Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MrPiggieHimself
Bastet
Level 80
God Stats
2W - 0L
1,914 SR
Queue Stats
209W - 69L
1,838 Elo+
Solo
Arachne
Arachne
Sary10
Arachne
Level 157
God Stats
6W - 0L
1,940 SR
Queue Stats
1,209W - 215L
1,890 Elo+
Party 1
Ishtar
Ishtar
Warden-44
Ishtar
Level 121
God Stats
2W - 5L
1,438 SR
Queue Stats
225W - 254L
1,447 Elo+
Solo
Cthulhu
Cthulhu
elbrins
Cthulhu
Level 164
God Stats
28W - 4L
1,938 SR
Queue Stats
1,496W - 376L
1,834 Elo+
Party 1
Team Averages
Level 135
1,746 SR
1,702 Elo+

VS

Team Averages
Level 121
1,523 SR
1,482 Elo+
Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
A-alfa-M
Poseidon
Level 120
God Stats
1W - 1L
1,703 SR
Queue Stats
67W - 72L
1,451 Elo+
Solo
Chang'e
Chang'e
Durchlaucht
Chang'e
Level 117
God Stats
1W - 3L
1,381 SR
Queue Stats
165W - 160L
1,491 Elo+
Solo
Scylla
Scylla
KlederKarn
Scylla
Level 126
God Stats
3W - 4L
1,489 SR
Queue Stats
253W - 243L
1,495 Elo+
Solo
Ah Puch
Ah Puch
shaony
Ah Puch
Level 154
God Stats
19W - 16L
1,544 SR
Queue Stats
687W - 705L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 1 / 12
7,992
888
4,348
7,487
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
7 / 0 / 12
9,904
1,100
16,137
8,716
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Sary10
Arachne
17
13 / 1 / 6
9,870
1,097
12,952
9,460
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ishtar
Warden-44
Ishtar
12
1 / 4 / 11
7,682
854
6,619
8,295
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
elbrins
Cthulhu
14
2 / 3 / 16
8,590
954
14,688
14,868
12,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 3 / 2
6,953
773
3,725
18,965
17,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Poseidon
A-alfa-M
Poseidon
13
1 / 7 / 2
7,273
808
5,305
10,400
3,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Durchlaucht
Chang'e
12
0 / 5 / 5
6,505
723
4,498
14,245
5,795
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
KlederKarn
Scylla
13
1 / 5 / 4
7,122
791
8,133
8,741
3,109
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Puch
shaony
Ah Puch
12
2 / 3 / 0
6,731
748
10,349
6,207
2,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
19
23
Kills
6
9
Deaths
23
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
12
6
L
Tyr
 
Tyr
2
3
2
1
L
Poseidon
A-alfa-M
Poseidon
1
7
2
0.29
L
Chang'e
Durchlaucht
Chang'e
0
5
5
0.5
L
Scylla
KlederKarn
Scylla
1
5
4
0.6
W
7
0
12
13
W
Arachne
Sary10
Arachne
13
1
6
16
W
Ishtar
Warden-44
Ishtar
1
4
11
1.63
W
Cthulhu
elbrins
Cthulhu
2
3
16
3.33
L
Ah Puch
shaony
Ah Puch
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,744
Damage
32,010
48,826
Taken
58,558
27,570
Mitigated
32,501
23,026
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,348
276
7,753
3,631
7,487
3,367
1,179
5,006
2,481
11,537
692
L
Tyr
 
Tyr
3,725
557
51
5,018
18,965
17,303
0
5,660
12,927
0
10,773
L
Poseidon
A-alfa-M
Poseidon
5,305
915
402
603
10,400
3,812
0
2,986
7,414
24,304
0
L
Chang'e
Durchlaucht
Chang'e
4,498
426
6,004
5,157
14,245
5,795
0
3,554
10,421
14,306
0
L
Scylla
KlederKarn
Scylla
8,133
1,181
428
343
8,741
3,109
0
2,856
5,648
17,519
745
W
16,137
2,376
220
2,408
8,716
3,567
964
4,799
3,917
0
30,945
W
Arachne
Sary10
Arachne
12,952
9,551
137
2,883
9,460
4,816
368
5,150
4,310
0
18,187
W
Ishtar
Warden-44
Ishtar
6,619
2,140
463
606
8,295
3,338
1,167
5,271
3,024
0
14,746
W
Cthulhu
elbrins
Cthulhu
14,688
478
1,450
3,475
14,868
12,482
513
7,583
7,285
24,575
2,801
L
Ah Puch
shaony
Ah Puch
10,349
184
808
922
6,207
2,482
0
1,764
4,261
20,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,038
Gold Earned
34,584
125
Minions Killed
138
0
Camps Cleared
0
1,040,289
Distance Traveled
777,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,992
888
30
3
0
202,250
0
L
Tyr
6,953
773
23
3
0
195,150
0
L
Poseidon
7,273
808
44
5
0
160,872
0
L
Chang'e
6,505
723
24
3
0
150,206
0
L
Scylla
7,122
791
27
3
0
155,972
0
W
Bastet
9,904
1,100
40
4
0
235,376
0
W
Arachne
9,870
1,097
12
1
0
225,809
0
W
Ishtar
7,682
854
20
2
0
162,812
0
W
Cthulhu
8,590
954
23
3
0
214,042
0
L
Ah Puch
6,731
748
20
2
0
114,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role