Player Matchup

Discordia
Discordia
 
Discordia
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Vexl
Medusa
Level 197
God Stats
2W - 0L
2,083 SR
Queue Stats
28W - 6L
1,897 Elo+
Solo
Chaac
Chaac
elianderson3
Chaac
Level 127
God Stats
4W - 3L
1,462 SR
Queue Stats
102W - 103L
1,412 Elo+
Solo
Ares
Ares
rassie007
Ares
Level 139
God Stats
334W - 351L
1,465 SR
Queue Stats
335W - 359L
1,436 Elo+
Solo
Nu Wa
Nu Wa
wheelyz
Nu Wa
Level 157
God Stats
18W - 25L
1,416 SR
Queue Stats
135W - 133L
1,452 Elo+
Solo
Team Averages
Level 153
1,585 SR
1,539 Elo+

VS

Team Averages
Level 154
1,519 SR
1,465 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Creamy_Goodnez
Hachiman
Level 155
God Stats
10W - 9L
1,546 SR
Queue Stats
448W - 450L
1,398 Elo+
Solo
Cu Chulainn
Cu Chulainn
Raahino
Cu Chulainn
Level 125
God Stats
4W - 7L
1,340 SR
Queue Stats
50W - 62L
1,452 Elo+
Solo
Thoth
Thoth
TTVOperationEnd
Thoth
Level 228
God Stats
1W - 2L
1,740 SR
Queue Stats
181W - 215L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
leafy_mystic2
Sun Wukong
Level 117
God Stats
2W - 2L
1,469 SR
Queue Stats
70W - 89L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 1 / 8
5,889
1,178
3,543
3,172
939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Vexl
Medusa
13
13 / 2 / 1
9,354
1,871
14,537
5,279
1,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 5
5,811
1,162
2,591
3,005
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Ares
11
1 / 1 / 8
6,708
1,342
1,149
4,164
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
wheelyz
Nu Wa
11
0 / 0 / 8
6,314
1,263
3,079
1,486
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

395

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 5 / 1
5,695
1,139
1,852
6,192
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
10
0 / 2 / 2
5,626
1,125
3,147
4,497
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Raahino
Cu Chulainn
10
1 / 4 / 2
6,203
1,241
3,505
8,473
5,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 2 / 1
6,454
1,291
3,891
7,608
1,957
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
leafy_mystic2
Sun Wukong
10
0 / 2 / 1
5,616
1,123
2,461
3,961
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
15
Kills
4
4
Deaths
15
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
8
4
L
Ah Puch
 
Ah Puch
1
5
1
0.3
L
Hachiman
0
2
2
0.5
L
Cu Chulainn
Raahino
Cu Chulainn
1
4
2
0.5
L
2
2
1
1.25
W
Medusa
Vexl
Medusa
13
2
1
6.75
W
1
0
5
3.5
L
Sun Wukong
leafy_mystic2
Sun Wukong
0
2
1
0.25
W
Ares
1
1
8
5
W
Nu Wa
wheelyz
Nu Wa
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,899
Damage
14,856
17,106
Taken
30,731
9,079
Mitigated
12,933
2,519
Healing
569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,543
140
0
46
3,172
939
0
1,540
1,632
7,228
0
L
Ah Puch
 
Ah Puch
1,852
26
0
0
6,192
1,799
0
1,495
4,658
4,770
0
L
Hachiman
3,147
1,501
0
0
4,497
1,241
0
1,706
2,791
0
11,079
L
Cu Chulainn
Raahino
Cu Chulainn
3,505
310
0
0
8,473
5,534
0
2,255
6,037
0
14,841
L
3,891
0
0
569
7,608
1,957
0
1,015
6,593
17,726
381
W
Medusa
Vexl
Medusa
14,537
6,395
0
490
5,279
1,934
0
1,453
3,826
0
30,820
W
2,591
423
0
1,063
3,005
3,050
0
1,262
1,743
0
6,056
L
Sun Wukong
leafy_mystic2
Sun Wukong
2,461
260
0
0
3,961
2,402
0
1,277
2,648
0
10,586
W
Ares
1,149
0
0
920
4,164
2,786
0
1,101
3,063
3,308
0
W
Nu Wa
wheelyz
Nu Wa
3,079
917
0
0
1,486
370
0
307
1,179
22,076
918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,076
Gold Earned
29,594
108
Minions Killed
80
7
Camps Cleared
3
505,639
Distance Traveled
369,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,889
1,178
3
1
0
101,976
0
L
Ah Puch
5,695
1,139
10
2
0
45,372
0
L
Hachiman
5,626
1,125
10
2
1
84,937
0
L
Cu Chulainn
6,203
1,241
14
3
2
82,694
0
L
Thoth
6,454
1,291
39
8
0
97,588
0
W
Medusa
9,354
1,871
37
7
3
100,621
0
W
Chaac
5,811
1,162
8
2
0
103,946
0
L
Sun Wukong
5,616
1,123
7
1
0
59,234
0
W
Ares
6,708
1,342
7
1
1
103,074
0
W
Nu Wa
6,314
1,263
53
11
3
96,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role