Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Hawkaiden
Geb
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 61L
1,353 Elo+
Party 3
Ravana
Ravana
Lilogjj
Ravana
Level 103
God Stats
2W - 3L
1,504 SR
Queue Stats
103W - 125L
1,406 Elo+
Party 3
Gilgamesh
Gilgamesh
WraP_DuTrava1lle
Gilgamesh
Level 142
God Stats
1W - 1L
1,650 SR
Queue Stats
52W - 69L
1,444 Elo+
Party 3
Thoth
Thoth
sweepy123
Thoth
Level 85
God Stats
2W - 7L
1,527 SR
Queue Stats
25W - 56L
1,357 Elo+
Party 3
Team Averages
Level 101
1,536 SR
1,412 Elo+

VS

Team Averages
Level 162
1,416 SR
1,468 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MARrrKUSss
Anubis
Level 163
God Stats
5W - 8L
1,541 SR
Queue Stats
65W - 85L
1,461 Elo+
Party 2
Medusa
Medusa
Queenchei
Medusa
Level 158
God Stats
0W - 5L
1,314 SR
Queue Stats
53W - 61L
1,469 Elo+
Party 1
Awilix
Awilix
Reel her in
Awilix
Level 173
God Stats
1W - 3L
1,335 SR
Queue Stats
69W - 111L
1,387 Elo+
Party 1
Atlas
Atlas
Sejummm
Atlas
Level 157
God Stats
0W - 2L
1,388 SR
Queue Stats
53W - 58L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 3 / 1
6,656
512
2,864
7,203
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 2
6,037
464
4,325
10,889
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Lilogjj
Ravana
14
5 / 4 / 1
7,429
571
5,968
8,241
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
13
1 / 0 / 2
7,221
555
8,947
11,080
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
sweepy123
Thoth
13
0 / 1 / 2
6,280
483
4,330
3,699
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 1 / 1
7,181
552
7,265
12,566
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
MARrrKUSss
Anubis
13
2 / 1 / 3
7,854
604
2,845
6,139
1,765
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Queenchei
Medusa
12
3 / 1 / 1
6,913
532
7,762
7,595
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
12
3 / 3 / 5
6,828
525
8,298
11,250
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Sejummm
Atlas
10
2 / 0 / 1
6,604
508
1,902
5,216
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
6
Kills
11
11
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
3
1
0.17
L
Erlang Shen
 
Erlang Shen
1
1
1
1.5
W
0
3
2
0.33
W
Ravana
Lilogjj
Ravana
5
4
1
1.38
L
Anubis
MARrrKUSss
Anubis
2
1
3
3.5
L
Medusa
Queenchei
Medusa
3
1
1
3.5
L
Awilix
3
3
5
1.83
L
Atlas
Sejummm
Atlas
2
0
1
2.5
W
Gilgamesh
1
0
2
2
W
Thoth
sweepy123
Thoth
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,434
Damage
28,072
41,112
Taken
42,766
20,871
Mitigated
23,843
13,977
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,864
2,198
0
3,396
7,203
1,950
0
345
6,858
0
54,527
L
Erlang Shen
 
Erlang Shen
7,265
3,545
0
5,635
12,566
11,942
0
687
11,178
0
45,964
W
4,325
699
0
2,416
10,889
5,535
0
2,517
8,330
20,188
0
W
Ravana
Lilogjj
Ravana
5,968
1,234
0
3,275
8,241
2,745
0
244
7,923
0
54,317
L
Anubis
MARrrKUSss
Anubis
2,845
394
0
3,496
6,139
1,765
0
2,970
2,673
64,650
1,511
L
Medusa
Queenchei
Medusa
7,762
3,255
0
1,886
7,595
2,180
0
1,219
6,376
0
53,277
L
Awilix
8,298
3,812
0
323
11,250
4,071
0
1,302
9,812
0
48,024
L
Atlas
Sejummm
Atlas
1,902
991
0
1,531
5,216
3,885
0
1,831
3,255
17,273
1,757
W
Gilgamesh
8,947
2,742
0
4,390
11,080
9,807
0
0
10,298
0
48,520
W
Thoth
sweepy123
Thoth
4,330
166
0
500
3,699
834
0
1,628
2,071
40,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
35,380
400
Minions Killed
410
0
Camps Cleared
0
1,293,090
Distance Traveled
1,314,134
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,656
512
118
9
0
240,550
0
L
Erlang Shen
7,181
552
87
7
0
255,426
2
W
Geb
6,037
464
20
2
0
252,443
6
W
Ravana
7,429
571
99
8
0
289,928
0
L
Anubis
7,854
604
127
10
0
238,002
3
L
Medusa
6,913
532
91
7
0
240,680
3
L
Awilix
6,828
525
66
5
0
315,798
0
L
Atlas
6,604
508
39
3
0
264,228
2
W
Gilgamesh
7,221
555
84
6
0
260,549
4
W
Thoth
6,280
483
79
6
0
249,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role