Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ButtStalion420
Scylla
Level 153
God Stats
5W - 2L
1,676 SR
Queue Stats
164W - 162L
1,390 Elo+
Solo
Izanami
Izanami
Malakesh
Izanami
Level 155
God Stats
11W - 12L
1,500 SR
Queue Stats
291W - 295L
1,519 Elo+
Solo
Neith
Neith
Muhkoonga
Neith
Level 144
God Stats
1W - 1L
1,261 SR
Queue Stats
321W - 325L
1,475 Elo+
Party 2
Maui
Maui
Wuaguan
Maui
Level 132
God Stats
8W - 12L
1,434 SR
Queue Stats
316W - 322L
1,483 Elo+
Party 2
Team Averages
Level 139
1,474 SR
1,473 Elo+

VS

Team Averages
Level 116
1,587 SR
1,497 Elo+
Tiamat
Tiamat
DvineTrinity
Tiamat
Level 181
God Stats
3W - 6L
1,392 SR
Queue Stats
277W - 275L
1,495 Elo+
Solo
Chang'e
Chang'e
Hy54me
Chang'e
Level 109
God Stats
6W - 2L
1,611 SR
Queue Stats
275W - 280L
1,516 Elo+
Solo
Nox
Nox
SourOfficial
Nox
Level 68
God Stats
4W - 3L
1,690 SR
Queue Stats
224W - 198L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
Stokedlife
Kukulkan
Level 100
God Stats
1W - 1L
1,495 SR
Queue Stats
96W - 93L
1,496 Elo+
Solo
Ares
Ares
savannafaith
Ares
Level 123
God Stats
4W - 2L
1,747 SR
Queue Stats
209W - 199L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 2 / 7
8,056
732
9,624
14,161
8,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 2 / 4
8,396
763
10,789
9,104
3,434
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Malakesh
Izanami
15
2 / 0 / 9
8,633
785
9,144
7,182
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Muhkoonga
Neith
14
3 / 0 / 5
8,059
733
9,573
4,104
1,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
Wuaguan
Maui
15
2 / 0 / 10
8,974
816
7,326
20,962
9,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 0 / 4
7,487
681
13,258
7,888
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Hy54me
Chang'e
13
2 / 2 / 2
7,623
693
7,287
8,692
3,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 4
7,137
649
5,828
8,286
3,723
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Stokedlife
Kukulkan
14
1 / 3 / 2
7,712
701
12,888
7,925
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 3
8,296
754
8,915
21,865
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
12
Kills
4
4
Deaths
12
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
7
2.25
W
4
2
4
3
L
Tiamat
0
0
4
2
L
Chang'e
Hy54me
Chang'e
2
2
2
1.5
W
Izanami
Malakesh
Izanami
2
0
9
6.5
W
Neith
Muhkoonga
Neith
3
0
5
5.5
L
0
4
4
0.5
L
Kukulkan
Stokedlife
Kukulkan
1
3
2
0.67
W
Maui
Wuaguan
Maui
2
0
10
7
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,456
Damage
48,176
55,513
Taken
54,656
26,248
Mitigated
32,987
39,573
Healing
25,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,624
1,410
7,235
7,259
14,161
8,106
106
12,131
1,820
20,016
1,777
W
10,789
765
1,601
3,195
9,104
3,434
470
8,215
773
26,126
0
L
Tiamat
13,258
662
2,052
2,476
7,888
5,611
83
3,624
4,264
27,567
1,703
L
Chang'e
Hy54me
Chang'e
7,287
459
7,611
4,416
8,692
3,710
277
5,529
3,163
12,878
0
W
Izanami
Malakesh
Izanami
9,144
3,682
964
2,238
7,182
3,141
552
5,801
1,341
0
24,240
W
Neith
Muhkoonga
Neith
9,573
1,551
475
2,232
4,104
1,654
88
3,294
810
0
15,880
L
5,828
612
358
168
8,286
3,723
0
4,932
3,354
9,960
212
L
Kukulkan
Stokedlife
Kukulkan
12,888
295
407
947
7,925
3,133
216
4,200
3,725
29,198
0
W
Maui
Wuaguan
Maui
7,326
1,419
3,962
10,412
20,962
9,913
114
17,027
3,743
11,195
687
L
8,915
776
493
6,200
21,865
16,810
341
8,527
13,338
14,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
38,255
118
Minions Killed
115
0
Camps Cleared
0
1,078,019
Distance Traveled
1,015,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,056
732
26
2
0
224,833
0
W
Scylla
8,396
763
41
4
0
196,907
0
L
Tiamat
7,487
681
27
2
0
229,217
0
L
Chang'e
7,623
693
17
2
0
216,141
0
W
Izanami
8,633
785
35
3
0
205,845
0
W
Neith
8,059
733
9
1
0
215,408
0
L
Nox
7,137
649
14
1
0
175,371
0
L
Kukulkan
7,712
701
39
4
0
204,508
0
W
Maui
8,974
816
7
1
0
235,026
0
L
Ares
8,296
754
18
2
0
190,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role