Player Matchup

Ymir
Ymir
Gold II
Doniz
Ymir
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,667 MMR
Party 2
Cerberus
Cerberus
Gold II
JoelxDDD
Cerberus
Gold II
Level 159
God Stats
4W - 3L
1,719 SR
Queue Stats
29W - 26L
1,667 MMR
Party 2
Artemis
Artemis
Silver I
Ren3lectro
Artemis
Silver I
Level 68
God Stats
0W - 2L
1,329 SR
Queue Stats
8W - 8L
1,537 MMR
Solo
Merlin
Merlin
Diamond V
TheRealAvatar1
Merlin
Diamond V
Level 172
God Stats
24W - 31L
1,533 SR
Queue Stats
625W - 643L
2,027 MMR
Solo
Cliodhna
Cliodhna
Bronze III
Trabs987
Cliodhna
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,547 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,516 SR
1,689 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,552 SR
1,620 MMR
Cabrakan
Cabrakan
Platinum V
 
Cabrakan
Platinum V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
Haydentoswag
Sobek
Bronze III
Level 139
God Stats
2W - 1L
1,242 SR
Queue Stats
3W - 2L
1,546 MMR
Solo
Thoth
Thoth
Platinum II
II Alchemist II
Thoth
Platinum II
Level 158
God Stats
29W - 21L
1,619 SR
Queue Stats
385W - 370L
1,697 MMR
Solo
Medusa
Medusa
Diamond V
Simplexleo
Medusa
Diamond V
Level 158
God Stats
22W - 21L
1,600 SR
Queue Stats
461W - 449L
1,778 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
rdiohedlol
Baron Samedi
Platinum IV
Level 128
God Stats
8W - 1L
1,801 SR
Queue Stats
240W - 231L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Doniz
Ymir
10
2 / 4 / 2
6,707
479
2,398
11,886
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
JoelxDDD
Cerberus
14
5 / 2 / 3
8,367
598
8,125
14,191
11,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Ren3lectro
Artemis
10
0 / 5 / 0
5,793
414
4,063
9,492
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 3 / 2
6,817
487
7,020
8,619
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Trabs987
Cliodhna
13
3 / 4 / 3
7,242
517
7,233
11,751
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThorXbalanqueAo KuangIzanami

VS

Bans
AthenaAgniBake KujiraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 6 / 4
8,164
583
10,230
12,931
7,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 7
8,182
584
3,766
9,101
8,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 0 / 2
9,122
652
9,958
7,181
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Simplexleo
Medusa
14
5 / 1 / 4
8,280
591
9,574
7,877
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
rdiohedlol
Baron Samedi
13
3 / 3 / 4
7,540
539
7,540
12,295
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
18
18
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
6
4
0.67
L
Ymir
Doniz
Ymir
2
4
2
0.75
W
3
0
7
6.5
W
5
0
2
6
L
Cerberus
JoelxDDD
Cerberus
5
2
3
3.25
L
Artemis
Ren3lectro
Artemis
0
5
0
0
W
Medusa
Simplexleo
Medusa
5
1
4
7
L
0
3
2
0.33
L
Cliodhna
Trabs987
Cliodhna
3
4
3
1.13
W
Baron Samedi
rdiohedlol
Baron Samedi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,839
Damage
41,068
55,939
Taken
49,385
27,067
Mitigated
26,078
13,564
Healing
20,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,230
1,959
0
3,983
12,931
7,151
104
5,945
6,236
53,568
1,478
L
Ymir
Doniz
Ymir
2,398
82
0
1,147
11,886
8,380
0
6,569
5,158
14,734
0
W
3,766
169
0
4,848
9,101
8,711
0
2,338
6,725
20,968
303
W
9,958
459
0
2,406
7,181
2,127
582
3,563
3,618
69,713
1,507
L
Cerberus
JoelxDDD
Cerberus
8,125
34
0
5,728
14,191
11,071
0
9,115
5,076
45,144
1,815
L
Artemis
Ren3lectro
Artemis
4,063
1,129
0
1,411
9,492
2,654
0
2,044
7,408
0
31,894
W
Medusa
Simplexleo
Medusa
9,574
3,812
0
2,698
7,877
2,971
0
1,369
6,424
0
72,754
L
7,020
363
0
375
8,619
1,752
0
6,720
1,427
47,586
0
L
Cliodhna
Trabs987
Cliodhna
7,233
529
0
4,903
11,751
3,210
0
5,648
5,833
0
58,697
W
Baron Samedi
rdiohedlol
Baron Samedi
7,540
469
775
5,777
12,295
5,118
92
3,666
8,605
60,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,926
Gold Earned
41,288
390
Minions Killed
492
0
Camps Cleared
0
1,366,693
Distance Traveled
1,401,680
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,164
583
98
7
0
271,898
2
L
Ymir
6,707
479
20
1
0
287,029
6
W
Sobek
8,182
584
26
2
0
287,029
4
W
Thoth
9,122
652
152
11
0
299,963
4
L
Cerberus
8,367
598
129
9
0
263,777
4
L
Artemis
5,793
414
54
4
0
224,999
2
W
Medusa
8,280
591
118
8
0
264,094
0
L
Merlin
6,817
487
96
7
0
263,525
6
L
Cliodhna
7,242
517
91
7
0
327,363
0
W
Baron Samedi
7,540
539
98
7
0
278,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role