Player Matchup

Janus
Janus
 
Janus
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HunterSt4r
Anhur
Level 154
God Stats
4W - 2L
1,705 SR
Queue Stats
9W - 5L
1,605 Elo+
Party 3
King Arthur
King Arthur
Solaire Curse
King Arthur
Level 174
God Stats
12W - 10L
1,559 SR
Queue Stats
154W - 116L
1,510 Elo+
Solo
Terra
Terra
ZuluMain
Terra
Level 131
God Stats
5W - 3L
1,724 SR
Queue Stats
22W - 18L
1,541 Elo+
Solo
Team Averages
Level 147
1,598 SR
1,531 Elo+

VS

Team Averages
Level 120
1,511 SR
1,545 Elo+
Jormungandr
Jormungandr
CoxyNormus
Jormungandr
Level 118
God Stats
12W - 8L
1,797 SR
Queue Stats
130W - 111L
1,599 Elo+
Party 1
Ishtar
Ishtar
LasttB
Ishtar
Level 128
God Stats
2W - 2L
1,698 SR
Queue Stats
144W - 132L
1,611 Elo+
Party 1
Hercules
Hercules
PigLamp
Hercules
Level 98
God Stats
5W - 7L
1,422 SR
Queue Stats
318W - 308L
1,477 Elo+
Party 2
Anubis
Anubis
SpartanMist1991
Anubis
Level 149
God Stats
1W - 2L
1,437 SR
Queue Stats
885W - 847L
1,492 Elo+
Solo
Camazotz
Camazotz
xRawkwah
Camazotz
Level 106
God Stats
0W - 3L
1,202 SR
Queue Stats
98W - 81L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 1
6,191
619
3,904
2,478
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
 
Ratatoskr
9
3 / 1 / 3
5,313
531
2,676
6,484
1,665
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
12
2 / 1 / 3
6,296
630
3,426
2,980
869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Solaire Curse
King Arthur
11
1 / 0 / 2
6,595
660
5,408
7,476
4,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Terra
ZuluMain
Terra
9
4 / 0 / 6
6,410
641
4,517
7,348
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CoxyNormus
Jormungandr
9
1 / 3 / 0
4,890
489
2,822
6,790
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
LasttB
Ishtar
10
0 / 3 / 1
5,162
516
3,525
6,553
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
PigLamp
Hercules
9
0 / 4 / 0
5,105
511
3,593
8,845
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 3 / 0
5,490
549
1,134
6,301
2,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
xRawkwah
Camazotz
10
0 / 0 / 2
5,339
534
3,114
7,840
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
1
2.5
W
Ratatoskr
 
Ratatoskr
3
1
3
4.5
L
Jormungandr
CoxyNormus
Jormungandr
1
3
0
0.33
W
Anhur
2
1
3
3.5
L
Ishtar
LasttB
Ishtar
0
3
1
0.17
L
Hercules
PigLamp
Hercules
0
4
0
0
W
King Arthur
Solaire Curse
King Arthur
1
0
2
2
L
2
3
0
0.67
W
Terra
ZuluMain
Terra
4
0
6
7
L
Camazotz
xRawkwah
Camazotz
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
14,188
26,766
Taken
36,329
11,741
Mitigated
16,843
10,134
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,904
87
0
956
2,478
559
0
652
1,810
39,330
779
W
Ratatoskr
 
Ratatoskr
2,676
623
0
2,578
6,484
1,665
0
971
5,339
0
19,044
L
Jormungandr
CoxyNormus
Jormungandr
2,822
882
0
250
6,790
3,279
0
2,185
4,541
20,680
0
W
Anhur
3,426
1,965
0
881
2,980
869
234
760
2,098
0
44,166
L
Ishtar
LasttB
Ishtar
3,525
2,090
0
2,263
6,553
1,337
0
1,271
5,282
0
33,609
L
Hercules
PigLamp
Hercules
3,593
787
0
2,314
8,845
7,731
0
297
8,548
0
29,968
W
King Arthur
Solaire Curse
King Arthur
5,408
969
0
2,551
7,476
4,070
0
0
7,056
0
49,238
L
1,134
143
21
2,076
6,301
2,260
0
3,315
2,739
35,957
824
W
Terra
ZuluMain
Terra
4,517
554
257
2,911
7,348
4,578
0
959
6,129
21,814
0
L
Camazotz
xRawkwah
Camazotz
3,114
1,187
0
6,540
7,840
2,236
0
835
6,961
0
39,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,805
Gold Earned
25,986
339
Minions Killed
297
0
Camps Cleared
0
1,075,831
Distance Traveled
1,035,963
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,191
619
90
9
0
218,192
1
W
Ratatoskr
5,313
531
35
4
0
218,745
0
L
Jormungandr
4,890
489
44
4
0
211,719
0
W
Anhur
6,296
630
100
10
0
192,895
2
L
Ishtar
5,162
516
53
5
0
189,284
0
L
Hercules
5,105
511
68
7
0
203,484
0
W
King Arthur
6,595
660
98
10
0
204,165
4
L
Anubis
5,490
549
63
6
0
187,984
2
W
Terra
6,410
641
16
2
0
241,834
3
L
Camazotz
5,339
534
69
7
0
243,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role