Player Matchup

Apollo
Apollo
Gold III
Beenhed
Apollo
Gold III
Level 145
God Stats
10W - 15L
1,414 SR
Queue Stats
280W - 297L
1,348 MMR
Party 3
Bake Kujira
Bake Kujira
Gold V
ISpI Robbed
Bake Kujira
Gold V
Level 130
God Stats
7W - 5L
1,547 SR
Queue Stats
168W - 180L
1,019 MMR
Party 3
Horus
Horus
Gold V
monkeywrench14
Horus
Gold V
Level 179
God Stats
37W - 28L
1,578 SR
Queue Stats
353W - 362L
1,270 MMR
Solo
Arachne
Arachne
Silver I
traveler0chl
Arachne
Silver I
Level 147
God Stats
4W - 5L
1,443 SR
Queue Stats
44W - 54L
1,130 MMR
Party 1
Chronos
Chronos
Gold V
钢哥123
Chronos
Gold V
Level 147
God Stats
4W - 0L
1,642 SR
Queue Stats
46W - 54L
1,181 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,525 SR
1,190 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,514 SR
1,249 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
ARabidCow
Ymir
Gold V
Level 167
God Stats
10W - 8L
1,605 SR
Queue Stats
469W - 483L
1,232 MMR
Solo
Da Ji
Da Ji
Silver II
MoldyM1lk
Da Ji
Silver II
Level 89
God Stats
0W - 2L
1,299 SR
Queue Stats
37W - 54L
1,244 MMR
Solo
Medusa
Medusa
Silver I
Sanfolxito2
Medusa
Silver I
Level 76
God Stats
0W - 1L
1,593 SR
Queue Stats
158W - 178L
1,162 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
lui88x
Sun Wukong
Silver II
Level 129
God Stats
20W - 17L
1,571 SR
Queue Stats
184W - 219L
1,107 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beenhed
Apollo
14
6 / 0 / 1
8,751
625
7,006
5,988
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bake Kujira
ISpI Robbed
Bake Kujira
13
3 / 1 / 1
8,595
614
9,873
10,440
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 4 / 5
6,729
481
4,384
13,006
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
traveler0chl
Arachne
13
4 / 0 / 4
7,764
555
4,496
8,773
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chronos
钢哥123
Chronos
14
3 / 3 / 3
8,400
600
9,050
10,208
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CharybdisSusanoCthulhuRavana

VS

Bans
HeraCu ChulainnLokiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 4 / 0
8,260
590
7,510
8,875
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 3 / 4
6,610
472
3,651
12,917
6,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
MoldyM1lk
Da Ji
9
1 / 3 / 2
5,733
410
5,367
8,399
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
12
1 / 3 / 1
7,095
507
4,269
7,025
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
lui88x
Sun Wukong
13
1 / 4 / 1
7,316
523
5,783
14,750
9,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
8
8
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
4
0
1
L
Ymir
1
3
4
1
W
Apollo
Beenhed
Apollo
6
0
1
6.5
W
Bake Kujira
ISpI Robbed
Bake Kujira
3
1
1
3.5
L
Da Ji
MoldyM1lk
Da Ji
1
3
2
0.67
L
Medusa
1
3
1
0.5
L
Sun Wukong
lui88x
Sun Wukong
1
4
1
0.38
W
1
4
5
0.88
W
Arachne
traveler0chl
Arachne
4
0
4
6
W
Chronos
钢哥123
Chronos
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,809
Damage
26,580
48,415
Taken
51,966
23,735
Mitigated
22,646
20,986
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,510
1,017
0
914
8,875
2,186
165
4,116
4,605
63,529
0
L
Ymir
3,651
515
0
1,191
12,917
6,542
0
2,099
10,726
35,097
427
W
Apollo
Beenhed
Apollo
7,006
4,495
0
3,093
5,988
2,405
1,732
741
5,091
0
59,435
W
Bake Kujira
ISpI Robbed
Bake Kujira
9,873
3,909
0
3,038
10,440
9,489
88
45
10,358
50,405
5,706
L
Da Ji
MoldyM1lk
Da Ji
5,367
1,182
0
921
8,399
2,395
0
3,623
4,776
0
26,069
L
Medusa
4,269
885
0
820
7,025
2,240
371
0
6,856
0
44,370
L
Sun Wukong
lui88x
Sun Wukong
5,783
1,103
0
3,321
14,750
9,283
0
8,710
5,998
0
58,364
W
4,384
2,386
2,381
5,147
13,006
6,040
132
2,519
10,292
0
20,637
W
Arachne
traveler0chl
Arachne
4,496
2,718
0
5,724
8,773
2,835
110
1,765
6,938
0
53,956
W
Chronos
钢哥123
Chronos
9,050
2,434
0
1,603
10,208
2,966
1,434
6,045
4,117
62,516
378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,239
Gold Earned
35,014
420
Minions Killed
414
0
Camps Cleared
0
1,488,179
Distance Traveled
1,355,136
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,260
590
115
8
0
292,793
4
L
Ymir
6,610
472
66
5
0
279,087
0
W
Apollo
8,751
625
99
7
0
283,642
0
W
Bake Kujira
8,595
614
104
7
0
290,321
2
L
Da Ji
5,733
410
52
4
0
234,904
0
L
Medusa
7,095
507
81
6
0
262,213
0
L
Sun Wukong
7,316
523
100
7
0
286,139
1
W
Horus
6,729
481
28
2
0
291,190
1
W
Arachne
7,764
555
83
6
0
346,396
0
W
Chronos
8,400
600
106
8
0
276,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role