Player Matchup

Cupid
Cupid
Christoper17
Cupid
Level 47
God Stats
0W - 1L
1,338 SR
Queue Stats
56W - 58L
1,471 Elo+
Party 1
Vulcan
Vulcan
ItsSup3rchick3
Vulcan
Level 103
God Stats
17W - 12L
1,514 SR
Queue Stats
56W - 49L
1,447 Elo+
Solo
Arachne
Arachne
JEzHU-
Arachne
Level 83
God Stats
80W - 76L
1,542 SR
Queue Stats
196W - 198L
1,449 Elo+
Party 1
Artemis
Artemis
Jgil26cami18
Artemis
Level 85
God Stats
70W - 55L
1,604 SR
Queue Stats
156W - 142L
1,455 Elo+
Party 1
Janus
Janus
Nikkurh
Janus
Level 69
God Stats
2W - 2L
1,650 SR
Queue Stats
180W - 188L
1,524 Elo+
Solo
Team Averages
Level 77
1,530 SR
1,469 Elo+

VS

Team Averages
Level 94
1,487 SR
1,435 Elo+
Zhong Kui
Zhong Kui
C4RL05_QU1N70
Zhong Kui
Level 106
God Stats
52W - 45L
1,527 SR
Queue Stats
119W - 118L
1,525 Elo+
Party 2
Chaac
Chaac
LAMBORGHINILP760
Chaac
Level 76
God Stats
1W - 0L
1,430 SR
Queue Stats
13W - 16L
1,423 Elo+
Party 2
Cabrakan
Cabrakan
Purgador
Cabrakan
Level 148
God Stats
2W - 0L
1,803 SR
Queue Stats
151W - 107L
1,486 Elo+
Solo
Danzaburou
Danzaburou
TheGodOfThatGod
Danzaburou
Level 98
God Stats
1W - 4L
1,264 SR
Queue Stats
48W - 76L
1,392 Elo+
Solo
Apollo
Apollo
spectralgod
Apollo
Level 42
God Stats
8W - 8L
1,412 SR
Queue Stats
42W - 60L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,514
551
3,424
6,326
2,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 3 / 1
5,281
528
5,870
4,297
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
JEzHU-
Arachne
10
2 / 4 / 3
5,761
576
6,201
8,871
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Jgil26cami18
Artemis
11
1 / 2 / 2
5,392
539
5,700
5,191
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Nikkurh
Janus
6
1 / 2 / 0
4,781
478
1,417
2,015
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
C4RL05_QU1N70
Zhong Kui
12
6 / 1 / 2
7,229
723
5,386
5,579
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 3 / 2
6,483
648
5,671
7,635
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Purgador
Cabrakan
9
1 / 1 / 3
5,111
511
2,408
6,147
4,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
TheGodOfThatGod
Danzaburou
11
2 / 2 / 2
6,531
653
2,868
8,583
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
11
2 / 1 / 3
6,233
623
1,893
6,991
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
14
14
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
C4RL05_QU1N70
Zhong Kui
6
1
2
7
L
2
3
1
0.83
L
2
3
1
0.83
L
Arachne
JEzHU-
Arachne
2
4
3
0.88
L
Artemis
Jgil26cami18
Artemis
1
2
2
1
W
3
3
2
1.33
L
Janus
Nikkurh
Janus
1
2
0
0.5
W
Cabrakan
Purgador
Cabrakan
1
1
3
2.5
W
Danzaburou
TheGodOfThatGod
Danzaburou
2
2
2
1.5
W
Apollo
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,612
Damage
18,226
26,700
Taken
34,935
7,888
Mitigated
16,580
5,717
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
C4RL05_QU1N70
Zhong Kui
5,386
807
0
1,398
5,579
3,299
986
1,786
3,592
30,667
2,507
L
3,424
1,453
0
2,053
6,326
2,029
583
771
5,515
0
25,394
L
5,870
633
102
604
4,297
1,250
126
2,478
1,740
25,025
0
L
Arachne
JEzHU-
Arachne
6,201
5,392
0
1,345
8,871
2,490
0
776
8,007
0
23,158
L
Artemis
Jgil26cami18
Artemis
5,700
1,825
0
1,243
5,191
1,646
1,033
1,812
3,289
0
35,668
W
5,671
1,435
0
1,230
7,635
4,217
0
0
7,635
0
29,958
L
Janus
Nikkurh
Janus
1,417
366
0
370
2,015
473
0
1,277
564
15,376
0
W
Cabrakan
Purgador
Cabrakan
2,408
219
0
1,109
6,147
4,346
0
1,722
4,143
11,133
0
W
Danzaburou
TheGodOfThatGod
Danzaburou
2,868
1,023
0
3,357
8,583
2,495
0
232
8,308
0
46,046
W
Apollo
1,893
784
0
2,351
6,991
2,223
1,098
2,779
3,970
0
36,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
31,587
210
Minions Killed
291
0
Camps Cleared
0
878,008
Distance Traveled
943,048
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,229
723
80
8
0
168,169
0
L
Cupid
5,514
551
43
4
0
198,952
0
L
Vulcan
5,281
528
49
5
0
177,391
0
L
Arachne
5,761
576
39
4
0
234,638
0
L
Artemis
5,392
539
53
5
0
187,219
1
W
Chaac
6,483
648
51
5
0
204,742
0
L
Janus
4,781
478
26
3
0
79,808
0
W
Cabrakan
5,111
511
12
1
0
160,039
1
W
Danzaburou
6,531
653
77
8
0
210,483
0
W
Apollo
6,233
623
71
7
0
199,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role