Player Matchup

Cerberus
Cerberus
Juaccoz
Cerberus
Level 87
God Stats
1W - 0L
1,851 SR
Queue Stats
31W - 10L
1,831 Elo+
Party 1
Tyr
Tyr
SrKuna
Tyr
Level 216
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,714 Elo+
Party 1
Anubis
Anubis
maipuang
Anubis
Level 181
God Stats
5W - 0L
1,967 SR
Queue Stats
214W - 76L
1,811 Elo+
Party 1
Team Averages
Level 161
1,773 SR
1,785 Elo+

VS

Team Averages
Level 155
1,532 SR
1,534 Elo+
Kumbhakarna
Kumbhakarna
PainTrain2042
Kumbhakarna
Level 163
God Stats
1W - 2L
1,413 SR
Queue Stats
113W - 113L
1,525 Elo+
Solo
Hel
Hel
Polar_1102
Hel
Level 155
God Stats
11W - 8L
1,683 SR
Queue Stats
762W - 759L
1,557 Elo+
Solo
Danzaburou
Danzaburou
ummtwice
Danzaburou
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 136L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Juaccoz
Cerberus
16
2 / 1 / 8
9,864
822
8,847
11,288
11,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
SrKuna
Tyr
16
2 / 0 / 8
9,628
802
5,951
14,481
11,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
maipuang
Anubis
18
6 / 1 / 3
10,958
913
15,835
8,499
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PainTrain2042
Kumbhakarna
13
1 / 2 / 0
7,996
666
3,812
13,791
13,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 5 / 2
8,505
709
6,623
9,828
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
ummtwice
Danzaburou
14
1 / 3 / 0
8,245
687
8,335
10,192
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
2
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Juaccoz
Cerberus
2
1
8
6
L
Kumbhakarna
PainTrain2042
Kumbhakarna
1
2
0
0.5
L
0
5
2
0.2
W
Tyr
SrKuna
Tyr
2
0
8
6
W
Anubis
maipuang
Anubis
6
1
3
7.5
L
Danzaburou
ummtwice
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,633
Damage
18,770
34,268
Taken
33,811
26,138
Mitigated
19,504
10,990
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Juaccoz
Cerberus
8,847
166
0
1,807
11,288
11,016
52
2,905
8,094
19,778
3,968
L
Kumbhakarna
PainTrain2042
Kumbhakarna
3,812
346
0
474
13,791
13,701
0
9,349
4,260
18,196
0
L
6,623
0
2,111
2,797
9,828
2,876
0
7,342
2,378
27,213
0
W
Tyr
SrKuna
Tyr
5,951
476
0
4,520
14,481
11,641
0
3,110
11,074
0
36,908
W
Anubis
maipuang
Anubis
15,835
1,385
0
4,663
8,499
3,481
982
3,654
4,631
54,215
0
L
Danzaburou
ummtwice
Danzaburou
8,335
1,229
0
1,358
10,192
2,927
0
6,745
3,340
0
23,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
24,746
192
Minions Killed
124
0
Camps Cleared
0
701,827
Distance Traveled
679,944
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,864
822
28
2
0
238,431
0
L
Kumbhakarna
7,996
666
21
2
0
225,903
0
L
Hel
8,505
709
62
5
0
233,165
5
W
Tyr
9,628
802
41
3
0
279,514
0
W
Anubis
10,958
913
123
10
0
183,882
0
L
Danzaburou
8,245
687
41
3
0
220,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role