Player Matchup

Thor
Thor
D00KIELICIOUS
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,358 Elo+
Party 4
Achilles
Achilles
IDK Junior
Achilles
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,195 Elo+
Party 4
Janus
Janus
Letazie
Janus
Level 149
God Stats
4W - 7L
1,115 SR
Queue Stats
83W - 85L
1,478 Elo+
Solo
Skadi
Skadi
aphrodiria
Skadi
Level 113
God Stats
8W - 5L
1,682 SR
Queue Stats
173W - 152L
1,472 Elo+
Party 2
Athena
Athena
beansscool
Athena
Level 64
God Stats
24W - 33L
1,451 SR
Queue Stats
167W - 139L
1,549 Elo+
Party 2
Team Averages
Level 107
1,450 SR
1,410 Elo+

VS

Team Averages
Level 86
1,586 SR
1,483 Elo+
Lancelot
Lancelot
 
Lancelot
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Centercookie
Ishtar
Level 75
God Stats
3W - 2L
1,474 SR
Queue Stats
121W - 102L
1,464 Elo+
Party 3
Tyr
Tyr
Clankuwu
Tyr
Level 66
God Stats
42W - 28L
1,581 SR
Queue Stats
244W - 243L
1,518 Elo+
Party 1
Thoth
Thoth
XdannyboiX
Thoth
Level 107
God Stats
8W - 3L
1,704 SR
Queue Stats
208W - 184L
1,473 Elo+
Solo
Atlas
Atlas
jamire246
Atlas
Level 81
God Stats
11W - 3L
1,672 SR
Queue Stats
117W - 102L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
6,793
485
3,400
10,206
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
IDK Junior
Achilles
11
1 / 4 / 1
6,309
451
5,684
12,676
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Letazie
Janus
12
1 / 5 / 1
6,621
473
4,385
7,425
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
12
4 / 4 / 0
6,759
483
6,913
9,434
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
beansscool
Athena
10
0 / 3 / 3
5,776
413
4,876
10,100
7,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
10 / 0 / 4
9,285
663
9,461
8,658
4,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
12
1 / 5 / 4
6,903
493
5,186
8,413
2,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 0
8,226
588
7,728
11,157
8,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
14
4 / 1 / 5
8,937
638
5,180
6,552
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
jamire246
Atlas
13
4 / 0 / 2
7,376
527
7,746
9,614
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
21
21
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
10
0
4
12
W
Ishtar
1
5
4
0.6
W
2
2
0
1
L
2
5
1
0.5
L
Achilles
IDK Junior
Achilles
1
4
1
0.38
L
Janus
Letazie
Janus
1
5
1
0.3
W
Thoth
4
1
5
6.5
L
Skadi
4
4
0
1
L
Athena
beansscool
Athena
0
3
3
0.5
W
Atlas
jamire246
Atlas
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
35,301
49,841
Taken
44,394
24,881
Mitigated
24,412
5,972
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
9,461
2,307
0
1,052
8,658
4,367
506
934
7,554
0
67,270
W
Ishtar
5,186
2,243
0
1,067
8,413
2,956
364
1,616
6,797
0
41,092
W
7,728
479
0
4,918
11,157
8,174
0
885
9,507
0
56,172
L
3,400
796
0
513
10,206
3,493
0
1,796
8,373
0
36,813
L
Achilles
IDK Junior
Achilles
5,684
768
0
3,901
12,676
9,553
220
373
12,303
0
29,450
L
Janus
Letazie
Janus
4,385
94
184
365
7,425
1,719
528
2,348
5,077
40,821
0
W
Thoth
5,180
193
0
500
6,552
1,879
1,172
3,618
2,550
51,862
1,754
L
Skadi
6,913
1,844
0
689
9,434
3,010
0
3,765
5,306
0
47,214
L
Athena
beansscool
Athena
4,876
1,889
0
320
10,100
7,106
0
3,551
6,126
19,299
0
W
Atlas
jamire246
Atlas
7,746
3,134
170
2,927
9,614
7,036
320
1,851
7,763
32,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
40,727
304
Minions Killed
416
0
Camps Cleared
0
1,424,214
Distance Traveled
1,475,706
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,285
663
108
8
0
373,722
0
W
Ishtar
6,903
493
70
5
0
255,239
7
W
Tyr
8,226
588
98
7
0
302,781
1
L
Thor
6,793
485
60
4
0
306,678
1
L
Achilles
6,309
451
55
4
0
244,462
1
L
Janus
6,621
473
78
6
0
279,973
2
W
Thoth
8,937
638
101
7
0
252,595
1
L
Skadi
6,759
483
71
5
0
263,475
2
L
Athena
5,776
413
40
3
0
329,626
1
W
Atlas
7,376
527
39
3
0
291,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role