Player Matchup

Aphrodite
Aphrodite
Bravofye
Aphrodite
Level 121
God Stats
17W - 17L
1,545 SR
Queue Stats
153W - 143L
1,457 Elo+
Party 1
Izanami
Izanami
EscpeReality
Izanami
Level 28
God Stats
71W - 65L
1,499 SR
Queue Stats
127W - 142L
1,454 Elo+
Party 1
Geb
Geb
Shaneian22
Geb
Level 129
God Stats
2W - 3L
1,485 SR
Queue Stats
804W - 835L
1,319 Elo+
Solo
Team Averages
Level 93
1,510 SR
1,410 Elo+

VS

Team Averages
Level 124
1,466 SR
1,435 Elo+
Bacchus
Bacchus
Macbalo
Bacchus
Level 156
God Stats
3W - 2L
1,688 SR
Queue Stats
37W - 46L
1,407 Elo+
Solo
Surtr
Surtr
Prophet8616
Surtr
Level 108
God Stats
120W - 115L
1,512 SR
Queue Stats
137W - 131L
1,443 Elo+
Solo
Baba Yaga
Baba Yaga
reedtoji
Baba Yaga
Level 108
God Stats
1W - 1L
1,199 SR
Queue Stats
16W - 14L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bravofye
Aphrodite
15
1 / 6 / 3
8,992
749
8,058
15,164
7,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
EscpeReality
Izanami
16
3 / 4 / 2
9,996
833
7,777
12,720
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 3 / 3
8,452
704
8,006
11,229
8,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Macbalo
Bacchus
18
7 / 3 / 6
11,271
939
12,134
10,563
7,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 2 / 7
10,623
885
9,888
11,604
5,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
reedtoji
Baba Yaga
18
2 / 1 / 10
10,697
891
11,057
9,122
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
13
13
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Bravofye
Aphrodite
1
6
3
0.42
L
Izanami
EscpeReality
Izanami
3
4
2
1
W
Bacchus
Macbalo
Bacchus
7
3
6
3.33
W
4
2
7
3.75
L
1
3
3
0.83
W
Baba Yaga
reedtoji
Baba Yaga
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,841
Damage
33,079
39,113
Taken
31,289
20,046
Mitigated
16,918
12,018
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Bravofye
Aphrodite
8,058
859
4,618
5,945
15,164
7,349
0
7,437
7,161
22,645
0
L
Izanami
EscpeReality
Izanami
7,777
5,048
0
748
12,720
4,611
0
9,050
3,259
0
41,487
W
Bacchus
Macbalo
Bacchus
12,134
924
335
2,264
10,563
7,332
392
5,064
5,152
24,495
787
W
9,888
3,812
0
3,912
11,604
5,958
970
4,876
6,554
591
38,420
L
8,006
332
0
707
11,229
8,086
0
4,869
6,052
16,934
0
W
Baba Yaga
reedtoji
Baba Yaga
11,057
348
0
2,274
9,122
3,628
1,850
5,410
3,399
49,622
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
32,591
131
Minions Killed
170
0
Camps Cleared
0
635,870
Distance Traveled
697,984
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,992
749
32
3
0
184,476
0
L
Izanami
9,996
833
91
8
0
210,054
0
W
Bacchus
11,271
939
35
3
0
242,131
0
W
Surtr
10,623
885
47
4
0
238,832
0
L
Geb
8,452
704
8
1
0
241,340
2
W
Baba Yaga
10,697
891
88
7
0
217,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role