Player Matchup

Sol
Sol
Alexonism
Sol
Level 172
God Stats
51W - 49L
1,530 SR
Queue Stats
797W - 745L
1,480 Elo+
Solo
Susano
Susano
MaxGodzilla75
Susano
Level 57
God Stats
3W - 2L
1,614 SR
Queue Stats
109W - 130L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
Poisonoustream
Gilgamesh
Level 147
God Stats
13W - 5L
1,634 SR
Queue Stats
240W - 235L
1,478 Elo+
Solo
Hel
Hel
Sonant
Hel
Level 127
God Stats
6W - 6L
1,501 SR
Queue Stats
180W - 158L
1,528 Elo+
Solo
Anubis
Anubis
StmAlexVl
Anubis
Level 87
God Stats
63W - 54L
1,537 SR
Queue Stats
141W - 141L
1,440 Elo+
Party 1
Team Averages
Level 118
1,563 SR
1,476 Elo+

VS

Team Averages
Level 143
1,443 SR
1,524 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CrescentMoon22
Arachne
Level 209
God Stats
0W - 1L
1,245 SR
Queue Stats
37W - 39L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
HeartFlaowR
Danzaburou
Level 127
God Stats
1W - 2L
1,385 SR
Queue Stats
34W - 30L
1,539 Elo+
Party 2
Ra
Ra
ShrunkGiraph
Ra
Level 99
God Stats
8W - 5L
1,469 SR
Queue Stats
239W - 212L
1,534 Elo+
Solo
Odin
Odin
Tych90
Odin
Level 126
God Stats
23W - 21L
1,614 SR
Queue Stats
374W - 348L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,586
717
3,194
3,567
886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
1 / 0 / 0
3,338
668
1,126
3,447
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Poisonoustream
Gilgamesh
6
1 / 1 / 0
3,512
702
2,176
4,693
2,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
Sonant
Hel
6
1 / 0 / 1
3,651
730
764
2,483
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
StmAlexVl
Anubis
7
2 / 0 / 0
4,038
808
1,751
2,803
878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
1 / 1 / 1
3,636
727
2,725
3,951
1,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
2,935
587
1,193
3,784
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
HeartFlaowR
Danzaburou
5
1 / 2 / 1
3,625
725
2,907
3,230
812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 1 / 0
3,309
662
858
1,562
430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Odin
Tych90
Odin
5
0 / 2 / 0
3,109
622
1,307
3,222
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
7
Kills
2
2
Deaths
7
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
1
1.5
W
2
1
0
2
L
0
1
0
0
L
Danzaburou
HeartFlaowR
Danzaburou
1
2
1
0.75
W
1
0
0
1
W
Gilgamesh
Poisonoustream
Gilgamesh
1
1
0
1
L
0
1
0
0
W
Hel
Sonant
Hel
1
0
1
1.5
W
Anubis
StmAlexVl
Anubis
2
0
0
2
L
Odin
Tych90
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,011
Damage
8,990
16,993
Taken
15,749
5,210
Mitigated
5,137
8,354
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,725
1,040
473
1,324
3,951
1,768
0
1,457
2,447
10,529
0
W
3,194
1,708
0
2,243
3,567
886
0
1,330
2,237
16,217
3,092
L
1,193
753
0
1,055
3,784
1,147
0
447
3,337
0
11,105
L
Danzaburou
HeartFlaowR
Danzaburou
2,907
1,188
0
1,090
3,230
812
0
1,480
1,673
0
13,729
W
1,126
248
0
1,276
3,447
759
0
505
2,846
0
11,902
W
Gilgamesh
Poisonoustream
Gilgamesh
2,176
615
0
914
4,693
2,124
0
1,395
3,298
168
8,375
L
858
84
252
312
1,562
430
0
317
1,245
13,017
0
W
Hel
Sonant
Hel
764
0
429
1,462
2,483
563
0
209
2,226
13,286
0
W
Anubis
StmAlexVl
Anubis
1,751
186
0
2,030
2,803
878
0
0
2,803
20,201
0
L
Odin
Tych90
Odin
1,307
284
0
750
3,222
980
0
1,751
1,471
0
9,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,125
Gold Earned
16,614
157
Minions Killed
112
0
Camps Cleared
0
508,302
Distance Traveled
484,975
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,636
727
11
2
0
94,911
0
W
Sol
3,586
717
42
8
0
89,183
0
L
Arachne
2,935
587
21
4
0
110,675
0
L
Danzaburou
3,625
725
27
5
0
107,855
0
W
Susano
3,338
668
25
5
0
119,058
0
W
Gilgamesh
3,512
702
11
2
0
115,111
0
L
Ra
3,309
662
28
6
0
102,448
0
W
Hel
3,651
730
39
8
0
101,580
1
W
Anubis
4,038
808
40
8
0
83,370
0
L
Odin
3,109
622
25
5
0
69,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role