Player Matchup

Ah Puch
Ah Puch
Hellen1celler
Ah Puch
Level 103
God Stats
6W - 1L
1,814 SR
Queue Stats
235W - 212L
1,512 Elo+
Party 1
Da Ji
Da Ji
RexzyOG
Da Ji
Level 55
God Stats
9W - 12L
1,465 SR
Queue Stats
76W - 74L
1,455 Elo+
Party 1
Anhur
Anhur
gogofofo
Anhur
Level 86
God Stats
12W - 8L
1,551 SR
Queue Stats
302W - 322L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
ll Caged ll
Cu Chulainn
Level 105
God Stats
4W - 7L
1,426 SR
Queue Stats
93W - 108L
1,425 Elo+
Solo
Aphrodite
Aphrodite
tek_faby_op
Aphrodite
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 123L
1,478 Elo+
Solo
Team Averages
Level 81
1,551 SR
1,456 Elo+

VS

Team Averages
Level 76
1,456 SR
1,453 Elo+
Lancelot
Lancelot
Hamburguesa_Roja
Lancelot
Level 118
God Stats
6W - 4L
1,498 SR
Queue Stats
160W - 177L
1,435 Elo+
Party 2
Neith
Neith
Swollen-Sniffle
Neith
Level 29
God Stats
1W - 4L
1,278 SR
Queue Stats
58W - 58L
1,458 Elo+
Party 2
Bakasura
Bakasura
gameguydave
Bakasura
Level 77
God Stats
3W - 6L
1,496 SR
Queue Stats
185W - 190L
1,438 Elo+
Solo
Ra
Ra
iMTHERABBiT
Ra
Level 103
God Stats
1W - 5L
1,216 SR
Queue Stats
105W - 112L
1,460 Elo+
Party 2
Geb
Geb
mostaf-R
Geb
Level 55
God Stats
14W - 5L
1,791 SR
Queue Stats
55W - 55L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
4 / 0 / 0
5,359
670
3,555
2,523
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
RexzyOG
Da Ji
8
2 / 1 / 1
4,656
582
2,176
5,051
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
gogofofo
Anhur
9
0 / 0 / 1
4,604
576
473
3,586
1,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ll Caged ll
Cu Chulainn
10
3 / 0 / 0
5,613
702
3,830
6,481
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Aphrodite
tek_faby_op
Aphrodite
9
1 / 2 / 3
4,995
624
429
4,448
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
3,987
498
3,126
6,158
3,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 4 / 0
3,813
477
1,604
4,781
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
gameguydave
Bakasura
9
3 / 3 / 0
4,930
616
1,775
7,252
2,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 2 / 2
4,820
603
2,412
4,071
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
3,112
389
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
3
3
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Ah Puch
4
0
0
4
W
Da Ji
RexzyOG
Da Ji
2
1
1
2.5
L
0
4
0
0
L
Bakasura
gameguydave
Bakasura
3
3
0
1
W
Anhur
gogofofo
Anhur
0
0
1
0.5
L
0
2
2
0.5
W
Cu Chulainn
ll Caged ll
Cu Chulainn
3
0
0
3
L
0
0
0
0
W
Aphrodite
tek_faby_op
Aphrodite
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,463
Damage
8,917
22,089
Taken
22,262
7,115
Mitigated
8,308
6,585
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,126
500
0
500
6,158
3,508
0
0
6,158
0
20,073
W
Ah Puch
3,555
48
0
1,367
2,523
771
697
0
2,523
21,880
0
W
Da Ji
RexzyOG
Da Ji
2,176
671
0
732
5,051
1,662
0
423
4,566
0
25,436
L
1,604
238
0
812
4,781
1,155
0
2,704
1,711
0
10,541
L
Bakasura
gameguydave
Bakasura
1,775
1,106
0
2,127
7,252
2,468
165
407
6,767
0
19,053
W
Anhur
gogofofo
Anhur
473
194
0
1,422
3,586
1,039
1,555
0
3,576
0
22,123
L
2,412
243
12
818
4,071
1,177
0
429
3,642
25,092
1,534
W
Cu Chulainn
ll Caged ll
Cu Chulainn
3,830
770
0
696
6,481
2,311
0
0
6,481
0
34,151
L
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
tek_faby_op
Aphrodite
429
168
300
2,068
4,448
1,332
0
1,594
2,586
23,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,227
Gold Earned
20,662
247
Minions Killed
136
0
Camps Cleared
0
814,965
Distance Traveled
698,994
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,987
498
30
4
0
169,063
0
W
Ah Puch
5,359
670
54
7
0
140,090
0
W
Da Ji
4,656
582
49
6
0
181,195
0
L
Neith
3,813
477
15
2
0
147,218
0
L
Bakasura
4,930
616
40
5
0
195,920
4
W
Anhur
4,604
576
43
5
0
166,916
0
L
Ra
4,820
603
51
6
0
171,642
0
W
Cu Chulainn
5,613
702
63
8
0
161,333
4
L
Geb
3,112
389
0
0
0
15,151
0
W
Aphrodite
4,995
624
38
5
0
165,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role