Player Matchup

Vamana
Vamana
C-M-S22
Vamana
Level 106
God Stats
27W - 34L
1,429 SR
Queue Stats
879W - 882L
1,392 Elo+
Solo
Geb
Geb
PhilVechi
Geb
Level 143
God Stats
38W - 28L
1,533 SR
Queue Stats
113W - 121L
1,478 Elo+
Party 2
Ix Chel
Ix Chel
flaxxbart
Ix Chel
Level 147
God Stats
12W - 10L
1,457 SR
Queue Stats
127W - 134L
1,519 Elo+
Party 2
Team Averages
Level 132
1,473 SR
1,463 Elo+

VS

Team Averages
Level 143
1,326 SR
1,506 Elo+
Da Ji
Da Ji
 
Da Ji
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Alextron7
Gilgamesh
Level 137
God Stats
0W - 3L
1,208 SR
Queue Stats
10W - 12L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
JBmaxgames
Ix Chel
Level 108
God Stats
0W - 2L
1,272 SR
Queue Stats
18W - 19L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
C-M-S22
Vamana
14
6 / 2 / 3
8,498
944
6,237
8,447
5,919
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
4 / 1 / 6
8,398
933
5,770
11,536
11,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
flaxxbart
Ix Chel
13
1 / 0 / 7
7,819
869
3,020
4,154
1,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
1 / 4 / 1
7,925
881
4,345
6,814
3,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Gilgamesh
Alextron7
Gilgamesh
11
1 / 4 / 1
7,214
802
3,081
11,971
8,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
JBmaxgames
Ix Chel
11
0 / 4 / 2
6,954
773
4,880
6,462
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
3
Deaths
12
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
1
0.38
L
Gilgamesh
Alextron7
Gilgamesh
1
4
1
0.38
W
Vamana
C-M-S22
Vamana
6
2
3
3.75
L
Ix Chel
JBmaxgames
Ix Chel
0
4
2
0.25
W
4
1
6
7
W
Ix Chel
flaxxbart
Ix Chel
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,027
Damage
12,306
24,137
Taken
25,247
18,814
Mitigated
14,604
8,323
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,345
910
0
17
6,814
3,312
169
2,348
4,459
0
21,205
L
Gilgamesh
Alextron7
Gilgamesh
3,081
728
0
1,204
11,971
8,930
798
3,634
8,323
0
15,612
W
Vamana
C-M-S22
Vamana
6,237
2,697
0
219
8,447
5,919
1,177
2,597
5,850
0
17,595
L
Ix Chel
JBmaxgames
Ix Chel
4,880
1,333
463
462
6,462
2,362
620
2,529
3,912
17,175
0
W
5,770
509
0
1,971
11,536
11,001
1,071
1,526
10,010
20,519
1,208
W
Ix Chel
flaxxbart
Ix Chel
3,020
840
3,208
2,925
4,154
1,894
1,019
827
3,327
26,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,715
Gold Earned
22,093
99
Minions Killed
74
0
Camps Cleared
0
570,963
Distance Traveled
451,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,925
881
34
4
0
149,595
0
L
Gilgamesh
7,214
802
17
2
0
156,238
0
W
Vamana
8,498
944
19
2
0
186,675
0
L
Ix Chel
6,954
773
23
3
0
145,390
0
W
Geb
8,398
933
22
2
0
193,729
0
W
Ix Chel
7,819
869
58
6
0
190,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role