Player Matchup

Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Agent_Winters
Merlin
Silver I
Level 157
God Stats
141W - 152L
1,545 SR
Queue Stats
359W - 377L
1,275 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Brimstone19709
Ne Zha
Gold IV
Level 157
God Stats
12W - 16L
1,436 SR
Queue Stats
886W - 913L
1,235 MMR
Solo
Kali
Kali
Bronze III
DrPhilIV
Kali
Bronze III
Level 140
God Stats
4W - 6L
1,391 SR
Queue Stats
11W - 17L
1,256 MMR
Solo
Anhur
Anhur
Silver I
sosa-Sportboys
Anhur
Silver I
Level 128
God Stats
1W - 7L
1,277 SR
Queue Stats
138W - 146L
1,200 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,430 SR
1,293 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,499 SR
1,236 MMR
Freya
Freya
Gold V
Ahkieno
Freya
Gold V
Level 123
God Stats
2W - 0L
1,651 SR
Queue Stats
109W - 116L
1,317 MMR
Party 2
Loki
Loki
Silver I
Prim Gs
Loki
Silver I
Level 106
God Stats
3W - 6L
1,405 SR
Queue Stats
132W - 144L
1,293 MMR
Party 2
Atlas
Atlas
Silver II
SolePolecat3078
Atlas
Silver II
Level 107
God Stats
2W - 2L
1,314 SR
Queue Stats
186W - 202L
1,154 MMR
Party 1
Horus
Horus
Silver I
errrkel
Horus
Silver I
Level 64
God Stats
3W - 1L
1,580 SR
Queue Stats
85W - 86L
1,163 MMR
Solo
Olorun
Olorun
Silver I
o-JustinCredible
Olorun
Silver I
Level 121
God Stats
48W - 43L
1,546 SR
Queue Stats
181W - 203L
1,251 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 2 / 0
5,865
652
4,961
7,833
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 0 / 2
5,911
657
3,816
2,442
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
4 / 7 / 0
5,036
560
5,250
9,694
4,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kali
4
1 / 0 / 1
4,055
451
1,088
1,721
369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 2 / 1
5,023
558
4,122
6,489
1,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HadesPoseidonHun BatzCabrakan

VS

Bans
King ArthurNoxAnubisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ahkieno
Freya
10
1 / 3 / 0
5,247
583
1,271
6,693
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Prim Gs
Loki
12
5 / 1 / 1
6,156
684
4,699
6,533
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 1
5,186
576
3,393
8,894
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Horus
errrkel
Horus
9
1 / 1 / 6
5,764
640
3,495
5,689
3,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
4 / 1 / 5
5,537
615
5,233
7,086
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
11
11
Deaths
8
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
0
0.5
L
0
0
2
1
W
Freya
Ahkieno
Freya
1
3
0
0.33
L
4
7
0
0.57
L
Kali
1
0
1
1.5
W
Loki
Prim Gs
Loki
5
1
1
5.5
W
0
2
1
0.25
W
Horus
errrkel
Horus
1
1
6
4
W
4
1
5
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,237
Damage
18,091
28,179
Taken
34,895
10,734
Mitigated
12,170
7,710
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,961
2,324
0
1,665
7,833
3,822
0
2,531
4,766
0
42,562
L
3,816
111
0
1,000
2,442
824
0
646
1,700
40,859
0
W
Freya
Ahkieno
Freya
1,271
343
0
1,590
6,693
2,197
0
2,437
4,228
30,030
0
L
5,250
688
0
1,855
9,694
4,034
0
3,378
6,236
0
20,417
L
Kali
1,088
692
0
1,031
1,721
369
0
0
1,721
0
6,792
W
Loki
Prim Gs
Loki
4,699
1,680
0
2,740
6,533
1,721
0
0
6,533
0
40,821
W
3,393
890
0
2,896
8,894
3,227
0
0
8,411
22,482
1,013
W
Horus
errrkel
Horus
3,495
1,893
939
2,806
5,689
3,275
37
957
4,639
0
20,443
W
5,233
2,658
1,072
3,814
7,086
1,750
637
422
6,444
26,549
2,055
L
4,122
2,693
0
2,159
6,489
1,685
0
2,534
3,955
0
28,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
27,890
252
Minions Killed
261
0
Camps Cleared
0
816,758
Distance Traveled
934,473
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,865
652
84
9
0
180,645
0
L
Merlin
5,911
657
79
9
0
173,516
0
W
Freya
5,247
583
70
8
0
171,058
0
L
Ne Zha
5,036
560
25
3
0
186,110
0
L
Kali
4,055
451
13
1
0
93,875
0
W
Loki
6,156
684
75
8
0
206,774
2
W
Atlas
5,186
576
50
6
0
176,195
0
W
Horus
5,764
640
27
3
0
210,468
4
W
Olorun
5,537
615
39
4
0
169,978
1
L
Anhur
5,023
558
51
6
0
182,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role