Player Matchup

Kuzenbo
Kuzenbo
AC-Snaker
Kuzenbo
Level 128
God Stats
3W - 5L
1,367 SR
Queue Stats
98W - 104L
1,460 Elo+
Solo
Sylvanus
Sylvanus
BIBIBeanca7
Sylvanus
Level 148
God Stats
5W - 3L
1,693 SR
Queue Stats
484W - 505L
1,448 Elo+
Solo
Cernunnos
Cernunnos
KlNG AMB
Cernunnos
Level 102
God Stats
7W - 7L
1,611 SR
Queue Stats
729W - 747L
1,513 Elo+
Solo
Nox
Nox
SmeaGoldMan
Nox
Level 201
God Stats
1W - 5L
1,275 SR
Queue Stats
380W - 402L
1,466 Elo+
Solo
Ares
Ares
iXsane
Ares
Level 101
God Stats
0W - 3L
1,165 SR
Queue Stats
507W - 488L
1,496 Elo+
Solo
Team Averages
Level 136
1,422 SR
1,477 Elo+

VS

Team Averages
Level 116
1,471 SR
1,460 Elo+
Ra
Ra
Atrunis
Ra
Level 104
God Stats
4W - 2L
1,541 SR
Queue Stats
260W - 268L
1,476 Elo+
Solo
Ymir
Ymir
SirRamzes
Ymir
Level 120
God Stats
2W - 0L
1,470 SR
Queue Stats
2W - 1L
1,506 Elo+
Solo
Medusa
Medusa
SiriPlayParanoid
Medusa
Level 176
God Stats
7W - 5L
1,540 SR
Queue Stats
707W - 719L
1,464 Elo+
Solo
Vamana
Vamana
Super_Djoystik
Vamana
Level 125
God Stats
2W - 2L
1,346 SR
Queue Stats
527W - 532L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xHades00
Ah Muzen Cab
Level 53
God Stats
1W - 2L
1,460 SR
Queue Stats
237W - 235L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AC-Snaker
Kuzenbo
10
0 / 1 / 5
5,296
1,059
2,076
4,392
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
BIBIBeanca7
Sylvanus
10
0 / 2 / 5
4,896
979
1,692
6,292
5,356
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
KlNG AMB
Cernunnos
11
4 / 2 / 0
5,780
1,156
4,861
5,003
2,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 3 / 3
4,986
997
837
3,652
1,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ares
iXsane
Ares
5
0 / 0 / 0
4,232
846
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,559
1,312
4,659
2,148
813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
0 / 3 / 3
5,540
1,108
1,982
5,848
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 7
5,953
1,191
5,931
2,295
834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

8
0 / 2 / 5
5,217
1,043
1,516
3,502
2,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
xHades00
Ah Muzen Cab
11
4 / 1 / 3
6,493
1,299
3,787
2,717
1,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
4
Kills
8
8
Deaths
6
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AC-Snaker
Kuzenbo
0
1
5
2.5
W
4
0
3
5.5
L
Sylvanus
BIBIBeanca7
Sylvanus
0
2
5
1.25
L
Cernunnos
KlNG AMB
Cernunnos
4
2
0
2
W
Ymir
0
3
3
0.5
W
0
0
7
3.5
L
0
3
3
0.5
W
0
2
5
1.25
L
Ares
iXsane
Ares
0
0
0
0
W
Ah Muzen Cab
xHades00
Ah Muzen Cab
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,466
Damage
17,875
19,339
Taken
16,510
15,642
Mitigated
8,959
6,529
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AC-Snaker
Kuzenbo
2,076
680
128
598
4,392
6,032
5
2,016
2,345
2,584
0
W
4,659
113
1,008
652
2,148
813
206
1,082
1,066
14,714
0
L
Sylvanus
BIBIBeanca7
Sylvanus
1,692
390
2,130
2,189
6,292
5,356
0
1,931
4,290
3,729
0
L
Cernunnos
KlNG AMB
Cernunnos
4,861
2,229
0
598
5,003
2,424
0
1,270
3,733
0
13,088
W
Ymir
1,982
98
35
526
5,848
4,236
152
1,268
4,580
3,558
0
W
5,931
1,498
0
872
2,295
834
698
802
1,493
0
17,457
L
837
0
542
344
3,652
1,830
0
1,376
2,192
6,743
0
W
1,516
1,104
0
413
3,502
2,026
87
635
2,867
0
2,613
L
Ares
iXsane
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
xHades00
Ah Muzen Cab
3,787
1,199
451
547
2,717
1,050
537
818
1,899
0
7,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
29,762
45
Minions Killed
80
0
Camps Cleared
0
337,073
Distance Traveled
472,336
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,296
1,059
0
0
0
89,302
0
W
Ra
6,559
1,312
31
6
0
120,259
3
L
Sylvanus
4,896
979
1
0
0
86,154
1
L
Cernunnos
5,780
1,156
19
4
0
81,846
0
W
Ymir
5,540
1,108
3
1
0
80,451
0
W
Medusa
5,953
1,191
23
5
0
106,665
0
L
Nox
4,986
997
25
5
0
79,771
0
W
Vamana
5,217
1,043
6
1
0
80,323
0
L
Ares
4,232
846
0
0
0
0
0
W
Ah Muzen Cab
6,493
1,299
17
3
0
84,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role