Player Matchup

Arachne
Arachne
Diamond II
PotatoRank
Arachne
Diamond II
Level 56
God Stats
49W - 24L
1,741 SR
Queue Stats
154W - 95L
2,336 MMR
Party 1
Persephone
Persephone
Diamond I
ZestyWombtomb
Persephone
Diamond I
Level 138
God Stats
5W - 7L
1,608 SR
Queue Stats
231W - 169L
1,757 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
ĸill
Hun Batz
Diamond V
Level 38
God Stats
9W - 2L
1,903 SR
Queue Stats
43W - 30L
2,166 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 77
1,751 SR
2,086 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,593 SR
1,674 MMR
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Platinum III
Deadpond7
Cerberus
Platinum III
Level 152
God Stats
3W - 3L
1,709 SR
Queue Stats
99W - 42L
1,799 MMR
Party 2
Nu Wa
Nu Wa
Platinum IV
iMystik KYT
Nu Wa
Platinum IV
Level 157
God Stats
35W - 34L
1,571 SR
Queue Stats
920W - 780L
1,723 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PotatoRank
Arachne
20
12 / 2 / 2
12,837
987
17,411
16,717
12,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Persephone
ZestyWombtomb
Persephone
18
1 / 1 / 12
11,356
874
12,244
7,844
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
ĸill
Hun Batz
17
1 / 3 / 10
10,227
787
11,225
14,443
12,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
KuzenboCthulhuXing TianFafnirSerqet

VS

Bans
Ne ZhaAnhurVulcanXbalanqueScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 6 / 1
10,342
796
7,939
14,380
12,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
Deadpond7
Cerberus
15
0 / 4 / 5
9,470
728
6,880
19,274
21,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 4 / 4
9,990
768
13,636
11,173
6,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
6
6
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
1
0.92
L
Cerberus
Deadpond7
Cerberus
0
4
5
0.63
W
Arachne
PotatoRank
Arachne
12
2
2
6.5
W
Persephone
ZestyWombtomb
Persephone
1
1
12
7
L
1
4
4
0.75
W
Hun Batz
ĸill
Hun Batz
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,880
Damage
28,455
39,004
Taken
44,827
27,092
Mitigated
40,251
8,346
Healing
9,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,939
1,998
0
2,308
14,380
12,469
0
5,034
8,971
0
25,751
L
Cerberus
Deadpond7
Cerberus
6,880
265
0
2,909
19,274
21,770
0
3,908
14,698
30,382
4,565
W
Arachne
PotatoRank
Arachne
17,411
13,113
0
5,153
16,717
12,399
336
8,234
7,850
0
51,422
W
Persephone
ZestyWombtomb
Persephone
12,244
391
0
2,193
7,844
2,330
0
4,509
3,065
66,297
1,086
L
13,636
5,677
33
4,055
11,173
6,012
0
3,163
7,796
57,659
0
W
Hun Batz
ĸill
Hun Batz
11,225
1,243
0
1,000
14,443
12,363
0
5,645
7,975
0
47,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
29,802
256
Minions Killed
214
0
Camps Cleared
0
793,107
Distance Traveled
694,338
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,342
796
44
3
0
254,175
0
L
Cerberus
9,470
728
80
6
0
223,735
0
W
Arachne
12,837
987
78
6
0
265,149
4
W
Persephone
11,356
874
113
9
0
258,111
0
L
Nu Wa
9,990
768
90
7
0
216,428
0
W
Hun Batz
10,227
787
65
5
0
269,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role