Player Matchup

Izanami
Izanami
Diamond V
 
Izanami
Diamond V
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold I
Bextex
Odin
Gold I
Level 196
God Stats
1W - 2L
1,755 SR
Queue Stats
32W - 24L
1,663 MMR
Solo
Janus
Janus
Platinum V
CaptainDaylight
Janus
Platinum V
Level 162
God Stats
8W - 6L
1,606 SR
Queue Stats
197W - 185L
1,731 MMR
Party 2
Nemesis
Nemesis
Gold V
Pаcifista
Nemesis
Gold V
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,647 MMR
Solo
Jormungandr
Jormungandr
Gold I
ThunderC00kie
Jormungandr
Gold I
Level 166
God Stats
7W - 9L
1,545 SR
Queue Stats
199W - 190L
1,634 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,581 SR
1,635 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,599 SR
1,647 MMR
Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
 
Susano
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond III
Bebạc
Hachiman
Diamond III
Level 145
God Stats
2W - 4L
1,495 SR
Queue Stats
91W - 90L
1,711 MMR
Party 1
Tiamat
Tiamat
Diamond IV
YourMomsFavorite
Tiamat
Diamond IV
Level 124
God Stats
5W - 2L
1,850 SR
Queue Stats
101W - 73L
1,805 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
best77
Kumbhakarna
Platinum III
Level 159
God Stats
5W - 4L
1,650 SR
Queue Stats
88W - 76L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 2 / 3
9,388
587
6,466
9,627
3,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Bextex
Odin
14
2 / 1 / 4
8,866
554
10,647
14,162
11,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 0 / 1
9,073
567
5,852
4,837
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
Pаcifista
Nemesis
16
3 / 1 / 4
8,947
559
11,441
10,675
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
ThunderC00kie
Jormungandr
16
2 / 0 / 0
9,996
625
8,718
7,848
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
ThanatosThorMaman BrigitteKukulkanCabrakan

VS

Bans
Ao KuangAthenaRavanaArachneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 3 / 0
9,030
564
3,513
17,524
9,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Susano
 
Susano
12
0 / 2 / 1
6,795
425
3,621
11,697
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Bebạc
Hachiman
16
3 / 3 / 0
8,959
560
10,186
12,268
4,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 1
8,073
505
5,891
10,069
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
best77
Kumbhakarna
12
0 / 2 / 3
6,963
435
5,090
15,889
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
4
4
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
3
1.75
L
Hercules
 
Hercules
1
3
0
0.33
L
Susano
 
Susano
0
2
1
0.25
L
Hachiman
Bebạc
Hachiman
3
3
0
1
W
Odin
Bextex
Odin
2
1
4
4
W
3
0
1
3.5
W
Nemesis
Pаcifista
Nemesis
3
1
4
5
W
Jormungandr
ThunderC00kie
Jormungandr
2
0
0
2
L
0
2
1
0.25
L
Kumbhakarna
best77
Kumbhakarna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,124
Damage
28,301
47,149
Taken
67,447
26,693
Mitigated
33,874
12,161
Healing
21,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,466
3,949
0
3,951
9,627
3,243
1,040
1,052
8,575
0
81,104
L
Hercules
 
Hercules
3,513
765
0
6,844
17,524
9,712
0
6,226
10,713
0
75,442
L
Susano
 
Susano
3,621
930
0
5,040
11,697
3,514
0
537
11,123
0
50,990
L
Hachiman
Bebạc
Hachiman
10,186
6,407
0
4,821
12,268
4,058
46
0
12,268
0
80,001
W
Odin
Bextex
Odin
10,647
2,517
0
1,972
14,162
11,336
0
4,968
8,853
1,076
35,453
W
5,852
1,124
0
1,034
4,837
1,700
0
3,403
1,339
72,771
0
W
Nemesis
Pаcifista
Nemesis
11,441
5,234
0
2,269
10,675
4,415
0
260
10,408
0
75,846
W
Jormungandr
ThunderC00kie
Jormungandr
8,718
2,294
0
2,935
7,848
5,999
375
767
7,044
79,895
3,038
L
5,891
927
0
2,161
10,069
4,705
0
3,364
6,346
73,799
922
L
Kumbhakarna
best77
Kumbhakarna
5,090
1,242
0
2,673
15,889
11,885
0
3,152
12,419
25,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
39,820
626
Minions Killed
581
0
Camps Cleared
0
1,660,812
Distance Traveled
1,577,667
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,388
587
141
9
0
293,310
2
L
Hercules
9,030
564
159
10
0
299,348
0
L
Susano
6,795
425
94
6
0
357,943
2
L
Hachiman
8,959
560
151
9
0
284,538
3
W
Odin
8,866
554
41
3
0
334,879
2
W
Janus
9,073
567
174
11
0
358,079
3
W
Nemesis
8,947
559
104
7
0
391,870
2
W
Jormungandr
9,996
625
166
10
0
282,674
1
L
Tiamat
8,073
505
162
10
0
305,819
1
L
Kumbhakarna
6,963
435
15
1
0
330,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role