Player Matchup

Ymir
Ymir
BarryTheWombat
Ymir
Level 68
God Stats
1W - 4L
1,272 SR
Queue Stats
8W - 22L
1,260 Elo+
Party 2
Ra
Ra
Joeythegreekgod
Ra
Level 52
God Stats
2W - 2L
1,696 SR
Queue Stats
21W - 27L
1,411 Elo+
Party 2
Loki
Loki
WendigoBalIs
Loki
Level 52
God Stats
1W - 1L
1,767 SR
Queue Stats
9W - 13L
1,364 Elo+
Party 2
Team Averages
Level 57
1,578 SR
1,345 Elo+

VS

Team Averages
Level 92
1,548 SR
1,412 Elo+
Neith
Neith
Thekinha
Neith
Level 60
God Stats
34W - 42L
1,460 SR
Queue Stats
95W - 102L
1,367 Elo+
Party 1
Cerberus
Cerberus
cart510
Cerberus
Level 109
God Stats
7W - 3L
1,645 SR
Queue Stats
713W - 740L
1,449 Elo+
Solo
Vulcan
Vulcan
rasta_gabriel17
Vulcan
Level 106
God Stats
11W - 7L
1,538 SR
Queue Stats
424W - 444L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,067
707
2,605
10,904
7,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 0
7,072
707
2,487
9,510
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 0
7,164
716
3,489
8,729
2,199
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Thekinha
Neith
13
2 / 0 / 8
8,186
819
6,016
4,406
2,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
cart510
Cerberus
14
7 / 0 / 5
9,296
930
8,907
7,683
4,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 1 / 9
8,392
839
10,231
4,310
1,625
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
12
12
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
5
0
0
W
Neith
Thekinha
Neith
2
0
8
6
L
1
2
0
0.5
W
Cerberus
cart510
Cerberus
7
0
5
9.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,581
Damage
25,154
29,143
Taken
16,399
10,965
Mitigated
8,315
4,984
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,605
442
0
1,548
10,904
7,166
0
6,108
4,756
18,490
0
L
2,487
483
762
2,546
9,510
1,600
0
7,911
1,556
19,534
0
W
Neith
Thekinha
Neith
6,016
2,242
0
1,156
4,406
2,020
1,515
1,974
2,194
0
19,883
L
3,489
789
0
128
8,729
2,199
0
4,603
4,084
0
17,476
W
Cerberus
cart510
Cerberus
8,907
452
0
2,200
7,683
4,670
0
1,996
5,472
19,384
2,974
W
10,231
148
0
0
4,310
1,625
548
609
3,598
23,969
848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,303
Gold Earned
25,874
109
Minions Killed
115
0
Camps Cleared
0
475,929
Distance Traveled
525,896
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,067
707
30
3
0
152,576
0
L
Ra
7,072
707
50
5
0
148,322
0
W
Neith
8,186
819
44
4
0
151,149
2
L
Loki
7,164
716
29
3
0
175,031
1
W
Cerberus
9,296
930
40
4
0
166,355
0
W
Vulcan
8,392
839
31
3
0
208,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role