Player Matchup

Fenrir
Fenrir
Gold IV
CosmicDED17
Fenrir
Gold IV
Level 148
God Stats
3W - 5L
1,510 SR
Queue Stats
106W - 116L
1,365 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Lite nin boy
Kumbhakarna
Silver II
Level 56
God Stats
0W - 3L
1,236 SR
Queue Stats
51W - 63L
1,034 MMR
Solo
Kukulkan
Kukulkan
Gold V
MADMAN_GONE_WILD
Kukulkan
Gold V
Level 89
God Stats
1W - 2L
1,326 SR
Queue Stats
196W - 230L
1,377 MMR
Solo
Jormungandr
Jormungandr
Silver V
NlRRVANA
Jormungandr
Silver V
Level 51
God Stats
6W - 11L
1,412 SR
Queue Stats
40W - 53L
683 MMR
Solo
Ullr
Ullr
Gold IV
Steppa60
Ullr
Gold IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,455 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,397 SR
1,183 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,522 SR
1,214 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze I
AFMS5
Ymir
Bronze I
Level 122
God Stats
6W - 8L
1,470 SR
Queue Stats
112W - 144L
618 MMR
Solo
Athena
Athena
Gold V
ARabidCow
Athena
Gold V
Level 167
God Stats
8W - 15L
1,367 SR
Queue Stats
506W - 523L
1,164 MMR
Solo
Xbalanque
Xbalanque
Gold V
Fye_Villain
Xbalanque
Gold V
Level 147
God Stats
1W - 1L
1,774 SR
Queue Stats
189W - 205L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 2 / 2
5,722
636
2,691
7,998
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
Lite nin boy
Kumbhakarna
8
0 / 2 / 3
4,932
548
1,439
5,318
2,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 4 / 1
5,091
566
988
5,392
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
NlRRVANA
Jormungandr
10
2 / 1 / 1
5,850
650
4,194
6,684
3,721
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
6
1 / 2 / 1
4,248
472
2,354
4,305
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangNu WaArachneSun Wukong

VS

Bans
AwilixCabrakanCharybdisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
7 / 0 / 0
6,653
739
4,583
2,975
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tyr
 
Tyr
10
0 / 0 / 3
4,910
546
1,758
4,649
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
AFMS5
Ymir
9
0 / 2 / 1
4,923
547
3,177
6,572
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
ARabidCow
Athena
9
0 / 3 / 5
5,275
586
2,773
7,002
4,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Fye_Villain
Xbalanque
11
4 / 2 / 1
6,020
669
5,354
4,995
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
11
11
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
0
7
W
Tyr
 
Tyr
0
0
3
1.5
W
Ymir
AFMS5
Ymir
0
2
1
0.25
W
Athena
ARabidCow
Athena
0
3
5
0.83
L
Fenrir
3
2
2
2
W
Xbalanque
Fye_Villain
Xbalanque
4
2
1
2.25
L
Kumbhakarna
Lite nin boy
Kumbhakarna
0
2
3
0.75
L
1
4
1
0.38
L
Jormungandr
NlRRVANA
Jormungandr
2
1
1
2.5
L
Ullr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,666
Damage
17,645
29,697
Taken
26,193
12,029
Mitigated
11,734
7,758
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,583
1,138
0
2,222
2,975
710
0
162
2,813
41,665
4,496
W
Tyr
 
Tyr
1,758
0
0
1,747
4,649
1,939
0
278
4,371
0
28,428
W
Ymir
AFMS5
Ymir
3,177
170
0
1,868
6,572
2,530
0
2,942
3,630
26,725
0
W
Athena
ARabidCow
Athena
2,773
789
0
1,414
7,002
4,889
0
2,272
4,730
14,663
2,455
L
Fenrir
2,691
591
0
2,666
7,998
2,740
0
2,127
5,817
0
30,816
W
Xbalanque
Fye_Villain
Xbalanque
5,354
3,114
0
1,463
4,995
1,666
0
726
4,269
0
39,108
L
Kumbhakarna
Lite nin boy
Kumbhakarna
1,439
119
0
895
5,318
2,500
0
488
4,830
14,515
0
L
988
81
0
875
5,392
1,851
0
2,901
2,491
31,447
0
L
Jormungandr
NlRRVANA
Jormungandr
4,194
1,079
0
2,504
6,684
3,721
0
3,498
2,898
35,079
3,533
L
Ullr
2,354
998
0
818
4,305
1,217
0
446
3,859
0
17,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
27,781
247
Minions Killed
290
0
Camps Cleared
0
859,311
Distance Traveled
931,348
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,653
739
81
9
0
205,935
0
W
Tyr
4,910
546
53
6
0
228,928
0
W
Ymir
4,923
547
61
7
0
149,676
2
W
Athena
5,275
586
21
2
0
188,857
2
L
Fenrir
5,722
636
57
6
0
220,398
0
W
Xbalanque
6,020
669
74
8
0
157,952
3
L
Kumbhakarna
4,932
548
22
2
0
179,897
2
L
Kukulkan
5,091
566
73
8
0
173,545
0
L
Jormungandr
5,850
650
61
7
0
159,863
0
L
Ullr
4,248
472
34
4
0
125,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role