Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
A BetR PlayR
Neith
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 39L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Dandy_cool1
Nu Wa
Level 113
God Stats
40W - 54L
1,488 SR
Queue Stats
558W - 629L
1,418 Elo+
Solo
Bakasura
Bakasura
Metslay93
Bakasura
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 94L
1,475 Elo+
Solo
Bacchus
Bacchus
enormouswax278
Bacchus
Level 85
God Stats
3W - 4L
1,609 SR
Queue Stats
54W - 52L
1,534 Elo+
Solo
Team Averages
Level 119
1,519 SR
1,482 Elo+

VS

Team Averages
Level 91
1,513 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Breadcat105
Bacchus
Level 64
God Stats
14W - 11L
1,509 SR
Queue Stats
72W - 78L
1,469 Elo+
Solo
Neith
Neith
Flower9O7
Neith
Level 48
God Stats
37W - 49L
1,475 SR
Queue Stats
43W - 58L
1,461 Elo+
Party 1
Hun Batz
Hun Batz
Proof 429
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
iChAnGeDmyNaMe10
Ao Kuang
Level 158
God Stats
6W - 1L
1,583 SR
Queue Stats
39W - 48L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 4 / 2
6,516
1,303
2,745
6,288
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 2
6,635
1,327
8,598
6,672
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 2
6,655
1,331
5,466
6,978
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Metslay93
Bakasura
9
0 / 3 / 0
5,539
1,108
1,283
3,573
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

9
0 / 0 / 0
3,905
781
0
0
0
Team 1 Tickets

299

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 0 / 5
7,514
1,503
6,668
3,314
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Breadcat105
Bacchus
12
1 / 1 / 6
6,448
1,290
3,820
4,856
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Flower9O7
Neith
13
3 / 0 / 8
7,519
1,504
3,501
3,073
995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Proof 429
Hun Batz
12
1 / 2 / 3
6,259
1,252
3,680
4,085
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
5 / 0 / 3
7,563
1,513
3,744
4,869
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
2
0.5
W
Morgan Le Fay
 
Morgan Le Fay
4
0
5
6.5
L
1
4
2
0.5
W
Bacchus
Breadcat105
Bacchus
1
1
6
4
L
1
3
2
0.67
W
Neith
Flower9O7
Neith
3
0
8
7
L
Bakasura
Metslay93
Bakasura
0
3
0
0
W
Hun Batz
Proof 429
Hun Batz
1
2
3
1.25
L
0
0
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
21,413
23,511
Taken
20,197
7,588
Mitigated
8,671
3,130
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,745
37
984
1,608
6,288
1,883
0
2,915
3,241
20,769
0
W
Morgan Le Fay
 
Morgan Le Fay
6,668
698
0
1,186
3,314
1,105
0
1,279
2,024
19,182
0
L
8,598
1,529
0
294
6,672
2,120
0
3,407
2,968
0
19,765
W
Bacchus
Breadcat105
Bacchus
3,820
114
197
710
4,856
2,597
0
2,021
2,835
11,368
326
L
5,466
1,752
0
244
6,978
1,981
0
3,870
2,744
20,787
0
W
Neith
Flower9O7
Neith
3,501
903
0
1,474
3,073
995
0
2,010
1,063
0
18,597
L
Bakasura
Metslay93
Bakasura
1,283
864
0
0
3,573
1,604
0
2,960
467
0
3,046
W
Hun Batz
Proof 429
Hun Batz
3,680
244
0
0
4,085
1,899
0
1,973
2,112
0
13,685
L
0
0
0
0
0
0
0
0
0
0
0
W
3,744
737
0
1,464
4,869
2,075
0
928
3,891
12,236
1,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
35,303
102
Minions Killed
137
3
Camps Cleared
5
352,223
Distance Traveled
513,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,516
1,303
33
7
0
104,010
0
W
Morgan Le Fay
7,514
1,503
34
7
0
124,317
0
L
Neith
6,635
1,327
24
5
0
102,626
0
W
Bacchus
6,448
1,290
22
4
1
114,839
0
L
Nu Wa
6,655
1,331
41
8
1
102,486
0
W
Neith
7,519
1,504
49
10
1
90,460
0
L
Bakasura
5,539
1,108
4
1
2
43,101
0
W
Hun Batz
6,259
1,252
16
3
0
91,680
0
L
Bacchus
3,905
781
0
0
0
0
0
W
Ao Kuang
7,563
1,513
16
3
3
92,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role