Player Matchup

Ao Kuang
Ao Kuang
Djdwreck
Ao Kuang
Level 124
God Stats
48W - 24L
1,703 SR
Queue Stats
279W - 267L
1,499 Elo+
Solo
Ymir
Ymir
Goregasms420
Ymir
Level 129
God Stats
9W - 3L
1,719 SR
Queue Stats
1,258W - 1,238L
1,377 Elo+
Party 1
Bacchus
Bacchus
HawkI0
Bacchus
Level 64
God Stats
151W - 161L
1,496 SR
Queue Stats
155W - 164L
1,439 Elo+
Solo
Hou Yi
Hou Yi
Necrogazm
Hou Yi
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
661W - 669L
1,421 Elo+
Party 1
Scylla
Scylla
humpydumpy616
Scylla
Level 75
God Stats
7W - 5L
1,569 SR
Queue Stats
32W - 36L
1,444 Elo+
Solo
Team Averages
Level 100
1,598 SR
1,436 Elo+

VS

Team Averages
Level 95
1,462 SR
1,453 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OssisbusIgnis
Cu Chulainn
Level 80
God Stats
15W - 13L
1,533 SR
Queue Stats
30W - 29L
1,434 Elo+
Solo
Kali
Kali
PancakesAreTasty
Kali
Level 104
God Stats
4W - 3L
1,544 SR
Queue Stats
296W - 317L
1,423 Elo+
Solo
Anubis
Anubis
kwaiiappak
Anubis
Level 61
God Stats
0W - 2L
1,229 SR
Queue Stats
75W - 77L
1,405 Elo+
Party 2
Ymir
Ymir
thegodlywimp
Ymir
Level 108
God Stats
8W - 11L
1,506 SR
Queue Stats
40W - 45L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Djdwreck
Ao Kuang
18
15 / 0 / 0
11,504
822
15,663
11,885
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 4 / 3
6,600
471
3,389
11,339
7,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
HawkI0
Bacchus
17
4 / 0 / 7
9,209
658
6,006
7,803
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Necrogazm
Hou Yi
13
1 / 0 / 1
7,324
523
5,254
5,233
1,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 1 / 1
9,094
650
6,169
6,357
1,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 1 / 1
7,361
526
9,316
6,313
2,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
OssisbusIgnis
Cu Chulainn
10
0 / 15 / 0
6,308
451
5,339
19,078
8,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 3 / 0
5,719
409
1,328
8,125
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
kwaiiappak
Anubis
13
0 / 4 / 1
7,138
510
3,678
7,780
2,896
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 2
6,857
490
2,001
10,287
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
25
Kills
5
5
Deaths
25
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
1
1
3.5
W
Ao Kuang
Djdwreck
Ao Kuang
15
0
0
15
W
0
4
3
0.38
W
Bacchus
HawkI0
Bacchus
4
0
7
7.5
W
Hou Yi
Necrogazm
Hou Yi
1
0
1
1.5
L
Cu Chulainn
OssisbusIgnis
Cu Chulainn
0
15
0
0
L
1
3
0
0.33
W
5
1
1
5.5
L
Anubis
kwaiiappak
Anubis
0
4
1
0.13
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,481
Damage
21,662
42,617
Taken
51,583
21,441
Mitigated
24,167
20,270
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
9,316
2,907
0
3,578
6,313
2,169
0
2,302
4,011
0
67,827
W
Ao Kuang
Djdwreck
Ao Kuang
15,663
5,903
0
9,632
11,885
5,111
0
0
11,885
96,689
4,045
W
3,389
198
0
1,905
11,339
7,785
0
1,520
9,819
32,918
1,368
W
Bacchus
HawkI0
Bacchus
6,006
822
0
3,494
7,803
5,228
186
1,215
6,588
77,058
1,690
W
Hou Yi
Necrogazm
Hou Yi
5,254
1,798
0
3,355
5,233
1,785
850
123
5,110
0
51,853
L
Cu Chulainn
OssisbusIgnis
Cu Chulainn
5,339
1,936
0
250
19,078
8,670
0
15,870
3,208
0
37,355
L
1,328
601
0
3,604
8,125
2,509
0
2,623
5,502
0
32,852
W
6,169
779
0
1,884
6,357
1,532
945
2,791
3,566
61,156
1,136
L
Anubis
kwaiiappak
Anubis
3,678
0
0
3,171
7,780
2,896
0
5,256
2,524
56,832
0
L
2,001
420
97
2,681
10,287
7,923
0
4,721
5,566
25,575
1,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,731
Gold Earned
33,383
545
Minions Killed
395
0
Camps Cleared
0
1,408,363
Distance Traveled
1,202,158
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,361
526
111
8
0
238,698
0
W
Ao Kuang
11,504
822
156
11
0
274,459
0
W
Ymir
6,600
471
47
3
0
266,120
2
W
Bacchus
9,209
658
124
9
0
346,944
0
W
Hou Yi
7,324
523
107
8
0
246,327
0
L
Cu Chulainn
6,308
451
63
5
0
218,534
0
L
Kali
5,719
409
60
4
0
229,644
0
W
Scylla
9,094
650
111
8
0
274,513
1
L
Anubis
7,138
510
110
8
0
263,060
0
L
Ymir
6,857
490
51
4
0
252,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role