Player Matchup

Nut
Nut
 
Nut
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SlavicPower115
Nu Wa
Level 104
God Stats
156W - 147L
1,588 SR
Queue Stats
241W - 237L
1,560 Elo+
Solo
Susano
Susano
TerseDragoon182
Susano
Level 48
God Stats
4W - 2L
1,366 SR
Queue Stats
83W - 93L
1,461 Elo+
Solo
Guan Yu
Guan Yu
ZackMiko
Guan Yu
Level 128
God Stats
2W - 0L
1,751 SR
Queue Stats
55W - 34L
1,612 Elo+
Solo
Terra
Terra
Zombo13
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,481 Elo+
Solo
Team Averages
Level 108
1,541 SR
1,523 Elo+

VS

Team Averages
Level 115
1,510 SR
1,417 Elo+
Neith
Neith
Arturo2532002
Neith
Level 3
God Stats
0W - 4L
1,168 SR
Queue Stats
2W - 4L
1,175 Elo+
Party 1
Maui
Maui
DahveedoMcCheeto
Maui
Level 156
God Stats
1W - 2L
1,673 SR
Queue Stats
20W - 37L
1,411 Elo+
Solo
Artemis
Artemis
MrZhadow
Artemis
Level 134
God Stats
6W - 2L
1,612 SR
Queue Stats
90W - 90L
1,507 Elo+
Party 1
Zeus
Zeus
ShuxoMaster
Zeus
Level 121
God Stats
7W - 4L
1,516 SR
Queue Stats
134W - 112L
1,503 Elo+
Party 1
Ra
Ra
TheNotoriousDomo
Ra
Level 159
God Stats
9W - 6L
1,579 SR
Queue Stats
226W - 235L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 1 / 2
7,830
1,119
6,170
5,501
1,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 3
7,856
1,122
9,358
1,766
559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 2
7,983
1,140
7,160
6,830
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ZackMiko
Guan Yu
13
0 / 3 / 1
7,195
1,028
611
9,968
5,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Terra
Zombo13
Terra
13
2 / 0 / 0
8,599
1,228
2,123
4,430
3,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

363

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
6,865
981
0
471
52
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 2
8,643
1,235
4,537
11,276
11,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
MrZhadow
Artemis
12
1 / 2 / 2
7,521
1,074
4,590
7,822
2,542
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 0 / 2
6,838
977
0
458
65
13
2 / 1 / 2
8,348
1,193
6,272
7,865
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
3
Kills
4
4
Deaths
3
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
1
2
1
L
0
0
2
1
L
1
0
2
2
L
Artemis
MrZhadow
Artemis
1
2
2
1
L
0
0
2
1
W
0
0
3
1.5
W
1
0
2
2
L
2
1
2
3
W
Guan Yu
ZackMiko
Guan Yu
0
3
1
0.17
W
Terra
Zombo13
Terra
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,422
Damage
15,399
28,495
Taken
27,892
14,284
Mitigated
16,779
10,890
Healing
1,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,170
3,712
0
718
5,501
1,874
0
2,947
2,554
0
26,817
L
0
0
0
0
471
52
0
389
0
0
0
L
4,537
1,097
0
582
11,276
11,431
0
3,738
7,227
21,601
256
L
Artemis
MrZhadow
Artemis
4,590
2,279
0
0
7,822
2,542
0
3,463
4,149
0
18,373
L
0
0
0
0
458
65
0
376
0
0
0
W
9,358
2,611
53
276
1,766
559
0
597
1,169
27,183
836
W
7,160
453
0
1,317
6,830
2,664
0
2,727
4,103
0
19,420
L
6,272
208
454
540
7,865
2,689
0
2,328
5,325
28,038
0
W
Guan Yu
ZackMiko
Guan Yu
611
160
1,001
2,362
9,968
5,546
0
2,696
4,767
0
4,783
W
Terra
Zombo13
Terra
2,123
272
1,913
3,250
4,430
3,641
0
1,651
2,779
7,492
1,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
38,215
153
Minions Killed
129
11
Camps Cleared
0
666,587
Distance Traveled
369,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,830
1,119
42
6
6
138,496
0
L
Neith
6,865
981
0
0
0
0
0
L
Maui
8,643
1,235
31
4
0
158,564
0
L
Artemis
7,521
1,074
32
5
0
74,974
0
L
Zeus
6,838
977
0
0
0
0
0
W
Nu Wa
7,856
1,122
52
7
2
145,826
0
W
Susano
7,983
1,140
25
4
2
159,245
0
L
Ra
8,348
1,193
66
9
0
136,231
0
W
Guan Yu
7,195
1,028
12
2
1
118,182
0
W
Terra
8,599
1,228
22
3
0
104,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role