Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Darkwedgegaming
Izanami
Level 158
God Stats
9W - 14L
1,477 SR
Queue Stats
18W - 25L
1,456 Elo+
Party 3
Osiris
Osiris
Zallec
Osiris
Level 133
God Stats
1W - 3L
1,399 SR
Queue Stats
15W - 22L
1,449 Elo+
Party 3
Sylvanus
Sylvanus
dawgforlife1001
Sylvanus
Level 150
God Stats
7W - 9L
1,496 SR
Queue Stats
172W - 176L
1,462 Elo+
Solo
Loki
Loki
i Markus l
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,452 Elo+
Party 2
Team Averages
Level 139
1,474 SR
1,464 Elo+

VS

Team Averages
Level 106
1,454 SR
1,140 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Mass Khaos89
Surtr
Level 100
God Stats
2W - 3L
1,383 SR
Queue Stats
6W - 21L
1,053 Elo+
Party 1
Ymir
Ymir
The Cannz
Ymir
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 19L
1,053 Elo+
Party 1
Skadi
Skadi
UltimateSwagShak
Skadi
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 18L
1,067 Elo+
Party 1
Kukulkan
Kukulkan
crazedbanana01
Kukulkan
Level 47
God Stats
4W - 3L
1,389 SR
Queue Stats
8W - 14L
1,027 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 3 / 0
6,958
580
2,695
6,730
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 2
4,632
386
1,294
2,704
666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Osiris
Zallec
Osiris
12
1 / 2 / 1
7,328
611
7,609
11,274
13,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
12
2 / 2 / 0
6,133
511
4,707
10,425
5,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 4 / 2
6,374
531
3,552
9,822
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 0 / 4
7,027
586
3,945
7,080
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 0
6,097
508
3,740
10,452
7,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
11
6 / 0 / 3
7,423
619
5,025
8,586
6,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 4 / 4
6,441
537
4,008
6,302
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
12
1 / 1 / 1
6,817
568
2,807
5,346
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
11
12
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
0
0.67
W
Tyr
 
Tyr
3
0
4
5
L
0
1
2
1
W
1
2
0
0.5
W
Ymir
6
0
3
7.5
W
0
4
4
0.5
L
Osiris
Zallec
Osiris
1
2
1
0.75
W
Kukulkan
1
1
1
1.5
L
Sylvanus
2
2
0
1
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,857
Damage
19,525
40,955
Taken
37,766
24,941
Mitigated
21,386
14,197
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,695
156
0
542
6,730
2,300
0
3,681
3,049
41,066
3,139
W
Tyr
 
Tyr
3,945
634
0
3,094
7,080
3,116
0
301
6,779
0
42,589
L
1,294
946
0
807
2,704
666
0
655
2,049
0
12,221
W
3,740
2,354
0
3,539
10,452
7,851
0
0
10,452
488
32,414
W
Ymir
5,025
1,273
0
1,322
8,586
6,890
34
2,071
6,515
24,586
0
W
4,008
1,644
0
555
6,302
1,792
1,558
2,551
3,751
0
40,661
L
Osiris
Zallec
Osiris
7,609
2,920
0
4,358
11,274
13,106
250
225
11,049
0
53,441
W
Kukulkan
2,807
362
0
450
5,346
1,737
297
2,307
3,039
48,667
0
L
Sylvanus
4,707
1,966
601
3,339
10,425
5,579
0
1,936
8,489
27,797
0
L
3,552
641
0
4,550
9,822
3,290
0
1,560
8,262
0
43,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
33,805
324
Minions Killed
332
0
Camps Cleared
0
1,015,328
Distance Traveled
1,227,998
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,958
580
97
8
0
233,667
1
W
Tyr
7,027
586
88
7
0
317,031
0
L
Izanami
4,632
386
23
2
0
75,661
0
W
Surtr
6,097
508
48
4
0
234,079
4
W
Ymir
7,423
619
44
4
0
220,986
0
W
Skadi
6,441
537
57
5
0
228,292
2
L
Osiris
7,328
611
94
8
0
206,941
1
W
Kukulkan
6,817
568
95
8
0
227,610
4
L
Sylvanus
6,133
511
39
3
0
196,863
0
L
Loki
6,374
531
71
6
0
302,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role