Player Matchup

Nu Wa
Nu Wa
Bronze V
JackW_0
Nu Wa
Bronze V
Level 127
God Stats
1W - 1L
1,392 SR
Queue Stats
25W - 50L
1,216 MMR
Solo
Ymir
Ymir
Silver I
Pavlos_Greek
Ymir
Silver I
Level 145
God Stats
52W - 32L
1,596 SR
Queue Stats
258W - 270L
1,201 MMR
Solo
Hercules
Hercules
Silver III
RussiaBussin
Hercules
Silver III
Level 120
God Stats
4W - 11L
1,486 SR
Queue Stats
25W - 26L
1,238 MMR
Solo
Fenrir
Fenrir
Silver I
SirenaSongg
Fenrir
Silver I
Level 127
God Stats
4W - 5L
1,488 SR
Queue Stats
195W - 202L
1,162 MMR
Solo
Skadi
Skadi
Silver I
linuko1
Skadi
Silver I
Level 142
God Stats
3W - 5L
1,511 SR
Queue Stats
162W - 167L
1,206 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 132
1,495 SR
1,205 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,514 SR
1,304 MMR
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Bronsy
Baron Samedi
Gold V
Level 158
God Stats
10W - 6L
1,509 SR
Queue Stats
34W - 36L
1,339 MMR
Solo
Neith
Neith
Silver I
DV0ID
Neith
Silver I
Level 148
God Stats
5W - 7L
1,629 SR
Queue Stats
64W - 66L
1,091 MMR
Party 1
Camazotz
Camazotz
Silver II
TheDarkCenturion
Camazotz
Silver II
Level 139
God Stats
5W - 5L
1,432 SR
Queue Stats
109W - 118L
1,088 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JackW_0
Nu Wa
7
0 / 3 / 1
3,837
640
1,616
2,805
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 0
3,430
572
1,244
4,340
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
RussiaBussin
Hercules
6
0 / 2 / 0
3,244
541
337
3,922
2,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
7
1 / 1 / 0
3,723
621
1,238
3,347
1,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
linuko1
Skadi
6
0 / 3 / 0
3,317
553
2,794
4,553
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosAo KuangAresJormungandrGeb

VS

Bans
HelJanusCernunnosAthenaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
2 / 0 / 0
4,604
767
2,782
4,032
1,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
 
Agni
8
1 / 1 / 1
4,545
758
1,498
1,985
456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
Bronsy
Baron Samedi
7
2 / 0 / 1
4,310
718
2,479
3,935
1,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Neith
DV0ID
Neith
7
1 / 0 / 2
4,227
705
4,174
3,555
969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 0 / 1
4,411
735
1,742
4,331
1,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
9
9
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
W
Agni
 
Agni
1
1
1
1.5
W
Baron Samedi
Bronsy
Baron Samedi
2
0
1
2.5
W
Neith
DV0ID
Neith
1
0
2
2
L
Nu Wa
JackW_0
Nu Wa
0
3
1
0.17
L
0
0
0
0
L
Hercules
RussiaBussin
Hercules
0
2
0
0
L
Fenrir
1
1
0
1
W
3
0
1
3.5
L
Skadi
linuko1
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,229
Damage
12,675
18,967
Taken
17,838
7,550
Mitigated
6,283
5,537
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,782
338
0
2,789
4,032
1,872
29
176
3,856
0
24,275
W
Agni
 
Agni
1,498
86
0
560
1,985
456
70
709
1,276
27,744
1,612
W
Baron Samedi
Bronsy
Baron Samedi
2,479
459
1,133
1,550
3,935
1,738
0
811
3,124
11,361
1,214
W
Neith
DV0ID
Neith
4,174
1,585
0
688
3,555
969
123
811
2,744
0
22,182
L
Nu Wa
JackW_0
Nu Wa
1,616
461
0
250
2,805
701
0
1,496
1,309
19,876
495
L
1,244
383
0
1,696
4,340
1,999
0
1,188
3,152
6,579
0
L
Hercules
RussiaBussin
Hercules
337
166
0
1,681
3,922
2,529
0
0
3,565
0
10,957
L
Fenrir
1,238
642
0
1,020
3,347
1,100
0
0
3,318
0
17,700
W
1,742
748
0
1,497
4,331
1,248
0
353
3,978
0
19,782
L
Skadi
linuko1
Skadi
2,794
647
0
890
4,553
1,221
0
1,270
3,283
0
21,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,551
Gold Earned
22,097
141
Minions Killed
208
0
Camps Cleared
0
539,226
Distance Traveled
620,138
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,604
767
47
8
0
124,547
0
W
Agni
4,545
758
62
10
0
120,632
2
W
Baron Samedi
4,310
718
17
3
0
106,131
4
W
Neith
4,227
705
42
7
0
108,276
0
L
Nu Wa
3,837
640
39
7
0
96,704
0
L
Ymir
3,430
572
11
2
0
106,767
2
L
Hercules
3,244
541
19
3
0
90,591
0
L
Fenrir
3,723
621
41
7
0
141,750
1
W
Camazotz
4,411
735
40
7
0
160,552
0
L
Skadi
3,317
553
31
5
0
103,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role