Player Matchup

Cabrakan
Cabrakan
BadWolf0ne
Cabrakan
Level 71
God Stats
40W - 22L
1,661 SR
Queue Stats
308W - 273L
1,523 Elo+
Party 1
Ra
Ra
DeKunkules
Ra
Level 124
God Stats
160W - 113L
1,604 SR
Queue Stats
177W - 167L
1,482 Elo+
Solo
Lancelot
Lancelot
KillerNinja5666
Lancelot
Level 107
God Stats
4W - 1L
1,669 SR
Queue Stats
19W - 14L
1,472 Elo+
Party 3
Sol
Sol
ZuKiRinRinFu
Sol
Level 122
God Stats
7W - 10L
1,440 SR
Queue Stats
52W - 50L
1,517 Elo+
Party 1
Medusa
Medusa
kindagucci
Medusa
Level 107
God Stats
1W - 0L
1,568 SR
Queue Stats
10W - 5L
1,526 Elo+
Party 3
Team Averages
Level 106
1,589 SR
1,504 Elo+

VS

Team Averages
Level 82
1,460 SR
1,484 Elo+
Serqet
Serqet
 
Serqet
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
GreatLoveIV
Poseidon
Level 96
God Stats
3W - 4L
1,533 SR
Queue Stats
167W - 175L
1,530 Elo+
Solo
Fafnir
Fafnir
JasprWilsonVI
Fafnir
Level 74
God Stats
2W - 3L
1,266 SR
Queue Stats
166W - 153L
1,467 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vampbito
Ah Muzen Cab
Level 116
God Stats
0W - 2L
1,537 SR
Queue Stats
53W - 54L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
king_luffy123
Sun Wukong
Level 64
God Stats
7W - 8L
1,467 SR
Queue Stats
122W - 107L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BadWolf0ne
Cabrakan
13
0 / 4 / 8
8,040
473
5,425
16,836
16,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
6 / 0 / 3
10,283
605
9,759
12,324
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
14
6 / 4 / 7
8,849
521
10,699
14,650
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 0 / 6
9,098
535
10,719
14,988
10,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
kindagucci
Medusa
13
3 / 3 / 2
8,095
476
9,004
9,742
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 5 / 2
7,494
441
7,340
15,980
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
GreatLoveIV
Poseidon
14
5 / 5 / 0
8,686
511
11,618
9,682
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 2 / 4
8,382
493
4,729
17,600
23,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Muzen Cab
Vampbito
Ah Muzen Cab
13
3 / 2 / 4
7,821
460
15,253
9,338
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sun Wukong
king_luffy123
Sun Wukong
13
0 / 1 / 1
7,783
458
9,190
13,817
10,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
15
Kills
11
11
Deaths
15
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
5
2
0.4
W
Cabrakan
BadWolf0ne
Cabrakan
0
4
8
1
W
6
0
3
7.5
L
Poseidon
GreatLoveIV
Poseidon
5
5
0
1
L
2
2
4
2
W
Lancelot
6
4
7
2.38
L
Ah Muzen Cab
Vampbito
Ah Muzen Cab
3
2
4
2.5
W
0
0
6
3
W
Medusa
kindagucci
Medusa
3
3
2
1.33
L
Sun Wukong
king_luffy123
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,606
Damage
48,130
68,540
Taken
66,417
41,014
Mitigated
46,861
27,090
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,340
1,929
0
6,234
15,980
6,351
0
4,309
11,671
0
47,815
W
Cabrakan
BadWolf0ne
Cabrakan
5,425
1,628
2,442
4,911
16,836
16,092
74
4,275
12,350
23,637
0
W
9,759
639
1,215
5,257
12,324
5,090
740
5,094
6,854
72,470
935
L
Poseidon
GreatLoveIV
Poseidon
11,618
2,009
0
1,102
9,682
3,435
0
3,702
5,886
69,209
1,585
L
4,729
1,626
0
3,971
17,600
23,463
0
7,096
10,504
16,509
988
W
Lancelot
10,699
1,692
173
4,503
14,650
5,760
0
2,961
11,092
0
51,014
L
Ah Muzen Cab
Vampbito
Ah Muzen Cab
15,253
6,524
0
751
9,338
3,406
0
2,525
6,813
0
68,937
W
10,719
2,782
200
8,309
14,988
10,916
743
1,500
13,072
73,260
5,476
W
Medusa
kindagucci
Medusa
9,004
2,775
0
80
9,742
3,156
290
2,059
7,493
0
53,530
L
Sun Wukong
king_luffy123
Sun Wukong
9,190
1,621
0
3,962
13,817
10,206
0
7,786
6,031
563
55,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
40,166
443
Minions Killed
411
0
Camps Cleared
0
1,739,415
Distance Traveled
1,695,815
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,494
441
75
4
0
359,605
0
W
Cabrakan
8,040
473
45
3
0
325,477
5
W
Ra
10,283
605
122
7
0
339,123
0
L
Poseidon
8,686
511
137
8
0
331,360
0
L
Fafnir
8,382
493
16
1
0
339,748
0
W
Lancelot
8,849
521
68
4
0
412,639
0
L
Ah Muzen Cab
7,821
460
89
5
0
322,324
0
W
Sol
9,098
535
120
7
0
308,374
4
W
Medusa
8,095
476
88
5
0
353,802
2
L
Sun Wukong
7,783
458
94
6
0
342,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role