Player Matchup

Neith
Neith
 
Neith
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
IvanchoGamer
Merlin
Level 156
God Stats
4W - 2L
1,598 SR
Queue Stats
150W - 83L
1,612 Elo+
Party 1
Lancelot
Lancelot
Loured9
Lancelot
Level 199
God Stats
1W - 1L
1,478 SR
Queue Stats
93W - 31L
1,729 Elo+
Party 1
Scylla
Scylla
NaauhR
Scylla
Level 154
God Stats
1W - 0L
1,275 SR
Queue Stats
4W - 3L
1,505 Elo+
Solo
Team Averages
Level 176
1,470 SR
1,569 Elo+

VS

Team Averages
Level 139
1,542 SR
1,472 Elo+
Khepri
Khepri
 
Khepri
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LaManoNegra2208
Fafnir
Level 139
God Stats
14W - 11L
1,554 SR
Queue Stats
231W - 305L
1,411 Elo+
Party 2
Sun Wukong
Sun Wukong
Nirvanero15
Sun Wukong
Level 201
God Stats
12W - 13L
1,560 SR
Queue Stats
450W - 540L
1,461 Elo+
Party 2
Poseidon
Poseidon
RasyMetal
Poseidon
Level 147
God Stats
0W - 2L
1,237 SR
Queue Stats
115W - 105L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tyrael07
Morgan Le Fay
Level 62
God Stats
3W - 1L
1,861 SR
Queue Stats
165W - 211L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 1 / 6
6,363
1,273
3,220
3,642
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
 
Ymir
9
1 / 1 / 5
5,779
1,156
1,585
5,687
3,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
12
2 / 0 / 6
6,353
1,271
4,640
2,176
731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Loured9
Lancelot
11
4 / 1 / 4
6,412
1,282
4,331
5,086
3,844
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
NaauhR
Scylla
9
1 / 1 / 6
5,547
1,109
4,031
2,222
715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 1 / 0
4,334
867
211
1,831
1,002
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
0 / 3 / 2
4,773
955
1,693
5,525
3,284
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Nirvanero15
Sun Wukong
10
3 / 4 / 1
5,585
1,117
4,853
5,542
3,115
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
RasyMetal
Poseidon
11
1 / 1 / 1
5,510
1,102
3,916
2,426
933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
Tyrael07
Morgan Le Fay
8
0 / 2 / 0
4,381
876
2,852
3,580
1,043
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
11
Kills
4
4
Deaths
11
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
6
6
W
Ymir
 
Ymir
1
1
5
3.5
L
Khepri
 
Khepri
0
1
0
0
W
Merlin
2
0
6
5
L
0
3
2
0.33
W
Lancelot
Loured9
Lancelot
4
1
4
6
W
Scylla
NaauhR
Scylla
1
1
6
4
L
Sun Wukong
Nirvanero15
Sun Wukong
3
4
1
0.88
L
Poseidon
RasyMetal
Poseidon
1
1
1
1.5
L
Morgan Le Fay
Tyrael07
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,807
Damage
13,525
18,813
Taken
18,904
10,018
Mitigated
9,377
8,311
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,220
1,046
0
1,200
3,642
1,267
658
1,586
2,056
0
9,146
W
Ymir
 
Ymir
1,585
485
1,032
1,555
5,687
3,461
0
2,172
3,515
2,736
62
L
Khepri
 
Khepri
211
21
123
405
1,831
1,002
0
931
900
979
22
W
Merlin
4,640
590
453
460
2,176
731
600
1,335
841
13,058
224
L
1,693
359
0
1,410
5,525
3,284
0
3,170
2,173
2,569
61
W
Lancelot
Loured9
Lancelot
4,331
474
1,398
1,546
5,086
3,844
0
2,199
2,887
0
8,487
W
Scylla
NaauhR
Scylla
4,031
447
108
559
2,222
715
18
1,117
1,105
9,953
0
L
Sun Wukong
Nirvanero15
Sun Wukong
4,853
726
0
380
5,542
3,115
0
2,599
2,763
0
6,900
L
Poseidon
RasyMetal
Poseidon
3,916
776
0
176
2,426
933
0
1,436
990
16,032
376
L
Morgan Le Fay
Tyrael07
Morgan Le Fay
2,852
125
346
1,211
3,580
1,043
0
2,088
1,453
4,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
24,583
60
Minions Killed
28
0
Camps Cleared
0
484,873
Distance Traveled
395,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,363
1,273
15
3
0
95,954
0
W
Ymir
5,779
1,156
1
0
0
90,557
0
L
Khepri
4,334
867
0
0
0
23,276
0
W
Merlin
6,353
1,271
15
3
0
91,441
0
L
Fafnir
4,773
955
2
0
0
83,299
0
W
Lancelot
6,412
1,282
12
2
0
121,846
0
W
Scylla
5,547
1,109
17
3
0
85,075
0
L
Sun Wukong
5,585
1,117
6
1
0
108,520
0
L
Poseidon
5,510
1,102
17
3
0
97,915
0
L
Morgan Le Fay
4,381
876
3
1
0
82,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role