Player Matchup

Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Kriegsreisender
Yemoja
Level 199
God Stats
23W - 30L
1,470 SR
Queue Stats
709W - 749L
1,496 Elo+
Solo
Sol
Sol
LynxSkrt
Sol
Level 87
God Stats
4W - 7L
1,425 SR
Queue Stats
346W - 370L
1,480 Elo+
Party 1
Set
Set
wodacytrynowa
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,380 Elo+
Party 1
Team Averages
Level 121
1,479 SR
1,471 Elo+

VS

Team Averages
Level 117
1,363 SR
1,455 Elo+
Shiva
Shiva
GoodMedia
Shiva
Level 123
God Stats
2W - 5L
1,222 SR
Queue Stats
196W - 199L
1,558 Elo+
Solo
Ne Zha
Ne Zha
Wexo25
Ne Zha
Level 158
God Stats
15W - 20L
1,437 SR
Queue Stats
412W - 431L
1,395 Elo+
Solo
Baba Yaga
Baba Yaga
olddreas7311
Baba Yaga
Level 29
God Stats
2W - 3L
1,290 SR
Queue Stats
72W - 88L
1,395 Elo+
Solo
Kukulkan
Kukulkan
xXFleThErXx459
Kukulkan
Level 147
God Stats
5W - 2L
1,587 SR
Queue Stats
181W - 169L
1,456 Elo+
Solo
Hel
Hel
еешка
Hel
Level 129
God Stats
1W - 1L
1,278 SR
Queue Stats
132W - 123L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
4 / 7 / 2
8,058
806
10,637
10,088
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
 
Maui
13
1 / 4 / 5
7,656
766
3,543
14,198
13,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 3
6,660
666
1,550
11,605
6,045
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 6 / 2
7,309
731
7,190
12,464
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 3 / 4
6,418
642
2,442
10,324
5,156
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
GoodMedia
Shiva
15
4 / 3 / 15
8,904
890
10,224
15,073
17,286
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Wexo25
Ne Zha
14
3 / 2 / 11
8,506
851
10,381
8,031
5,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baba Yaga
olddreas7311
Baba Yaga
15
2 / 1 / 7
8,822
882
6,517
6,069
2,652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
17
8 / 0 / 13
10,532
1,053
15,105
5,232
3,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
6 / 2 / 12
9,479
948
10,822
13,413
7,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
8
Kills
23
23
Deaths
8
16
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
7
2
0.71
L
Maui
 
Maui
1
4
5
0.88
W
Shiva
GoodMedia
Shiva
4
3
15
3.83
L
1
3
3
0.83
L
2
6
2
0.5
W
Ne Zha
Wexo25
Ne Zha
3
2
11
4.25
W
Baba Yaga
olddreas7311
Baba Yaga
2
1
7
5.5
L
0
3
4
0.67
W
Kukulkan
8
0
13
14.5
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,362
Damage
53,049
58,679
Taken
47,818
34,166
Mitigated
36,489
20,620
Healing
23,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,637
609
750
179
10,088
4,261
0
5,712
4,376
20,425
860
L
Maui
 
Maui
3,543
338
733
910
14,198
13,880
0
7,085
7,113
4,443
0
W
Shiva
GoodMedia
Shiva
10,224
1,457
1,329
1,532
15,073
17,286
1,023
5,414
9,659
310
16,083
L
1,550
505
11,272
2,907
11,605
6,045
0
6,961
4,644
5,816
0
L
7,190
1,343
311
2,193
12,464
4,824
0
7,395
5,069
20,597
395
W
Ne Zha
Wexo25
Ne Zha
10,381
738
790
1,273
8,031
5,681
933
3,123
4,908
0
23,585
W
Baba Yaga
olddreas7311
Baba Yaga
6,517
291
149
1,376
6,069
2,652
1,068
3,663
2,406
18,321
194
L
2,442
1,408
557
808
10,324
5,156
0
5,561
4,763
0
6,135
W
Kukulkan
15,105
276
198
1,270
5,232
3,186
1,723
2,744
2,488
34,633
0
W
10,822
282
7,974
7,818
13,413
7,684
453
7,070
6,343
19,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,101
Gold Earned
46,243
59
Minions Killed
113
0
Camps Cleared
0
918,983
Distance Traveled
1,078,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,058
806
20
2
0
170,832
0
L
Maui
7,656
766
3
0
0
179,627
0
W
Shiva
8,904
890
11
1
0
215,430
0
L
Yemoja
6,660
666
7
1
0
175,038
0
L
Sol
7,309
731
19
2
0
187,052
0
W
Ne Zha
8,506
851
20
2
0
174,440
0
W
Baba Yaga
8,822
882
26
3
0
223,740
0
L
Set
6,418
642
10
1
0
206,434
0
W
Kukulkan
10,532
1,053
39
4
0
228,589
0
W
Hel
9,479
948
17
2
0
235,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role