Player Matchup

Medusa
Medusa
 
Medusa
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Durfenz
Ah Puch
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 350L
1,446 Elo+
Party 1
Surtr
Surtr
gokuwarrior
Surtr
Level 127
God Stats
3W - 5L
1,369 SR
Queue Stats
89W - 92L
1,510 Elo+
Solo
Charon
Charon
tobiasalberto
Charon
Level 123
God Stats
1W - 0L
1,152 SR
Queue Stats
63W - 45L
1,550 Elo+
Party 1
Susano
Susano
zEARTHBOUNDz
Susano
Level 344
God Stats
3W - 2L
1,534 SR
Queue Stats
836W - 791L
1,512 Elo+
Solo
Team Averages
Level 172
1,411 SR
1,504 Elo+

VS

Team Averages
Level 130
1,653 SR
1,486 Elo+
Loki
Loki
 
Loki
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CJ542
Cupid
Level 157
God Stats
1W - 3L
1,582 SR
Queue Stats
139W - 205L
1,428 Elo+
Solo
Vulcan
Vulcan
DiovOvervHeaven
Vulcan
Level 85
God Stats
0W - 1L
1,747 SR
Queue Stats
197W - 191L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
PigLamp
Erlang Shen
Level 98
God Stats
6W - 4L
1,662 SR
Queue Stats
302W - 293L
1,485 Elo+
Solo
Khepri
Khepri
justdudley94
Khepri
Level 145
God Stats
7W - 5L
1,775 SR
Queue Stats
93W - 82L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
1 / 0 / 0
3,848
770
751
1,523
357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Durfenz
Ah Puch
6
0 / 1 / 0
3,155
631
2,361
2,370
534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

7
1 / 0 / 1
4,041
808
1,505
3,526
2,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 0 / 0
3,203
641
1,962
2,480
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
6
1 / 0 / 0
3,451
690
237
3,866
961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 1 / 0
3,408
682
1,476
3,524
846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
CJ542
Cupid
1
0 / 0 / 0
955
191
0
0
0
5
0 / 0 / 0
3,022
604
2,007
1,989
539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
PigLamp
Erlang Shen
6
0 / 2 / 0
3,463
693
1,364
2,678
683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Khepri
5
0 / 0 / 0
3,266
653
723
3,820
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
3
Kills
1
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
0
1
L
Loki
 
Loki
1
1
0
1
L
Cupid
CJ542
Cupid
0
0
0
0
L
0
0
0
0
W
Ah Puch
Durfenz
Ah Puch
0
1
0
0
L
Erlang Shen
PigLamp
Erlang Shen
0
2
0
0
W
1
0
1
1.5
L
Khepri
0
0
0
0
W
0
0
0
0
W
Susano
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,816
Damage
5,570
13,765
Taken
12,011
4,909
Mitigated
4,055
6,461
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
751
415
0
704
1,523
357
0
0
1,523
0
20,391
L
Loki
 
Loki
1,476
402
0
1,794
3,524
846
0
401
3,070
0
14,722
L
Cupid
CJ542
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
2,007
164
0
1,180
1,989
539
0
1,255
604
14,169
0
W
Ah Puch
Durfenz
Ah Puch
2,361
655
0
1,020
2,370
534
0
1,083
1,127
14,523
885
L
Erlang Shen
PigLamp
Erlang Shen
1,364
740
0
813
2,678
683
0
55
2,474
0
14,431
W
1,505
730
0
1,376
3,526
2,157
0
0
3,526
87
16,886
L
Khepri
723
33
0
1,862
3,820
1,987
0
2,064
1,438
4,236
0
W
1,962
190
0
500
2,480
900
0
1,279
993
10,782
629
W
Susano
237
0
0
2,861
3,866
961
0
0
3,866
0
14,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,698
Gold Earned
14,114
161
Minions Killed
111
0
Camps Cleared
0
526,060
Distance Traveled
424,427
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,848
770
34
7
0
113,859
0
L
Loki
3,408
682
34
7
0
124,543
0
L
Cupid
955
191
0
0
0
0
0
L
Vulcan
3,022
604
39
8
0
94,282
0
W
Ah Puch
3,155
631
22
4
0
93,054
0
L
Erlang Shen
3,463
693
30
6
0
101,322
0
W
Surtr
4,041
808
45
9
0
102,550
0
L
Khepri
3,266
653
8
2
0
104,280
0
W
Charon
3,203
641
23
5
0
101,624
4
W
Susano
3,451
690
37
7
0
114,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role