Player Matchup

Osiris
Osiris
Diamond V
BIackkWolf
Osiris
Diamond V
Level 109
God Stats
2W - 2L
1,791 SR
Queue Stats
160W - 130L
2,006 MMR
Party 1
Ra
Ra
Diamond III
Entelligent
Ra
Diamond III
Level 96
God Stats
12W - 9L
1,722 SR
Queue Stats
161W - 112L
2,271 MMR
Party 1
Jormungandr
Jormungandr
Diamond III
GenaralSlime
Jormungandr
Diamond III
Level 161
God Stats
12W - 7L
1,709 SR
Queue Stats
94W - 64L
2,271 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,740 SR
2,182 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,827 SR
2,031 MMR
Hou Yi
Hou Yi
Diamond I
Helorithrow
Hou Yi
Diamond I
Level 99
God Stats
15W - 3L
1,983 SR
Queue Stats
68W - 32L
2,334 MMR
Party 2
Shiva
Shiva
Diamond III
ShmoeTheKizard
Shiva
Diamond III
Level 125
God Stats
5W - 0L
1,796 SR
Queue Stats
81W - 52L
1,967 MMR
Party 2
Ah Puch
Ah Puch
Platinum I
SpGustavo
Ah Puch
Platinum I
Level 123
God Stats
7W - 6L
1,701 SR
Queue Stats
382W - 399L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BIackkWolf
Osiris
15
1 / 6 / 1
9,306
665
10,331
17,648
18,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 3 / 1
10,475
748
7,008
9,794
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
GenaralSlime
Jormungandr
16
1 / 6 / 3
10,046
718
8,608
15,605
6,505
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesKumbhakarnaFafnirOdinThoth

VS

Bans
CabrakanPersephoneChaacCthulhuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
3 / 0 / 12
12,087
863
15,654
10,907
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 3 / 11
11,610
829
12,886
17,993
13,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Ah Puch
SpGustavo
Ah Puch
19
8 / 1 / 7
12,856
918
11,665
10,987
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
15
15
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Osiris
BIackkWolf
Osiris
1
6
1
0.25
L
2
3
1
0.83
L
Jormungandr
GenaralSlime
Jormungandr
1
6
3
0.42
W
Hou Yi
3
0
12
9
W
4
3
11
3.17
W
Ah Puch
SpGustavo
Ah Puch
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
40,205
43,047
Taken
39,887
29,059
Mitigated
23,300
9,769
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BIackkWolf
Osiris
10,331
2,496
0
1,867
17,648
18,143
0
4,713
12,797
0
24,620
L
7,008
422
2,839
3,805
9,794
4,411
0
2,724
7,002
47,601
365
L
Jormungandr
GenaralSlime
Jormungandr
8,608
1,553
0
1,258
15,605
6,505
0
3,678
11,883
31,685
0
W
Hou Yi
15,654
7,724
0
6,172
10,907
3,806
2,707
4,495
6,003
0
60,772
W
12,886
917
435
3,155
17,993
13,714
207
6,923
10,760
118
45,498
W
Ah Puch
SpGustavo
Ah Puch
11,665
426
0
4,019
10,987
5,780
1,002
4,164
6,554
46,187
1,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
36,553
181
Minions Killed
225
0
Camps Cleared
0
799,139
Distance Traveled
820,983
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,306
665
28
2
0
232,237
2
L
Ra
10,475
748
95
7
0
303,116
2
L
Jormungandr
10,046
718
58
4
0
263,786
2
W
Hou Yi
12,087
863
82
6
0
266,149
0
W
Shiva
11,610
829
54
4
0
274,946
0
W
Ah Puch
12,856
918
89
6
0
279,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role