+
Solo
Kumbhakarna
Kumbhakarna
Huileamoteur
Kumbhakarna
Level 69
God Stats
2W - 1L
1,369 SR
Queue Stats
341W - 363L
1,479 Elo+
Solo
Team Averages
Level 93
1,549 SR
1,547 Elo+

VS

Team Averages
Level 135
1,476 SR
1,527 Elo+
Sobek
Sobek
KorePhilosophy
Sobek
Level 48
God Stats
0W - 1L
1,077 SR
Queue Stats
20W - 21L
1,541 Elo+
Solo
Hera
Hera
Loki-Bondy
Hera
Level 231
God Stats
32W - 35L
1,486 SR
Queue Stats
570W - 599L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
SumptuousMoon
Cu Chulainn
Level 166
God Stats
7W - 4L
1,738 SR
Queue Stats
642W - 657L
1,493 Elo+
Solo
Nu Wa
Nu Wa
SupaCrazySlayer
Nu Wa
Level 149
God Stats
126W - 78L
1,621 SR
Queue Stats
256W - 185L
1,597 Elo+
Solo
Neith
Neith
daniek333
Neith
Level 81
God Stats
19W - 18L
1,459 SR
Queue Stats
81W - 124L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 1 / 4
5,670
1,134
2,150
3,226
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 0 / 5
5,574
1,115
3,844
2,091
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
Crepid
Rama
10
1 / 0 / 5
6,013
1,203
3,171
1,930
543
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Figgumz
Da Ji
11
3 / 0 / 3
6,834
1,367
3,752
3,549
1,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
Huileamoteur
Kumbhakarna
11
1 / 0 / 5
6,555
1,311
2,283
5,136
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

394

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,026
1,205
2,051
7,066
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 0
5,840
1,168
2,863
3,183
985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
SumptuousMoon
Cu Chulainn
10
0 / 1 / 1
5,413
1,083
2,885
5,073
4,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 0 / 1
5,698
1,140
5,491
1,337
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
daniek333
Neith
9
0 / 0 / 0
4,899
980
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
6
Kills
1
1
Deaths
6
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
1
4
3
W
0
0
5
2.5
W
Rama
Crepid
Rama
1
0
5
3.5
W
Da Ji
Figgumz
Da Ji
3
0
3
4.5
W
Kumbhakarna
Huileamoteur
Kumbhakarna
1
0
5
3.5
L
0
3
1
0.17
L
1
2
0
0.5
L
Cu Chulainn
SumptuousMoon
Cu Chulainn
0
1
1
0.5
L
0
0
1
0.5
L
Neith
daniek333
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,200
Damage
13,290
15,932
Taken
16,659
8,200
Mitigated
10,897
4,877
Healing
2,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
2,150
706
0
980
3,226
1,041
0
2,272
954
7,843
0
W
3,844
131
0
395
2,091
872
0
1,597
494
21,511
0
W
Rama
Crepid
Rama
3,171
1,952
0
698
1,930
543
0
1,552
378
0
13,788
W
Da Ji
Figgumz
Da Ji
3,752
1,127
0
1,803
3,549
1,807
0
1,516
2,033
0
16,797
W
Kumbhakarna
Huileamoteur
Kumbhakarna
2,283
316
0
1,001
5,136
3,937
0
3,559
1,550
7,100
0
L
2,051
265
0
868
7,066
5,421
0
4,207
2,859
7,256
0
L
2,863
152
340
136
3,183
985
0
909
2,274
13,683
0
L
Cu Chulainn
SumptuousMoon
Cu Chulainn
2,885
637
0
301
5,073
4,037
0
2,343
2,730
618
8,878
L
5,491
2,685
0
370
1,337
454
0
818
519
22,316
467
L
Neith
daniek333
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,646
Gold Earned
27,876
125
Minions Killed
93
6
Camps Cleared
6
490,624
Distance Traveled
377,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,670
1,134
14
3
0
103,702
0
W
Anubis
5,574
1,115
52
10
2
90,240
0
W
Rama
6,013
1,203
28
6
3
90,401
0
W
Da Ji
6,834
1,367
25
5
1
111,399
0
W
Kumbhakarna
6,555
1,311
6
1
0
94,882
0
L
Sobek
6,026
1,205
12
2
0
90,964
0
L
Hera
5,840
1,168
28
6
2
86,847
0
L
Cu Chulainn
5,413
1,083
21
4
1
96,009
0
L
Nu Wa
5,698
1,140
32
6
3
103,564
0
L
Neith
4,899
980
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role