Player Matchup

Ah Puch
Ah Puch
AdamBeingSweaty
Ah Puch
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 80L
1,449 Elo+
Party 1
Anubis
Anubis
ArchieTv17
Anubis
Level 86
God Stats
49W - 40L
1,567 SR
Queue Stats
134W - 157L
1,439 Elo+
Party 1
Geb
Geb
ByJoseph42
Geb
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 83L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
eimirt
Ne Zha
Level 28
God Stats
1W - 2L
1,493 SR
Queue Stats
78W - 90L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
slaying123
Danzaburou
Level 115
God Stats
18W - 9L
1,577 SR
Queue Stats
76W - 49L
1,571 Elo+
Solo
Team Averages
Level 77
1,527 SR
1,468 Elo+

VS

Team Averages
Level 114
1,563 SR
1,497 Elo+
Olorun
Olorun
Billystumps1326
Olorun
Level 63
God Stats
12W - 11L
1,634 SR
Queue Stats
116W - 118L
1,505 Elo+
Solo
Charybdis
Charybdis
IITheWolfManII
Charybdis
Level 63
God Stats
9W - 5L
1,537 SR
Queue Stats
117W - 118L
1,421 Elo+
Solo
Nemesis
Nemesis
JeffriHD
Nemesis
Level 126
God Stats
10W - 9L
1,550 SR
Queue Stats
166W - 154L
1,588 Elo+
Solo
Nike
Nike
RippedBlastman
Nike
Level 154
God Stats
3W - 6L
1,442 SR
Queue Stats
135W - 143L
1,460 Elo+
Party 2
Fafnir
Fafnir
Wing X Custom
Fafnir
Level 163
God Stats
0W - 1L
1,654 SR
Queue Stats
66W - 54L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 8
11,278
627
8,225
9,027
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
ArchieTv17
Anubis
18
8 / 3 / 1
12,777
710
11,067
12,584
5,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 11
10,439
580
8,155
16,933
16,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
eimirt
Ne Zha
15
4 / 4 / 7
10,030
557
6,994
13,500
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
slaying123
Danzaburou
19
8 / 0 / 1
13,559
753
14,129
10,463
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,528
474
7,946
11,493
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
IITheWolfManII
Charybdis
14
2 / 6 / 2
8,386
466
6,082
12,635
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
JeffriHD
Nemesis
15
3 / 8 / 4
8,629
479
7,046
20,049
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 5 / 2
8,933
496
4,252
15,329
5,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 1 / 3
7,773
432
4,555
11,233
11,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
24
Kills
9
9
Deaths
24
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Anubis
ArchieTv17
Anubis
8
3
1
2.83
L
1
4
3
0.63
W
1
2
11
3.25
L
Charybdis
IITheWolfManII
Charybdis
2
6
2
0.5
L
Nemesis
JeffriHD
Nemesis
3
8
4
0.63
L
2
5
2
0.6
L
1
1
3
2.5
W
Ne Zha
eimirt
Ne Zha
4
4
7
1.88
W
Danzaburou
slaying123
Danzaburou
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,570
Damage
29,881
62,507
Taken
70,739
35,218
Mitigated
30,857
23,332
Healing
17,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,225
353
0
2,815
9,027
3,369
951
2,665
6,362
65,418
923
W
Anubis
ArchieTv17
Anubis
11,067
664
0
6,137
12,584
5,379
2,237
282
12,302
88,048
726
L
7,946
2,737
0
1,640
11,493
4,251
0
6,290
5,203
59,098
1,090
W
8,155
1,443
0
2,239
16,933
16,809
226
4,051
12,882
35,314
0
L
Charybdis
IITheWolfManII
Charybdis
6,082
3,555
0
3,668
12,635
4,049
0
1,478
11,157
0
56,300
L
Nemesis
JeffriHD
Nemesis
7,046
2,409
0
6,984
20,049
6,116
0
7,695
12,354
0
63,323
L
4,252
337
0
2,340
15,329
5,401
0
7,980
7,349
0
59,721
L
4,555
1,617
0
3,343
11,233
11,040
0
3,915
7,318
15,288
0
W
Ne Zha
eimirt
Ne Zha
6,994
2,027
0
6,834
13,500
5,111
79
2,874
10,626
0
45,177
W
Danzaburou
slaying123
Danzaburou
14,129
7,476
0
5,307
10,463
4,550
12,599
3,732
6,731
0
122,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,083
Gold Earned
42,249
529
Minions Killed
443
0
Camps Cleared
0
1,774,813
Distance Traveled
1,500,628
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,278
627
128
7
0
355,163
0
W
Anubis
12,777
710
138
8
0
267,646
0
L
Olorun
8,528
474
125
7
0
322,491
6
W
Geb
10,439
580
35
2
0
376,145
4
L
Charybdis
8,386
466
95
5
0
267,054
0
L
Nemesis
8,629
479
103
6
0
363,188
0
L
Nike
8,933
496
108
6
0
293,593
0
L
Fafnir
7,773
432
12
1
0
254,302
0
W
Ne Zha
10,030
557
54
3
0
432,086
1
W
Danzaburou
13,559
753
174
10
0
343,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role