Player Matchup

Janus
Janus
KelSunshine
Janus
Level 311
God Stats
11W - 19L
1,465 SR
Queue Stats
523W - 522L
1,471 Elo+
Solo
Chaac
Chaac
KinglyCriminal
Chaac
Level 203
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 64L
1,555 Elo+
Solo
Xing Tian
Xing Tian
Syrf
Xing Tian
Level 166
God Stats
9W - 7L
1,621 SR
Queue Stats
81W - 68L
1,595 Elo+
Party 1
Ao Kuang
Ao Kuang
irrvrnt
Ao Kuang
Level 212
God Stats
2W - 2L
1,587 SR
Queue Stats
180W - 155L
1,626 Elo+
Party 1
Sylvanus
Sylvanus
kornmuffin77
Sylvanus
Level 118
God Stats
28W - 26L
1,563 SR
Queue Stats
157W - 156L
1,548 Elo+
Solo
Team Averages
Level 202
1,547 SR
1,559 Elo+

VS

Team Averages
Level 148
1,533 SR
1,572 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LavaBreather
Mulan
Level 157
God Stats
10W - 4L
1,694 SR
Queue Stats
198W - 178L
1,551 Elo+
Solo
Danzaburou
Danzaburou
XXBOXXTURNON
Danzaburou
Level 148
God Stats
17W - 6L
1,730 SR
Queue Stats
399W - 383L
1,576 Elo+
Solo
Hades
Hades
mfacedoom
Hades
Level 152
God Stats
4W - 0L
1,243 SR
Queue Stats
27W - 13L
1,634 Elo+
Solo
Ah Puch
Ah Puch
xKxVents
Ah Puch
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 48L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,315
532
937
4,646
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
5,487
549
5,076
8,874
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
Syrf
Xing Tian
10
2 / 0 / 1
6,202
620
6,648
9,383
7,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
irrvrnt
Ao Kuang
9
0 / 3 / 1
4,927
493
1,880
7,604
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
kornmuffin77
Sylvanus
11
2 / 5 / 1
6,174
617
6,767
8,437
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
7 / 0 / 2
6,754
675
5,968
5,181
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
2 / 1 / 8
6,319
632
4,505
8,228
5,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
XXBOXXTURNON
Danzaburou
11
2 / 2 / 1
6,195
620
6,037
8,524
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
mfacedoom
Hades
12
2 / 0 / 7
6,812
681
4,435
5,915
2,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Puch
xKxVents
Ah Puch
12
2 / 2 / 0
7,122
712
5,125
8,755
3,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
2
8
L
0
4
0
0
L
1
3
1
0.5
W
2
1
8
6
L
Xing Tian
Syrf
Xing Tian
2
0
1
2.5
W
Danzaburou
XXBOXXTURNON
Danzaburou
2
2
1
1.25
L
Ao Kuang
irrvrnt
Ao Kuang
0
3
1
0.17
L
Sylvanus
kornmuffin77
Sylvanus
2
5
1
0.5
W
Hades
mfacedoom
Hades
2
0
7
5.5
W
Ah Puch
xKxVents
Ah Puch
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,308
Damage
26,070
38,944
Taken
36,603
22,215
Mitigated
16,256
9,245
Healing
19,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,968
1,729
0
785
5,181
1,839
0
1,655
3,524
0
39,318
L
937
0
0
504
4,646
1,162
0
1,682
2,964
34,647
0
L
5,076
1,014
0
3,720
8,874
6,930
0
4,933
3,941
0
30,559
W
4,505
644
0
3,885
8,228
5,923
0
3,915
4,253
0
20,531
L
Xing Tian
Syrf
Xing Tian
6,648
1,236
0
1,487
9,383
7,487
1
1,933
7,450
25,087
0
W
Danzaburou
XXBOXXTURNON
Danzaburou
6,037
2,668
0
3,701
8,524
2,690
0
6,201
2,323
0
40,476
L
Ao Kuang
irrvrnt
Ao Kuang
1,880
478
0
981
7,604
2,520
0
686
6,918
34,486
0
L
Sylvanus
kornmuffin77
Sylvanus
6,767
3,448
192
2,361
8,437
4,116
0
0
8,437
32,479
12,809
W
Hades
mfacedoom
Hades
4,435
681
598
5,003
5,915
2,406
0
2,006
3,699
51,112
1,359
W
Ah Puch
xKxVents
Ah Puch
5,125
645
0
5,953
8,755
3,398
0
1,418
6,884
54,438
1,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,105
Gold Earned
33,202
306
Minions Killed
386
0
Camps Cleared
0
1,072,071
Distance Traveled
1,089,889
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,754
675
65
7
0
278,103
0
L
Janus
5,315
532
76
8
0
219,385
0
L
Chaac
5,487
549
56
6
0
213,404
0
W
Mulan
6,319
632
28
3
0
222,078
4
L
Xing Tian
6,202
620
33
3
0
226,485
3
W
Danzaburou
6,195
620
83
8
0
184,624
0
L
Ao Kuang
4,927
493
57
6
0
223,188
0
L
Sylvanus
6,174
617
84
8
0
189,609
2
W
Hades
6,812
681
103
10
0
217,993
2
W
Ah Puch
7,122
712
107
11
0
187,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role