Player Matchup

Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DesManSer
Nike
Level 161
God Stats
19W - 11L
1,695 SR
Queue Stats
247W - 209L
1,528 Elo+
Solo
Neith
Neith
JuanDeLaNooch
Neith
Level 126
God Stats
9W - 4L
1,744 SR
Queue Stats
136W - 117L
1,509 Elo+
Solo
Maman Brigitte
Maman Brigitte
Sotomann
Maman Brigitte
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,403 Elo+
Solo
Awilix
Awilix
iVenerated
Awilix
Level 157
God Stats
11W - 10L
1,549 SR
Queue Stats
67W - 54L
1,567 Elo+
Solo
Team Averages
Level 150
1,598 SR
1,501 Elo+

VS

Team Averages
Level 127
1,496 SR
1,534 Elo+
Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Apricoat
King Arthur
Level 148
God Stats
8W - 14L
1,439 SR
Queue Stats
430W - 376L
1,522 Elo+
Party 1
Ao Kuang
Ao Kuang
Platonyx
Ao Kuang
Level 103
God Stats
2W - 1L
1,506 SR
Queue Stats
102W - 69L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
hammam_7909
Nu Wa
Level 101
God Stats
18W - 13L
1,533 SR
Queue Stats
70W - 41L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
2 / 7 / 0
4,837
484
5,307
10,231
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nike
12
2 / 1 / 0
7,228
723
9,959
9,229
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 1 / 0
5,510
551
4,131
5,889
1,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maman Brigitte
Sotomann
Maman Brigitte
9
0 / 4 / 3
5,335
534
2,453
7,063
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
iVenerated
Awilix
11
2 / 1 / 1
6,002
600
3,337
7,310
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 0 / 3
6,697
670
3,541
5,157
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
 
Bacchus
8
1 / 1 / 5
5,713
571
3,783
7,334
5,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Apricoat
King Arthur
10
0 / 1 / 0
5,601
560
3,102
12,494
7,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Platonyx
Ao Kuang
12
5 / 2 / 4
6,407
641
6,510
9,815
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
5 / 2 / 3
6,649
665
8,241
4,641
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
14
14
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
0
0.29
W
Izanami
 
Izanami
3
0
3
4.5
W
Bacchus
 
Bacchus
1
1
5
3.5
W
King Arthur
Apricoat
King Arthur
0
1
0
0
L
Nike
2
1
0
2
L
0
1
0
0
W
Ao Kuang
Platonyx
Ao Kuang
5
2
4
3.5
L
Maman Brigitte
Sotomann
Maman Brigitte
0
4
3
0.38
W
5
2
3
3.25
L
Awilix
iVenerated
Awilix
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,187
Damage
25,177
39,722
Taken
39,441
11,423
Mitigated
18,187
10,113
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,307
1,349
0
419
10,231
2,642
0
6,487
3,561
17,335
0
W
Izanami
 
Izanami
3,541
2,535
0
1,355
5,157
1,467
1,588
1,352
3,567
0
46,251
W
Bacchus
 
Bacchus
3,783
1,111
1,561
2,317
7,334
5,068
126
2,143
4,957
10,329
0
W
King Arthur
Apricoat
King Arthur
3,102
276
0
3,273
12,494
7,131
0
0
12,494
0
36,778
L
Nike
9,959
1,925
0
2,850
9,229
3,784
0
1,116
8,003
0
63,121
L
4,131
1,292
0
1,808
5,889
1,597
0
2,390
3,373
0
34,883
W
Ao Kuang
Platonyx
Ao Kuang
6,510
2,385
0
5,087
9,815
3,100
0
1,114
8,643
35,580
10,496
L
Maman Brigitte
Sotomann
Maman Brigitte
2,453
92
0
1,404
7,063
1,406
0
4,308
2,531
24,863
367
W
8,241
3,095
0
229
4,641
1,421
0
2,490
2,105
36,840
814
L
Awilix
iVenerated
Awilix
3,337
1,325
0
3,632
7,310
1,994
0
3,068
4,090
0
44,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,912
Gold Earned
31,067
328
Minions Killed
300
0
Camps Cleared
0
1,095,650
Distance Traveled
1,083,626
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,837
484
26
3
0
201,201
0
W
Izanami
6,697
670
92
9
0
192,430
0
W
Bacchus
5,713
571
9
1
0
212,126
5
W
King Arthur
5,601
560
68
7
0
242,993
1
L
Nike
7,228
723
116
12
0
220,699
0
L
Neith
5,510
551
57
6
0
186,303
0
W
Ao Kuang
6,407
641
74
7
0
241,245
0
L
Maman Brigitte
5,335
534
49
5
0
224,411
0
W
Nu Wa
6,649
665
57
6
0
194,832
2
L
Awilix
6,002
600
80
8
0
263,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role