Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Keegacopia
Cthulhu
Level 107
God Stats
2W - 2L
1,523 SR
Queue Stats
47W - 44L
1,482 Elo+
Solo
Skadi
Skadi
PickleTickle418
Skadi
Level 112
God Stats
16W - 15L
1,611 SR
Queue Stats
239W - 269L
1,480 Elo+
Solo
Arachne
Arachne
Postmagnome
Arachne
Level 144
God Stats
125W - 85L
1,613 SR
Queue Stats
292W - 249L
1,557 Elo+
Solo
Team Averages
Level 103
1,549 SR
1,504 Elo+

VS

Team Averages
Level 96
1,375 SR
1,309 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BootsWithTheFur
Kali
Level 116
God Stats
4W - 13L
1,329 SR
Queue Stats
46W - 46L
1,560 Elo+
Solo
Ra
Ra
CosmicUnicornJH
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
927 Elo+
Party 1
Hou Yi
Hou Yi
DFVC04
Hou Yi
Level 7
God Stats
0W - 7L
1,115 SR
Queue Stats
0W - 16L
927 Elo+
Party 1
Nut
Nut
MildlyMadMax
Nut
Level 171
God Stats
6W - 8L
1,431 SR
Queue Stats
109W - 75L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 0 / 9
6,493
1,082
3,931
2,597
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
 
Gilgamesh
11
2 / 0 / 11
6,304
1,051
6,096
5,542
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Keegacopia
Cthulhu
10
0 / 3 / 7
5,520
920
3,146
5,407
2,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 12
6,383
1,064
5,843
3,154
1,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Postmagnome
Arachne
13
9 / 0 / 3
7,234
1,206
6,498
4,334
1,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 2 / 0
4,964
827
1,340
5,445
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 3 / 0
5,592
932
4,264
7,374
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 4 / 0
5,010
835
316
4,032
1,059
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
DFVC04
Hou Yi
10
0 / 4 / 1
5,328
888
1,128
5,645
1,862
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 0
5,939
990
4,931
6,169
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
16
Kills
4
4
Deaths
17
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
9
6.5
W
Gilgamesh
 
Gilgamesh
2
0
11
7.5
L
Cerberus
 
Cerberus
0
2
0
0
L
2
3
0
0.67
L
0
4
0
0
L
Hou Yi
DFVC04
Hou Yi
0
4
1
0.13
W
Cthulhu
Keegacopia
Cthulhu
0
3
7
1.17
L
2
4
0
0.5
W
3
1
12
9
W
Arachne
Postmagnome
Arachne
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,514
Damage
11,979
21,034
Taken
28,665
9,427
Mitigated
10,019
2,389
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,931
790
0
2
2,597
853
440
0
2,597
18,402
0
W
Gilgamesh
 
Gilgamesh
6,096
1,322
0
74
5,542
3,303
83
410
5,132
0
13,791
L
Cerberus
 
Cerberus
1,340
0
0
1,152
5,445
2,224
0
1,831
3,475
2,722
0
L
4,264
811
0
2,044
7,374
3,115
0
1,474
5,793
0
15,350
L
316
93
276
293
4,032
1,059
0
490
3,542
6,310
237
L
Hou Yi
DFVC04
Hou Yi
1,128
410
98
90
5,645
1,862
463
976
4,669
0
7,966
W
Cthulhu
Keegacopia
Cthulhu
3,146
462
344
450
5,407
2,675
374
192
5,215
11,069
0
L
4,931
3,648
0
1,003
6,169
1,759
0
1,924
4,109
0
16,762
W
5,843
1,523
0
0
3,154
1,039
122
464
2,690
0
13,121
W
Arachne
Postmagnome
Arachne
6,498
5,803
0
1,519
4,334
1,557
507
423
3,911
0
18,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
26,833
121
Minions Killed
95
0
Camps Cleared
0
687,645
Distance Traveled
488,619
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,493
1,082
50
8
0
149,191
0
W
Gilgamesh
6,304
1,051
20
3
0
129,325
0
L
Cerberus
4,964
827
3
1
0
50,126
1
L
Kali
5,592
932
30
5
0
129,126
0
L
Ra
5,010
835
10
2
0
91,371
0
L
Hou Yi
5,328
888
15
3
0
117,894
0
W
Cthulhu
5,520
920
11
2
0
132,843
0
L
Nut
5,939
990
37
6
0
100,102
0
W
Skadi
6,383
1,064
16
3
0
136,534
0
W
Arachne
7,234
1,206
24
4
0
139,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role