Player Matchup

Loki
Loki
Bronze II
Gods_Knight
Loki
Bronze II
Level 65
God Stats
4W - 14L
1,587 SR
Queue Stats
11W - 31L
1,325 MMR
Solo
Hun Batz
Hun Batz
Diamond I
IILunatico
Hun Batz
Diamond I
Level 126
God Stats
6W - 4L
1,701 SR
Queue Stats
224W - 153L
2,307 MMR
Solo
Jormungandr
Jormungandr
Gold III
RossTheBoss907
Jormungandr
Gold III
Level 159
God Stats
5W - 8L
1,345 SR
Queue Stats
104W - 114L
1,620 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,544 SR
1,751 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 202
1,659 SR
2,322 MMR
Discordia
Discordia
Silver I
PredatorKin9
Discordia
Silver I
Level 155
God Stats
4W - 5L
1,370 SR
Queue Stats
230W - 283L
1,133 MMR
Solo
Geb
Geb
Masters
RageofTheEarth
Geb
Masters
Level 221
God Stats
185W - 96L
1,825 SR
Queue Stats
800W - 520L
2,832 MMR
Party 1
Medusa
Medusa
Masters
StephenFire
Medusa
Masters
Level 231
God Stats
147W - 61L
1,781 SR
Queue Stats
636W - 361L
3,000 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,858
686
1,811
5,929
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
IILunatico
Hun Batz
14
2 / 3 / 0
8,134
813
8,534
12,456
8,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
RossTheBoss907
Jormungandr
13
0 / 6 / 1
7,263
726
8,047
11,500
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
CerberusFafnirCabrakanSerqetBacchus

VS

Bans
SobekCthulhuAnhurBaron SamediCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PredatorKin9
Discordia
13
0 / 1 / 5
8,214
821
5,309
7,171
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 7
9,198
920
6,622
9,389
8,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
16
8 / 1 / 3
10,198
1,020
14,517
7,622
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
11
11
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Hun Batz
IILunatico
Hun Batz
2
3
0
0.67
W
Discordia
PredatorKin9
Discordia
0
1
5
2.5
W
3
0
7
6.5
L
Jormungandr
RossTheBoss907
Jormungandr
0
6
1
0.08
W
Medusa
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,392
Damage
26,448
29,885
Taken
24,182
16,978
Mitigated
13,745
3,222
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,811
0
0
679
5,929
1,703
0
1,895
3,991
0
16,625
L
Hun Batz
IILunatico
Hun Batz
8,534
1,534
0
1,581
12,456
8,477
0
5,014
7,041
0
28,903
W
Discordia
PredatorKin9
Discordia
5,309
216
0
3,109
7,171
2,534
1,085
1,428
5,080
23,652
564
W
6,622
670
0
2,870
9,389
8,265
561
2,712
5,779
18,056
0
L
Jormungandr
RossTheBoss907
Jormungandr
8,047
1,144
0
962
11,500
6,798
0
4,077
6,978
23,122
0
W
Medusa
14,517
6,602
0
2,331
7,622
2,946
1,821
2,751
4,167
0
54,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,255
Gold Earned
27,610
117
Minions Killed
150
0
Camps Cleared
0
563,414
Distance Traveled
645,378
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,858
686
30
3
0
193,110
0
L
Hun Batz
8,134
813
43
4
0
207,551
0
W
Discordia
8,214
821
49
5
0
191,678
4
W
Geb
9,198
920
16
2
0
224,100
5
L
Jormungandr
7,263
726
44
4
0
162,753
1
W
Medusa
10,198
1,020
85
9
0
229,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role