Player Matchup

Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond V
 
Susano
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond III
iMDoctorJones
King Arthur
Diamond III
Level 187
God Stats
31W - 30L
1,583 SR
Queue Stats
92W - 90L
2,119 MMR
Solo
Hou Yi
Hou Yi
Diamond II
wolvywolverine
Hou Yi
Diamond II
Level 200
God Stats
3W - 6L
1,443 SR
Queue Stats
132W - 104L
2,322 MMR
Solo
Bacchus
Bacchus
Diamond IV
βelce
Bacchus
Diamond IV
Level 157
God Stats
28W - 29L
1,661 SR
Queue Stats
101W - 92L
2,167 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 170
1,537 SR
1,922 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,605 SR
2,235 MMR
Tiamat
Tiamat
Masters
AURORASGHOST
Tiamat
Masters
Level 127
God Stats
21W - 14L
1,686 SR
Queue Stats
348W - 277L
2,733 MMR
Party 1
Ix Chel
Ix Chel
Platinum II
JaAB97
Ix Chel
Platinum II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 147L
2,022 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
Sebasthanks
Jing Wei
Diamond IV
Level 168
God Stats
36W - 35L
1,607 SR
Queue Stats
234W - 231L
1,887 MMR
Solo
Ravana
Ravana
Diamond IV
Ulleir
Ravana
Diamond IV
Level 165
God Stats
1W - 0L
1,240 SR
Queue Stats
64W - 34L
1,993 MMR
Solo
Cthulhu
Cthulhu
Masters
Y3AT
Cthulhu
Masters
Level 129
God Stats
4W - 0L
1,992 SR
Queue Stats
134W - 102L
2,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 3 / 1
6,078
608
2,978
5,052
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
 
Susano
10
3 / 5 / 1
5,696
570
4,968
9,572
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
iMDoctorJones
King Arthur
10
0 / 4 / 0
5,531
553
3,453
10,647
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 4
5,927
593
5,239
8,297
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
βelce
Bacchus
10
2 / 3 / 4
5,934
593
3,857
10,763
9,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
Maman BrigitteSurtrThanatosAres

VS

Bans
GebTerraCabrakanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 1 / 1
6,950
695
6,080
6,117
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
JaAB97
Ix Chel
11
1 / 0 / 5
6,734
673
4,171
6,053
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Sebasthanks
Jing Wei
12
2 / 3 / 4
6,701
670
6,499
6,659
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Ulleir
Ravana
14
13 / 0 / 3
8,233
823
9,787
5,300
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Y3AT
Cthulhu
10
1 / 3 / 6
6,308
631
4,681
9,967
7,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
19
19
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
1
0.17
L
Susano
 
Susano
3
5
1
0.7
W
Tiamat
2
1
1
2.5
W
Ix Chel
JaAB97
Ix Chel
1
0
5
3.5
W
Jing Wei
Sebasthanks
Jing Wei
2
3
4
1.33
W
Ravana
Ulleir
Ravana
13
0
3
14.5
W
Cthulhu
Y3AT
Cthulhu
1
3
6
1.33
L
King Arthur
iMDoctorJones
King Arthur
0
4
0
0
L
2
4
4
1
L
Bacchus
βelce
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
31,218
44,331
Taken
34,096
20,797
Mitigated
17,019
8,975
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,978
52
0
455
5,052
1,504
49
2,433
2,619
49,776
0
L
Susano
 
Susano
4,968
1,471
0
2,571
9,572
2,653
0
1,897
7,635
0
26,315
W
Tiamat
6,080
874
0
3,072
6,117
2,851
13
0
6,117
43,885
1,846
W
Ix Chel
JaAB97
Ix Chel
4,171
554
529
2,873
6,053
1,868
0
2,757
3,296
43,961
0
W
Jing Wei
Sebasthanks
Jing Wei
6,499
4,098
0
2,059
6,659
2,221
659
1,986
4,673
0
46,395
W
Ravana
Ulleir
Ravana
9,787
3,270
0
859
5,300
2,370
0
746
4,554
0
57,250
W
Cthulhu
Y3AT
Cthulhu
4,681
536
83
2,389
9,967
7,709
0
1,346
8,621
24,650
1,672
L
King Arthur
iMDoctorJones
King Arthur
3,453
556
0
1,126
10,647
4,829
0
5,142
4,954
0
38,700
L
5,239
2,637
0
2,560
8,297
2,656
0
1,844
6,453
0
34,531
L
Bacchus
βelce
Bacchus
3,857
499
0
2,263
10,763
9,155
0
2,799
7,964
19,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,166
Gold Earned
34,926
328
Minions Killed
412
0
Camps Cleared
0
1,120,262
Distance Traveled
1,141,093
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,078
608
101
10
0
231,399
0
L
Susano
5,696
570
53
5
0
250,155
0
W
Tiamat
6,950
695
100
10
0
215,654
0
W
Ix Chel
6,734
673
92
9
0
224,125
2
W
Jing Wei
6,701
670
87
9
0
212,772
2
W
Ravana
8,233
823
92
9
0
259,686
0
W
Cthulhu
6,308
631
41
4
0
228,856
0
L
King Arthur
5,531
553
75
8
0
210,466
0
L
Hou Yi
5,927
593
75
8
0
199,029
0
L
Bacchus
5,934
593
24
2
0
229,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role